Player Matchup

Bacchus
Bacchus
BDHD3
Bacchus
Level 102
God Stats
12W - 4L
1,625 SR
Queue Stats
132W - 126L
1,482 Elo+
Solo
Tsukuyomi
Tsukuyomi
Finch_McLovin
Tsukuyomi
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 39L
1,425 Elo+
Party 2
Olorun
Olorun
III N3O llI
Olorun
Level 126
God Stats
11W - 6L
1,179 SR
Queue Stats
1,065W - 1,007L
1,513 Elo+
Solo
Zeus
Zeus
Tabris Sav
Zeus
Level 69
God Stats
8W - 5L
1,643 SR
Queue Stats
216W - 218L
1,449 Elo+
Solo
Shiva
Shiva
Tytysi
Shiva
Level 108
God Stats
6W - 4L
1,538 SR
Queue Stats
37W - 41L
1,407 Elo+
Party 2
Team Averages
Level 110
1,497 SR
1,455 Elo+

VS

Team Averages
Level 108
1,443 SR
1,420 Elo+
Rama
Rama
KAoS goHAM
Rama
Level 87
God Stats
0W - 3L
1,140 SR
Queue Stats
436W - 485L
1,433 Elo+
Party 1
Terra
Terra
amonkeybrain
Terra
Level 120
God Stats
6W - 6L
1,493 SR
Queue Stats
420W - 434L
1,391 Elo+
Party 1
Ne Zha
Ne Zha
darker008
Ne Zha
Level 108
God Stats
3W - 4L
1,503 SR
Queue Stats
173W - 185L
1,503 Elo+
Solo
Amaterasu
Amaterasu
nightwing_42
Amaterasu
Level 104
God Stats
4W - 7L
1,500 SR
Queue Stats
231W - 239L
1,340 Elo+
Party 1
Discordia
Discordia
nomcookie1213
Discordia
Level 120
God Stats
35W - 27L
1,579 SR
Queue Stats
205W - 225L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BDHD3
Bacchus
10
1 / 0 / 3
7,095
443
3,904
5,721
3,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
Finch_McLovin
Tsukuyomi
15
6 / 4 / 4
9,117
570
10,296
12,786
4,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
17
4 / 1 / 5
10,129
633
8,042
9,322
4,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

14
3 / 3 / 3
8,684
543
6,129
8,119
2,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shiva
Tytysi
Shiva
16
6 / 1 / 2
10,006
625
12,642
12,242
15,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 2
6,460
404
2,566
7,992
2,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 3 / 2
6,718
420
5,131
15,241
9,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ne Zha
darker008
Ne Zha
13
5 / 4 / 2
8,154
510
7,876
12,875
4,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
nightwing_42
Amaterasu
12
0 / 5 / 0
6,975
436
5,546
13,205
10,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
nomcookie1213
Discordia
15
2 / 4 / 1
8,583
536
3,868
8,169
2,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
20
Kills
8
9
Deaths
20
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BDHD3
Bacchus
1
0
3
2.5
W
Tsukuyomi
Finch_McLovin
Tsukuyomi
6
4
4
2
W
Olorun
4
1
5
6.5
L
0
4
2
0.25
W
3
3
3
1.5
W
Shiva
Tytysi
Shiva
6
1
2
7
L
1
3
2
0.67
L
Ne Zha
darker008
Ne Zha
5
4
2
1.5
L
Amaterasu
nightwing_42
Amaterasu
0
5
0
0
L
Discordia
nomcookie1213
Discordia
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,013
Damage
24,987
48,190
Taken
57,482
29,750
Mitigated
29,673
16,987
Healing
15,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BDHD3
Bacchus
3,904
684
140
2,112
5,721
3,639
0
1,463
4,218
20,989
0
W
Tsukuyomi
Finch_McLovin
Tsukuyomi
10,296
2,753
0
5,722
12,786
4,312
0
1,669
10,970
0
51,051
W
Olorun
8,042
4,177
503
3,913
9,322
4,280
986
2,013
6,873
74,971
8,882
L
2,566
1,996
0
1,752
7,992
2,398
50
4,373
3,356
0
28,756
W
6,129
1,088
0
2,285
8,119
2,176
762
2,696
5,381
45,989
4,532
W
Shiva
Tytysi
Shiva
12,642
2,194
147
2,165
12,242
15,343
0
2,246
9,527
0
63,587
L
5,131
651
1,247
5,671
15,241
9,679
27
4,004
10,925
23,484
0
L
Ne Zha
darker008
Ne Zha
7,876
2,046
0
1,880
12,875
4,401
255
2,380
10,483
0
47,554
L
Amaterasu
nightwing_42
Amaterasu
5,546
1,160
0
3,636
13,205
10,500
204
1,593
11,612
7,042
24,486
L
Discordia
nomcookie1213
Discordia
3,868
85
0
1,275
8,169
2,695
627
3,883
4,266
63,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,031
Gold Earned
36,890
468
Minions Killed
370
0
Camps Cleared
0
1,496,262
Distance Traveled
1,553,318
10
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,095
443
30
2
0
200,963
2
W
Tsukuyomi
9,117
570
81
5
0
352,142
1
W
Olorun
10,129
633
139
9
0
328,642
3
L
Rama
6,460
404
59
4
0
297,509
6
W
Zeus
8,684
543
107
7
0
274,056
4
W
Shiva
10,006
625
111
7
0
340,459
0
L
Terra
6,718
420
29
2
0
319,870
4
L
Ne Zha
8,154
510
81
5
0
335,023
2
L
Amaterasu
6,975
436
68
4
0
292,470
4
L
Discordia
8,583
536
133
8
0
308,446
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role