Player Matchup

Atlas
Atlas
IsItDabTime
Atlas
Level 8
God Stats
1W - 2L
1,460 SR
Queue Stats
5W - 11L
1,201 Elo+
Party 1
Horus
Horus
MeGa ODST
Horus
Level 120
God Stats
4W - 0L
1,927 SR
Queue Stats
58W - 43L
1,335 Elo+
Party 1
Nu Wa
Nu Wa
PinkMangoMadness
Nu Wa
Level 127
God Stats
36W - 33L
1,926 SR
Queue Stats
275W - 301L
1,420 Elo+
Party 1
Team Averages
Level 85
1,771 SR
1,319 Elo+

VS

Team Averages
Level 91
1,431 SR
1,341 Elo+
Kuzenbo
Kuzenbo
Jessigotcakes
Kuzenbo
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,386 Elo+
Party 2
Hun Batz
Hun Batz
RedneckWiskey
Hun Batz
Level 120
God Stats
11W - 15L
1,345 SR
Queue Stats
486W - 860L
1,252 Elo+
Solo
Kukulkan
Kukulkan
Snyder
Kukulkan
Level 15
God Stats
8W - 11L
1,449 SR
Queue Stats
8W - 11L
1,386 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 9
12,249
645
5,294
16,752
20,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Horus
MeGa ODST
Horus
18
6 / 2 / 6
12,510
658
20,556
24,812
12,342
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

18
6 / 0 / 6
13,434
707
19,378
11,730
4,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
17
1 / 3 / 2
10,616
559
14,761
24,689
29,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hun Batz
RedneckWiskey
Hun Batz
14
2 / 5 / 1
11,047
581
5,764
13,039
3,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
Snyder
Kukulkan
17
0 / 5 / 3
10,742
565
17,090
12,472
3,882
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
13
Kills
3
3
Deaths
13
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
1
9
5.5
L
Kuzenbo
1
3
2
0.67
W
Horus
MeGa ODST
Horus
6
2
6
4.5
W
6
0
6
9
L
Hun Batz
RedneckWiskey
Hun Batz
2
5
1
0.5
L
Kukulkan
Snyder
Kukulkan
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,228
Damage
37,615
53,294
Taken
50,200
36,922
Mitigated
36,660
15,102
Healing
7,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,294
2,060
338
982
16,752
20,269
410
7,632
8,700
21,102
0
L
Kuzenbo
14,761
4,670
256
2,775
24,689
29,601
0
11,855
12,834
44,479
0
W
Horus
MeGa ODST
Horus
20,556
8,913
2,760
8,072
24,812
12,342
418
15,704
8,512
298
43,294
W
19,378
7,361
1,322
1,628
11,730
4,311
1,236
7,675
3,651
81,472
0
L
Hun Batz
RedneckWiskey
Hun Batz
5,764
1,391
153
615
13,039
3,177
0
7,097
5,942
0
28,734
L
Kukulkan
Snyder
Kukulkan
17,090
2,606
887
2,713
12,472
3,882
0
6,520
5,952
68,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,193
Gold Earned
32,405
194
Minions Killed
207
7
Camps Cleared
6
966,969
Distance Traveled
844,583
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
12,249
645
26
1
0
274,495
0
L
Kuzenbo
10,616
559
57
3
3
331,490
4
W
Horus
12,510
658
56
3
1
359,335
2
W
Nu Wa
13,434
707
112
6
6
333,139
5
L
Hun Batz
11,047
581
30
2
2
242,045
2
L
Kukulkan
10,742
565
120
6
1
271,048
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role