Player Matchup

Ra
Ra
B33fySausage
Ra
Level 102
God Stats
0W - 1L
1,773 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Thor
Thor
BKDarkMaze
Thor
Level 106
God Stats
2W - 2L
1,500 SR
Queue Stats
161W - 167L
1,435 Elo+
Party 1
Discordia
Discordia
ShadowAndas
Discordia
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 63L
1,481 Elo+
Solo
Zeus
Zeus
SmartGuy52
Zeus
Level 140
God Stats
0W - 1L
1,389 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Vulcan
Vulcan
Takkatakka
Vulcan
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 46L
1,302 Elo+
Party 1
Team Averages
Level 105
1,532 SR
1,444 Elo+

VS

Team Averages
Level 106
1,431 SR
1,600 Elo+
Sol
Sol
Drumline18
Sol
Level 64
God Stats
6W - 7L
1,164 SR
Queue Stats
98W - 92L
1,547 Elo+
Party 2
Rama
Rama
Scariestsin
Rama
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,705 Elo+
Solo
Vulcan
Vulcan
ShyOctober
Vulcan
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 8L
1,643 Elo+
Party 2
Chang'e
Chang'e
Thief1337
Chang'e
Level 154
God Stats
2W - 0L
1,500 SR
Queue Stats
167W - 157L
1,554 Elo+
Party 2
Chiron
Chiron
Zahikel18
Chiron
Level 117
God Stats
7W - 3L
1,492 SR
Queue Stats
144W - 136L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 2 / 8
11,675
687
9,917
10,924
4,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
5 / 6 / 5
10,684
628
9,259
13,451
6,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
ShadowAndas
Discordia
19
2 / 4 / 9
11,366
669
19,360
15,325
5,032
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

20
4 / 3 / 6
11,752
691
20,454
14,990
4,623
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
Takkatakka
Vulcan
17
2 / 5 / 8
10,535
620
11,337
12,662
4,064
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 1 / 9
10,679
628
12,745
11,227
3,829
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
4 / 5 / 11
11,498
676
8,005
18,486
6,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vulcan
ShyOctober
Vulcan
17
0 / 4 / 13
9,977
587
6,415
14,078
4,938
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
Thief1337
Chang'e
20
6 / 2 / 12
11,682
687
11,414
18,758
8,274
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
Zahikel18
Chiron
20
8 / 3 / 9
12,324
725
22,917
15,618
6,026
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
74
15
Kills
20
20
Deaths
15
36
Assists
54
Player
Kills
Deaths
Assists
KDA
L
2
2
8
3
L
5
6
5
1.25
W
2
1
9
6.5
W
4
5
11
1.9
L
Discordia
ShadowAndas
Discordia
2
4
9
1.63
W
Vulcan
ShyOctober
Vulcan
0
4
13
1.63
L
4
3
6
2.33
L
Vulcan
Takkatakka
Vulcan
2
5
8
1.2
W
Chang'e
Thief1337
Chang'e
6
2
12
6
W
Chiron
Zahikel18
Chiron
8
3
9
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,327
Damage
61,496
67,352
Taken
78,167
24,120
Mitigated
29,453
30,634
Healing
46,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,917
160
11,895
5,146
10,924
4,381
614
6,132
4,792
37,044
0
L
9,259
1,303
2,143
886
13,451
6,020
634
4,886
8,565
0
14,318
W
12,745
168
1,051
2,192
11,227
3,829
1,148
8,340
2,887
26,303
0
W
8,005
5,638
1,012
5,939
18,486
6,386
2,047
14,530
3,956
0
25,871
L
Discordia
ShadowAndas
Discordia
19,360
138
993
1,666
15,325
5,032
589
7,625
7,700
46,212
0
W
Vulcan
ShyOctober
Vulcan
6,415
2,579
843
1,132
14,078
4,938
200
12,486
1,592
19,462
0
L
20,454
429
2,193
3,043
14,990
4,623
1,066
4,615
10,375
36,512
0
L
Vulcan
Takkatakka
Vulcan
11,337
1,835
1,501
1,168
12,662
4,064
408
7,316
5,346
20,167
0
W
Chang'e
Thief1337
Chang'e
11,414
544
12,994
9,906
18,758
8,274
1,013
13,838
4,920
33,258
0
W
Chiron
Zahikel18
Chiron
22,917
2,891
6,885
4,662
15,618
6,026
1,673
11,861
3,730
0
48,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,012
Gold Earned
56,160
194
Minions Killed
191
0
Camps Cleared
0
1,443,471
Distance Traveled
1,513,786
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,675
687
71
4
0
346,215
2
L
Thor
10,684
628
9
1
0
201,763
0
W
Sol
10,679
628
34
2
0
329,083
0
W
Rama
11,498
676
29
2
0
285,517
0
L
Discordia
11,366
669
42
2
0
318,626
0
W
Vulcan
9,977
587
29
2
0
293,174
0
L
Zeus
11,752
691
45
3
0
288,600
0
L
Vulcan
10,535
620
27
2
0
288,267
0
W
Chang'e
11,682
687
47
3
0
326,623
1
W
Chiron
12,324
725
52
3
0
279,389
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role