Player Matchup

Aphrodite
Aphrodite
AsKiYuKi
Aphrodite
Level 43
God Stats
31W - 37L
1,268 SR
Queue Stats
276W - 380L
1,166 Elo+
Party 3
Ravana
Ravana
Ellie-Avers
Ravana
Level 144
God Stats
6W - 6L
1,328 SR
Queue Stats
262W - 227L
1,656 Elo+
Party 2
Da Ji
Da Ji
The_Chicken_Hat
Da Ji
Level 107
God Stats
0W - 3L
1,500 SR
Queue Stats
155W - 126L
1,637 Elo+
Party 2
Artemis
Artemis
jana_rmk
Artemis
Level 27
God Stats
4W - 16L
1,140 SR
Queue Stats
210W - 295L
1,169 Elo+
Party 3
Janus
Janus
rapricon
Janus
Level 29
God Stats
3W - 3L
1,570 SR
Queue Stats
344W - 333L
1,627 Elo+
Party 2
Team Averages
Level 70
1,361 SR
1,451 Elo+

VS

Team Averages
Level 87
1,524 SR
1,501 Elo+
Cerberus
Cerberus
Bacon Comitatus
Cerberus
Level 105
God Stats
11W - 11L
1,721 SR
Queue Stats
275W - 295L
1,524 Elo+
Solo
Zhong Kui
Zhong Kui
DravenClash227
Zhong Kui
Level 124
God Stats
10W - 9L
1,707 SR
Queue Stats
663W - 604L
1,615 Elo+
Party 4
Gilgamesh
Gilgamesh
H-e-n-r-y-10
Gilgamesh
Level 76
God Stats
4W - 6L
1,390 SR
Queue Stats
40W - 31L
1,475 Elo+
Party 1
Nike
Nike
blackdragon9900
Nike
Level 109
God Stats
2W - 1L
1,302 SR
Queue Stats
243W - 248L
1,447 Elo+
Party 4
Neith
Neith
isFlareZ
Neith
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 16L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AsKiYuKi
Aphrodite
7
0 / 5 / 0
4,621
462
1,844
6,073
971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ravana
11
1 / 1 / 2
6,162
616
5,569
5,090
3,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
3 / 1 / 1
6,126
613
3,623
6,596
1,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
jana_rmk
Artemis
6
1 / 7 / 0
4,326
433
2,451
7,136
756
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
rapricon
Janus
8
0 / 4 / 0
5,007
501
910
4,470
958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
10
0 / 2 / 9
6,266
627
2,903
7,349
5,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
DravenClash227
Zhong Kui
12
2 / 0 / 1
6,540
654
1,881
3,152
1,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gilgamesh
H-e-n-r-y-10
Gilgamesh
10
4 / 0 / 2
6,111
611
4,140
4,782
2,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 3 / 1
5,757
576
1,959
8,059
3,996
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
isFlareZ
Neith
11
12 / 0 / 0
7,063
706
8,594
3,543
1,166
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
5
Kills
18
18
Deaths
5
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
AsKiYuKi
Aphrodite
0
5
0
0
W
Cerberus
0
2
9
2.25
W
Zhong Kui
DravenClash227
Zhong Kui
2
0
1
2.5
L
Ravana
1
1
2
2
W
Gilgamesh
H-e-n-r-y-10
Gilgamesh
4
0
2
5
L
3
1
1
3.5
W
0
3
1
0.17
W
Neith
isFlareZ
Neith
12
0
0
12
L
Artemis
jana_rmk
Artemis
1
7
0
0.14
L
Janus
rapricon
Janus
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,397
Damage
19,477
29,365
Taken
26,885
7,603
Mitigated
14,742
8,861
Healing
8,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
AsKiYuKi
Aphrodite
1,844
56
496
1,790
6,073
971
0
1,134
4,939
18,845
0
W
Cerberus
2,903
259
0
2,846
7,349
5,592
0
757
6,592
25,821
0
W
Zhong Kui
DravenClash227
Zhong Kui
1,881
126
0
1,453
3,152
1,859
1,248
750
2,324
37,123
0
L
Ravana
5,569
2,720
0
1,187
5,090
3,139
0
0
5,090
0
34,470
W
Gilgamesh
H-e-n-r-y-10
Gilgamesh
4,140
1,075
0
1,180
4,782
2,129
0
159
4,623
0
31,747
L
3,623
1,000
0
3,930
6,596
1,779
0
955
5,641
0
33,833
W
1,959
466
0
2,191
8,059
3,996
0
0
8,059
0
29,129
W
Neith
isFlareZ
Neith
8,594
4,394
0
817
3,543
1,166
568
1,010
2,533
0
31,247
L
Artemis
jana_rmk
Artemis
2,451
646
182
696
7,136
756
0
1,031
6,105
0
8,721
L
Janus
rapricon
Janus
910
113
0
580
4,470
958
0
1,664
2,806
22,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,242
Gold Earned
31,737
250
Minions Killed
320
0
Camps Cleared
0
956,587
Distance Traveled
975,142
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
4,621
462
36
4
0
164,757
1
W
Cerberus
6,266
627
45
5
0
171,111
4
W
Zhong Kui
6,540
654
81
8
0
204,831
3
L
Ravana
6,162
616
75
8
0
210,610
1
W
Gilgamesh
6,111
611
54
5
0
222,612
2
L
Da Ji
6,126
613
73
7
0
249,761
2
W
Nike
5,757
576
70
7
0
193,364
0
W
Neith
7,063
706
70
7
0
183,224
0
L
Artemis
4,326
433
22
2
0
150,938
0
L
Janus
5,007
501
44
4
0
180,521
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role