Player Matchup

Odin
Odin
Platinum I
Cirsky
Odin
Platinum I
Level 142
God Stats
5W - 3L
1,901 SR
Queue Stats
251W - 214L
1,818 MMR
Solo
Cliodhna
Cliodhna
Gold II
Geb-Jungle
Cliodhna
Gold II
Level 52
God Stats
1W - 2L
1,350 SR
Queue Stats
47W - 34L
1,869 MMR
Solo
Neith
Neith
Platinum II
LAST_KING_TGC
Neith
Platinum II
Level 158
God Stats
8W - 7L
1,639 SR
Queue Stats
127W - 113L
1,865 MMR
Solo
Hercules
Hercules
Platinum II
Menray
Hercules
Platinum II
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
227W - 218L
1,801 MMR
Solo
Kukulkan
Kukulkan
Platinum II
Sumping
Kukulkan
Platinum II
Level 106
God Stats
2W - 1L
1,302 SR
Queue Stats
59W - 50L
1,841 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 117
1,538 SR
1,839 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 140
1,639 SR
1,839 MMR
Sylvanus
Sylvanus
Gold II
AlduinOnIce
Sylvanus
Gold II
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 71L
1,784 MMR
Party 1
Nemesis
Nemesis
Platinum III
ImKhione
Nemesis
Platinum III
Level 133
God Stats
2W - 2L
1,848 SR
Queue Stats
46W - 42L
1,922 MMR
Party 1
Cu Chulainn
Cu Chulainn
Platinum IV
StraightUpJuice
Cu Chulainn
Platinum IV
Level 140
God Stats
31W - 25L
1,587 SR
Queue Stats
294W - 281L
1,782 MMR
Solo
Hou Yi
Hou Yi
Platinum III
YmirsBreath
Hou Yi
Platinum III
Level 160
God Stats
0W - 4L
1,491 SR
Queue Stats
150W - 130L
1,806 MMR
Solo
Eset
Eset
Platinum II
vXain5003
Eset
Platinum II
Level 129
God Stats
3W - 2L
1,768 SR
Queue Stats
140W - 144L
1,903 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Cirsky
Odin
18
6 / 1 / 4
11,061
615
11,500
13,611
11,361
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
Geb-Jungle
Cliodhna
19
14 / 2 / 5
12,114
673
17,783
13,766
9,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
2 / 3 / 5
10,655
592
6,995
10,625
3,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
Menray
Hercules
15
1 / 1 / 15
9,552
531
8,261
19,173
15,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Kukulkan
Sumping
Kukulkan
17
4 / 2 / 7
10,276
571
11,001
8,552
3,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
AtlasThothLokiBastet

VS

Bans
GebGilgameshArachneHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AlduinOnIce
Sylvanus
11
0 / 5 / 2
6,503
361
5,115
14,640
11,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Nemesis
ImKhione
Nemesis
14
2 / 6 / 4
8,412
467
8,061
14,632
6,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
StraightUpJuice
Cu Chulainn
14
2 / 6 / 0
8,896
494
13,189
18,283
16,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hou Yi
15
3 / 3 / 1
8,958
498
7,320
13,178
4,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Eset
14
2 / 7 / 1
8,806
489
9,448
13,341
4,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
17
27
Kills
9
9
Deaths
27
36
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
AlduinOnIce
Sylvanus
0
5
2
0.2
W
Odin
Cirsky
Odin
6
1
4
8
W
Cliodhna
Geb-Jungle
Cliodhna
14
2
5
8.25
L
Nemesis
ImKhione
Nemesis
2
6
4
0.67
W
2
3
5
1.5
W
Hercules
Menray
Hercules
1
1
15
8.5
L
Cu Chulainn
StraightUpJuice
Cu Chulainn
2
6
0
0.33
W
Kukulkan
Sumping
Kukulkan
4
2
7
3.75
L
Hou Yi
3
3
1
1.17
L
Eset
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,540
Damage
43,133
65,727
Taken
74,074
42,635
Mitigated
42,968
22,957
Healing
17,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
AlduinOnIce
Sylvanus
5,115
1,513
1,304
2,544
14,640
11,338
0
2,155
12,485
18,290
6,255
W
Odin
Cirsky
Odin
11,500
4,444
0
3,815
13,611
11,361
230
2,194
10,892
0
68,447
W
Cliodhna
Geb-Jungle
Cliodhna
17,783
3,167
0
4,830
13,766
9,043
1,167
2,130
11,462
0
97,126
L
Nemesis
ImKhione
Nemesis
8,061
2,942
0
3,012
14,632
6,371
0
1,184
13,448
0
63,440
W
6,995
2,939
0
5,308
10,625
3,272
1,986
626
9,959
0
82,716
W
Hercules
Menray
Hercules
8,261
3,009
0
7,149
19,173
15,589
171
7,189
11,864
0
19,944
L
Cu Chulainn
StraightUpJuice
Cu Chulainn
13,189
2,504
0
4,533
18,283
16,436
0
3,456
14,827
6,625
50,778
W
Kukulkan
Sumping
Kukulkan
11,001
1,006
76
1,779
8,552
3,370
1,125
4,231
4,240
74,677
0
L
Hou Yi
7,320
3,463
0
4,474
13,178
4,300
0
1,035
12,143
0
64,194
L
Eset
9,448
700
0
1,773
13,341
4,523
0
3,171
10,170
64,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,658
Gold Earned
41,575
581
Minions Killed
485
0
Camps Cleared
0
1,834,392
Distance Traveled
1,548,051
21
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,503
361
36
2
0
277,429
5
W
Odin
11,061
615
127
7
0
352,512
3
W
Cliodhna
12,114
673
139
8
0
448,369
2
L
Nemesis
8,412
467
94
5
0
361,421
6
W
Neith
10,655
592
154
9
0
296,689
4
W
Hercules
9,552
531
19
1
0
381,791
7
L
Cu Chulainn
8,896
494
114
6
0
301,864
7
W
Kukulkan
10,276
571
142
8
0
355,031
5
L
Hou Yi
8,958
498
114
6
0
300,739
5
L
Eset
8,806
489
127
7
0
306,598
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role