Player Matchup

Discordia
Discordia
MateoPPP
Discordia
Level 67
God Stats
2W - 9L
1,127 SR
Queue Stats
19W - 31L
1,263 Elo+
Party 3
Ullr
Ullr
MuhMuhMuhManRey
Ullr
Level 126
God Stats
3W - 1L
1,668 SR
Queue Stats
28W - 24L
1,547 Elo+
Party 2
Nike
Nike
SaNtGameR2003
Nike
Level 94
God Stats
2W - 3L
1,357 SR
Queue Stats
86W - 90L
1,356 Elo+
Party 3
Geb
Geb
Weeeeech
Geb
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 22L
1,528 Elo+
Party 2
Loki
Loki
blackhallow526
Loki
Level 129
God Stats
15W - 11L
1,458 SR
Queue Stats
45W - 50L
1,392 Elo+
Party 3
Team Averages
Level 112
1,422 SR
1,417 Elo+

VS

Team Averages
Level 85
1,588 SR
1,437 Elo+
Nu Wa
Nu Wa
DisgracedElement
Nu Wa
Level 142
God Stats
8W - 8L
1,749 SR
Queue Stats
427W - 390L
1,553 Elo+
Solo
Izanami
Izanami
Hobojhonchicken
Izanami
Level 58
God Stats
5W - 1L
1,685 SR
Queue Stats
59W - 59L
1,410 Elo+
Party 1
Horus
Horus
SoccerScare
Horus
Level 61
God Stats
10W - 10L
1,539 SR
Queue Stats
61W - 65L
1,419 Elo+
Party 1
Thanatos
Thanatos
SweatieMeats
Thanatos
Level 84
God Stats
8W - 8L
1,308 SR
Queue Stats
156W - 189L
1,329 Elo+
Solo
Anubis
Anubis
VICTORMA231102
Anubis
Level 79
God Stats
58W - 35L
1,661 SR
Queue Stats
123W - 103L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
MateoPPP
Discordia
12
0 / 5 / 2
7,265
454
5,626
7,007
1,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
7 / 1 / 0
9,348
584
14,711
8,227
1,990
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
1 / 1 / 5
9,423
589
2,955
8,427
6,232
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 3 / 3
7,412
463
3,031
11,791
5,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

15
6 / 5 / 2
8,822
551
10,531
13,538
3,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 8
9,708
607
11,937
7,915
2,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
3 / 4 / 0
8,095
506
5,498
11,584
3,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 1 / 5
7,592
475
4,086
10,768
9,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Thanatos
SweatieMeats
Thanatos
13
5 / 4 / 1
8,236
515
3,943
11,822
3,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
1 / 5 / 1
8,259
516
5,588
8,406
3,567
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
30
14
Kills
15
15
Deaths
14
12
Assists
15
Player
Kills
Deaths
Assists
KDA
L
4
0
8
8
L
3
4
0
0.75
W
Discordia
MateoPPP
Discordia
0
5
2
0.2
W
7
1
0
7
W
1
1
5
3.5
L
2
1
5
4.5
L
Thanatos
SweatieMeats
Thanatos
5
4
1
1.38
L
1
5
1
0.3
W
0
3
3
0.5
W
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,854
Damage
31,052
48,990
Taken
50,495
17,964
Mitigated
22,979
11,597
Healing
20,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,937
3,649
0
2,266
7,915
2,543
64
2,562
4,945
70,693
0
L
5,498
2,761
0
3,648
11,584
3,470
70
1,535
9,962
0
67,099
W
Discordia
MateoPPP
Discordia
5,626
365
0
1,143
7,007
1,296
438
3,740
3,267
45,960
0
W
14,711
3,960
0
2,256
8,227
1,990
0
2,058
6,169
0
72,290
W
2,955
512
0
1,900
8,427
6,232
98
4,534
3,893
0
56,524
L
4,086
1,720
756
3,615
10,768
9,818
0
2,101
8,587
0
20,429
L
Thanatos
SweatieMeats
Thanatos
3,943
1,464
0
7,382
11,822
3,581
0
1,688
9,958
0
30,969
L
5,588
291
0
2,532
8,406
3,567
0
0
8,406
50,623
0
W
3,031
293
0
2,948
11,791
5,079
140
2,332
9,459
16,307
5,748
W
10,531
2,712
0
3,350
13,538
3,367
0
4,861
8,677
0
53,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,270
Gold Earned
41,890
460
Minions Killed
426
0
Camps Cleared
0
1,515,630
Distance Traveled
1,518,409
9
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,708
607
111
7
0
321,238
4
L
Izanami
8,095
506
122
8
0
292,783
7
W
Discordia
7,265
454
78
5
0
275,611
2
W
Ullr
9,348
584
138
9
0
302,129
2
W
Nike
9,423
589
131
8
0
290,243
0
L
Horus
7,592
475
28
2
0
301,762
5
L
Thanatos
8,236
515
58
4
0
331,634
1
L
Anubis
8,259
516
107
7
0
270,992
4
W
Geb
7,412
463
26
2
0
326,689
4
W
Loki
8,822
551
87
5
0
320,958
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role