Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Lywra
Athena
Level 68
God Stats
2W - 3L
1,652 SR
Queue Stats
73W - 73L
1,408 Elo+
Solo
Set
Set
NBD-Scythe1
Set
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
49W - 60L
1,445 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Savage_Boss456
Morgan Le Fay
Level 102
God Stats
1W - 3L
1,660 SR
Queue Stats
107W - 113L
1,389 Elo+
Party 2
Hou Yi
Hou Yi
xTOPxDOGx1
Hou Yi
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 149L
1,394 Elo+
Party 2
Team Averages
Level 101
1,562 SR
1,427 Elo+

VS

Team Averages
Level 101
1,482 SR
1,473 Elo+
Chiron
Chiron
NBK Vengeance
Chiron
Level 87
God Stats
13W - 9L
1,487 SR
Queue Stats
53W - 54L
1,471 Elo+
Party 3
Anubis
Anubis
SonnyBoyy7
Anubis
Level 153
God Stats
4W - 2L
1,448 SR
Queue Stats
62W - 72L
1,541 Elo+
Party 3
Yemoja
Yemoja
TTV MCK ACEJ
Yemoja
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 29L
1,476 Elo+
Party 1
Scylla
Scylla
TTvPhantom7306
Scylla
Level 82
God Stats
5W - 1L
1,473 SR
Queue Stats
42W - 44L
1,409 Elo+
Party 1
Loki
Loki
lilstarjester
Loki
Level 83
God Stats
5W - 1L
1,500 SR
Queue Stats
99W - 99L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
3
0 / 1 / 0
4,362
312
701
1,454
368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Athena
Lywra
Athena
9
0 / 0 / 0
5,954
425
2,172
11,595
5,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
7 / 7 / 2
7,851
561
7,285
11,691
3,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
Savage_Boss456
Morgan Le Fay
12
5 / 6 / 4
7,572
541
7,669
11,327
2,871
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
xTOPxDOGx1
Hou Yi
11
2 / 5 / 3
6,549
468
3,726
7,753
1,832
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 2
7,081
506
5,216
6,721
2,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
SonnyBoyy7
Anubis
14
4 / 4 / 3
8,632
617
7,525
10,876
4,902
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
11
1 / 1 / 6
7,179
513
3,018
7,588
5,552
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
7 / 5 / 5
9,141
653
9,078
8,482
2,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
5 / 3 / 7
9,276
663
7,880
7,727
3,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
42
14
Kills
19
19
Deaths
14
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
1
0
0
L
Athena
Lywra
Athena
0
0
0
0
L
7
7
2
1.14
W
2
1
2
3
L
Morgan Le Fay
Savage_Boss456
Morgan Le Fay
5
6
4
1.17
W
Anubis
SonnyBoyy7
Anubis
4
4
3
1.38
W
Yemoja
1
1
6
4
W
7
5
5
1.9
W
5
3
7
2.83
L
Hou Yi
xTOPxDOGx1
Hou Yi
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,553
Damage
32,717
43,820
Taken
41,394
13,380
Mitigated
18,883
7,547
Healing
15,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
701
227
0
596
1,454
368
0
813
641
0
2,862
L
Athena
Lywra
Athena
2,172
282
478
2,191
11,595
5,207
0
2,717
8,878
21,960
0
L
7,285
4,517
0
1,362
11,691
3,102
0
7,052
4,639
0
39,838
W
5,216
1,600
589
2,768
6,721
2,195
3,714
1,301
5,365
0
36,608
L
Morgan Le Fay
Savage_Boss456
Morgan Le Fay
7,669
589
0
2,108
11,327
2,871
261
6,310
5,017
34,164
0
W
Anubis
SonnyBoyy7
Anubis
7,525
220
0
4,606
10,876
4,902
2,136
2,458
8,195
44,791
0
W
Yemoja
3,018
433
2,670
2,023
7,588
5,552
730
1,122
6,405
15,415
0
W
9,078
1,316
0
1,332
8,482
2,786
1,455
2,328
6,032
44,684
0
W
7,880
2,450
0
1,196
7,727
3,448
152
2,209
5,476
0
56,876
L
Hou Yi
xTOPxDOGx1
Hou Yi
3,726
1,163
0
812
7,753
1,832
0
2,729
5,024
0
23,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,288
Gold Earned
41,309
215
Minions Killed
371
0
Camps Cleared
0
1,013,846
Distance Traveled
1,220,544
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,362
312
8
1
0
40,782
1
L
Athena
5,954
425
39
3
0
281,744
1
L
Set
7,851
561
57
4
0
245,426
4
W
Chiron
7,081
506
70
5
0
239,776
0
L
Morgan Le Fay
7,572
541
57
4
0
256,540
3
W
Anubis
8,632
617
89
6
0
207,656
5
W
Yemoja
7,179
513
22
2
0
232,658
2
W
Scylla
9,141
653
70
5
0
253,024
0
W
Loki
9,276
663
120
9
0
287,430
4
L
Hou Yi
6,549
468
54
4
0
189,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role