Player Matchup

Hercules
Hercules
 
Hercules
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Exaqushaner
Achilles
Level 104
God Stats
106W - 82L
1,659 SR
Queue Stats
299W - 268L
1,510 Elo+
Party 1
Hades
Hades
Feyla420
Hades
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 10L
1,760 Elo+
Party 1
Jormungandr
Jormungandr
RagingMexican
Jormungandr
Level 104
God Stats
4W - 2L
1,834 SR
Queue Stats
177W - 153L
1,558 Elo+
Party 1
Hachiman
Hachiman
TheWetSovietBear
Hachiman
Level 130
God Stats
7W - 3L
1,816 SR
Queue Stats
161W - 115L
1,707 Elo+
Party 1
Team Averages
Level 96
1,662 SR
1,607 Elo+

VS

Team Averages
Level 54
1,590 SR
1,497 Elo+
Neith
Neith
BangSeltzer
Neith
Level 22
God Stats
99W - 145L
1,496 SR
Queue Stats
236W - 307L
1,463 Elo+
Party 2
Vamana
Vamana
Dormitans
Vamana
Level 28
God Stats
6W - 5L
1,518 SR
Queue Stats
119W - 152L
1,423 Elo+
Party 2
Ah Puch
Ah Puch
Shizzedon
Ah Puch
Level 149
God Stats
5W - 5L
1,845 SR
Queue Stats
356W - 407L
1,478 Elo+
Party 2
Pele
Pele
Striker953
Pele
Level 47
God Stats
2W - 3L
1,589 SR
Queue Stats
224W - 224L
1,563 Elo+
Solo
Ymir
Ymir
YouSoBadomg
Ymir
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 39L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
19
10 / 0 / 23
13,134
938
17,826
20,186
24,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
Exaqushaner
Achilles
19
9 / 0 / 23
11,962
854
13,306
12,342
18,619
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hades
Feyla420
Hades
20
15 / 3 / 19
12,699
907
25,712
15,084
16,131
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
RagingMexican
Jormungandr
17
3 / 7 / 17
11,148
796
13,746
16,759
17,689
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

19
6 / 2 / 10
11,931
852
12,191
9,757
3,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 11 / 5
9,336
667
10,693
15,883
5,829
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vamana
Dormitans
Vamana
14
0 / 10 / 8
9,415
673
8,035
24,411
15,678
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
Shizzedon
Ah Puch
18
6 / 9 / 4
10,933
781
16,324
14,097
5,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 9 / 3
9,831
702
8,741
17,969
6,613
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
2 / 4 / 6
9,281
663
8,566
18,521
19,019
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
38
43
Kills
12
12
Deaths
43
92
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
10
0
23
21.5
L
2
11
5
0.41
L
Vamana
Dormitans
Vamana
0
10
8
0.4
W
Achilles
Exaqushaner
Achilles
9
0
23
20.5
W
Hades
Feyla420
Hades
15
3
19
8.17
W
Jormungandr
RagingMexican
Jormungandr
3
7
17
1.64
L
Ah Puch
Shizzedon
Ah Puch
6
9
4
0.89
L
2
9
3
0.39
W
6
2
10
5.5
L
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,781
Damage
52,359
74,128
Taken
90,881
80,285
Mitigated
52,409
21,585
Healing
10,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
17,826
3,857
0
8,403
20,186
24,409
631
6,218
13,968
9,454
33,143
L
10,693
2,536
301
845
15,883
5,829
0
8,544
7,251
0
20,456
L
Vamana
Dormitans
Vamana
8,035
4,147
1,728
4,030
24,411
15,678
0
11,099
13,003
0
14,592
W
Achilles
Exaqushaner
Achilles
13,306
2,210
0
2,450
12,342
18,619
1,742
4,790
7,552
0
28,291
W
Hades
Feyla420
Hades
25,712
807
1,276
5,317
15,084
16,131
763
5,243
9,841
46,299
0
W
Jormungandr
RagingMexican
Jormungandr
13,746
1,759
0
1,323
16,759
17,689
179
6,363
10,396
40,670
0
L
Ah Puch
Shizzedon
Ah Puch
16,324
664
0
968
14,097
5,270
0
6,588
7,392
43,565
0
L
8,741
1,277
32
1,544
17,969
6,613
0
7,511
10,317
0
32,158
W
12,191
5,860
0
2,816
9,757
3,437
6,525
2,276
7,481
0
69,616
L
8,566
1,622
0
1,456
18,521
19,019
0
8,820
9,310
23,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,874
Gold Earned
48,796
276
Minions Killed
194
0
Camps Cleared
0
1,477,238
Distance Traveled
1,224,416
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
13,134
938
60
4
0
307,128
0
L
Neith
9,336
667
24
2
0
217,879
0
L
Vamana
9,415
673
17
1
0
245,792
1
W
Achilles
11,962
854
24
2
0
333,277
0
W
Hades
12,699
907
37
3
0
291,700
0
W
Jormungandr
11,148
796
65
5
0
270,946
0
L
Ah Puch
10,933
781
58
4
0
237,336
0
L
Pele
9,831
702
57
4
0
265,539
1
W
Hachiman
11,931
852
90
6
0
274,187
0
L
Ymir
9,281
663
38
3
0
257,870
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role