Player Matchup

Sobek
Sobek
 
Sobek
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Abernaz
Tsukuyomi
Level 136
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 32L
1,711 Elo+
Party 2
Horus
Horus
GranChungus
Horus
Level 87
God Stats
6W - 5L
1,490 SR
Queue Stats
161W - 157L
1,549 Elo+
Party 1
Apollo
Apollo
QuantumKing133
Apollo
Level 122
God Stats
4W - 8L
1,387 SR
Queue Stats
83W - 58L
1,436 Elo+
Party 2
Thoth
Thoth
drunkenbillygoat
Thoth
Level 140
God Stats
4W - 8L
1,346 SR
Queue Stats
308W - 272L
1,549 Elo+
Party 1
Team Averages
Level 114
1,444 SR
1,549 Elo+

VS

Team Averages
Level 120
1,613 SR
1,612 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Cmase09
Morgan Le Fay
Level 107
God Stats
0W - 1L
1,516 SR
Queue Stats
2W - 4L
1,614 Elo+
Party 3
Osiris
Osiris
PervySage54
Osiris
Level 87
God Stats
1W - 1L
1,729 SR
Queue Stats
20W - 8L
1,671 Elo+
Solo
The Morrigan
The Morrigan
SHANESAL
The Morrigan
Level 129
God Stats
1W - 1L
1,632 SR
Queue Stats
9W - 9L
1,645 Elo+
Party 3
Zeus
Zeus
Thee Binger
Zeus
Level 127
God Stats
47W - 19L
1,687 SR
Queue Stats
52W - 34L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
0 / 1 / 4
5,278
880
1,150
6,610
3,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
Abernaz
Tsukuyomi
13
6 / 1 / 2
6,748
1,125
5,014
5,081
2,239
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
3 / 1 / 6
6,147
1,025
3,626
6,400
4,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 2 / 5
5,983
997
2,760
5,240
1,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 1 / 5
5,555
926
3,549
4,117
1,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
11
2 / 2 / 2
5,559
927
3,328
4,928
1,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Cmase09
Morgan Le Fay
11
1 / 4 / 1
5,438
906
3,232
6,106
1,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
8
0 / 2 / 0
4,514
752
784
2,083
1,205
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

The Morrigan
SHANESAL
The Morrigan
11
2 / 3 / 1
5,363
894
4,097
5,862
1,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 0 / 5
5,564
927
7,884
1,763
557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
11
Kills
5
6
Deaths
11
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
0
1
4
2
L
Ah Muzen Cab
 
Ah Muzen Cab
2
2
2
1.5
W
Tsukuyomi
Abernaz
Tsukuyomi
6
1
2
7
L
Morgan Le Fay
Cmase09
Morgan Le Fay
1
4
1
0.38
W
3
1
6
6
L
Osiris
0
2
0
0
W
1
2
5
1.75
L
The Morrigan
SHANESAL
The Morrigan
2
3
1
0.83
L
0
0
5
2.5
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,099
Damage
19,325
27,448
Taken
20,742
12,788
Mitigated
7,352
8,046
Healing
3,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
1,150
98
598
1,856
6,610
3,662
27
3,330
3,000
2,685
0
L
Ah Muzen Cab
 
Ah Muzen Cab
3,328
339
13
756
4,928
1,871
0
623
4,305
0
14,768
W
Tsukuyomi
Abernaz
Tsukuyomi
5,014
1,409
0
899
5,081
2,239
834
2,687
2,206
0
21,087
L
Morgan Le Fay
Cmase09
Morgan Le Fay
3,232
143
0
759
6,106
1,888
0
1,693
4,413
16,403
0
W
3,626
1,543
682
2,273
6,400
4,056
192
3,305
2,841
0
5,866
L
Osiris
784
174
0
152
2,083
1,205
0
494
1,589
0
1,657
W
2,760
1,848
0
1,238
5,240
1,642
0
2,590
2,490
0
24,187
L
The Morrigan
SHANESAL
The Morrigan
4,097
728
0
769
5,862
1,831
0
1,521
4,341
12,173
0
L
7,884
876
33
791
1,763
557
0
368
1,395
21,503
0
W
3,549
436
0
500
4,117
1,189
420
2,283
1,698
19,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,711
Gold Earned
26,438
142
Minions Killed
123
0
Camps Cleared
0
748,650
Distance Traveled
558,769
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
5,278
880
8
1
0
163,812
3
L
Ah Muzen Cab
5,559
927
28
5
0
138,931
3
W
Tsukuyomi
6,748
1,125
37
6
0
156,999
1
L
Morgan Le Fay
5,438
906
31
5
0
127,854
2
W
Horus
6,147
1,025
10
2
0
148,816
1
L
Osiris
4,514
752
3
1
0
36,713
1
W
Apollo
5,983
997
53
9
0
133,538
1
L
The Morrigan
5,363
894
28
5
0
120,974
0
L
Zeus
5,564
927
33
6
0
134,297
2
W
Thoth
5,555
926
34
6
0
145,485
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role