Player Matchup

Horus
Horus
Heimdaddy69
Horus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,419 Elo+
Party 2
Olorun
Olorun
Juanorrr
Olorun
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 22L
1,535 Elo+
Party 2
Da Ji
Da Ji
MurlocTaco
Da Ji
Level 96
God Stats
3W - 3L
1,230 SR
Queue Stats
571W - 576L
1,547 Elo+
Party 4
Guan Yu
Guan Yu
TazProXD
Guan Yu
Level 156
God Stats
3W - 4L
1,611 SR
Queue Stats
80W - 68L
1,623 Elo+
Party 2
Medusa
Medusa
xwarmachine158x
Medusa
Level 128
God Stats
12W - 1L
1,918 SR
Queue Stats
272W - 266L
1,566 Elo+
Party 4
Team Averages
Level 90
1,552 SR
1,538 Elo+

VS

Team Averages
Level 89
1,553 SR
1,520 Elo+
Chernobog
Chernobog
Cobaltx08
Chernobog
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 85L
1,513 Elo+
Party 3
Sobek
Sobek
ManBearPigSnake
Sobek
Level 43
God Stats
1W - 2L
1,500 SR
Queue Stats
89W - 108L
1,508 Elo+
Party 3
Hun Batz
Hun Batz
Melouse
Hun Batz
Level 105
God Stats
1W - 2L
1,715 SR
Queue Stats
405W - 387L
1,546 Elo+
Party 1
Nu Wa
Nu Wa
ShadowDrack512
Nu Wa
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
868W - 848L
1,536 Elo+
Party 1
Anubis
Anubis
karhu34
Anubis
Level 141
God Stats
1W - 1L
1,549 SR
Queue Stats
212W - 207L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 13
11,379
569
6,899
19,273
27,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Olorun
Juanorrr
Olorun
16
5 / 3 / 10
10,806
540
14,854
12,518
5,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Da Ji
17
4 / 6 / 6
11,331
567
7,557
18,809
8,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
TazProXD
Guan Yu
17
6 / 4 / 7
11,808
590
15,932
26,535
26,465
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
15 / 2 / 9
13,532
677
31,197
16,075
6,910
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Cobaltx08
Chernobog
15
3 / 6 / 7
9,389
469
8,645
12,623
4,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
2 / 7 / 9
9,002
450
7,235
30,489
27,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
Melouse
Hun Batz
18
5 / 5 / 5
10,954
548
17,515
18,792
7,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
3 / 8 / 2
9,066
453
10,656
12,691
3,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
karhu34
Anubis
16
3 / 6 / 6
10,170
509
11,590
19,584
13,907
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
45
32
Kills
16
16
Deaths
32
45
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Cobaltx08
Chernobog
3
6
7
1.08
W
2
1
13
8.5
W
Olorun
Juanorrr
Olorun
5
3
10
3.33
L
2
7
9
0.93
L
Hun Batz
Melouse
Hun Batz
5
5
5
1.5
W
Da Ji
4
6
6
1.17
L
3
8
2
0.5
W
Guan Yu
TazProXD
Guan Yu
6
4
7
2.38
L
Anubis
karhu34
Anubis
3
6
6
1
W
15
2
9
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,439
Damage
55,641
93,210
Taken
94,179
73,725
Mitigated
56,889
34,059
Healing
18,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Cobaltx08
Chernobog
8,645
4,321
0
1,964
12,623
4,660
728
2,691
9,932
0
64,204
W
6,899
3,596
2,940
6,245
19,273
27,032
121
5,133
14,140
0
36,310
W
Olorun
Juanorrr
Olorun
14,854
8,646
1,776
5,845
12,518
5,317
2,341
3,088
9,430
61,229
7,989
L
7,235
932
324
7,413
30,489
27,450
284
7,420
23,069
18,178
0
L
Hun Batz
Melouse
Hun Batz
17,515
3,995
0
2,722
18,792
7,381
0
1,784
17,008
0
94,421
W
Da Ji
7,557
1,477
353
3,309
18,809
8,001
340
4,377
14,432
0
74,872
L
10,656
1,586
0
184
12,691
3,491
0
415
12,276
49,715
0
W
Guan Yu
TazProXD
Guan Yu
15,932
2,402
2,858
8,947
26,535
26,465
1,556
13,335
13,200
0
71,597
L
Anubis
karhu34
Anubis
11,590
312
0
6,122
19,584
13,907
0
566
19,018
64,745
0
W
31,197
13,048
0
1,786
16,075
6,910
3,360
6,783
9,292
0
117,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,856
Gold Earned
48,581
520
Minions Killed
477
0
Camps Cleared
0
1,827,464
Distance Traveled
1,780,506
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
9,389
469
129
6
0
347,635
2
W
Horus
11,379
569
47
2
0
390,553
0
W
Olorun
10,806
540
101
5
0
364,573
3
L
Sobek
9,002
450
15
1
0
364,884
1
L
Hun Batz
10,954
548
139
7
0
435,046
2
W
Da Ji
11,331
567
108
5
0
319,882
4
L
Nu Wa
9,066
453
76
4
0
335,613
2
W
Guan Yu
11,808
590
123
6
0
360,372
3
L
Anubis
10,170
509
118
6
0
297,328
1
W
Medusa
13,532
677
141
7
0
392,084
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role