Player Matchup

Ares
Ares
ChaosThunder54
Ares
Level 82
God Stats
34W - 24L
1,517 SR
Queue Stats
156W - 156L
1,397 Elo+
Solo
Neith
Neith
Magvala
Neith
Level 15
God Stats
6W - 7L
1,480 SR
Queue Stats
9W - 8L
1,313 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Mori407
Ah Muzen Cab
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,427 Elo+
Party 1
Agni
Agni
aman1217
Agni
Level 13
God Stats
1W - 0L
1,717 SR
Queue Stats
8W - 8L
1,427 Elo+
Party 1
Jormungandr
Jormungandr
petrafe
Jormungandr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,390 Elo+
Party 1
Team Averages
Level 27
1,543 SR
1,391 Elo+

VS

Team Averages
Level 50
1,432 SR
1,367 Elo+
Sol
Sol
Miracle1230
Sol
Level 69
God Stats
49W - 38L
1,557 SR
Queue Stats
146W - 147L
1,381 Elo+
Party 2
King Arthur
King Arthur
Ouchiegiver
King Arthur
Level 29
God Stats
1W - 5L
1,368 SR
Queue Stats
31W - 53L
1,289 Elo+
Party 3
Ares
Ares
Shmoneymiles
Ares
Level 39
God Stats
0W - 2L
1,550 SR
Queue Stats
7W - 10L
1,510 Elo+
Solo
Hun Batz
Hun Batz
ecko18
Hun Batz
Level 84
God Stats
11W - 14L
1,431 SR
Queue Stats
76W - 79L
1,379 Elo+
Party 2
Medusa
Medusa
nightittia14
Medusa
Level 28
God Stats
0W - 3L
1,256 SR
Queue Stats
26W - 45L
1,278 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 18
10,983
785
7,426
15,655
18,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Neith
Magvala
Neith
18
3 / 4 / 13
10,918
780
11,240
10,802
4,290
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
Mori407
Ah Muzen Cab
20
14 / 2 / 9
12,330
881
27,651
14,647
6,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Agni
18
6 / 5 / 7
10,956
783
12,453
8,544
3,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
petrafe
Jormungandr
17
1 / 2 / 19
10,985
785
6,245
17,034
16,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 6
9,898
707
12,396
13,092
3,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
Ouchiegiver
King Arthur
17
7 / 6 / 5
10,675
763
13,806
20,385
9,698
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 2 / 7
10,419
744
12,060
17,519
18,721
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
ecko18
Hun Batz
17
2 / 4 / 5
9,946
710
7,114
13,837
3,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Medusa
14
1 / 9 / 2
8,597
614
4,730
13,695
3,574
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
40
26
Kills
15
15
Deaths
26
66
Assists
25
Player
Kills
Deaths
Assists
KDA
W
2
2
18
5.5
W
Neith
Magvala
Neith
3
4
13
2.38
L
2
5
6
1
W
Ah Muzen Cab
Mori407
Ah Muzen Cab
14
2
9
9.25
L
King Arthur
Ouchiegiver
King Arthur
7
6
5
1.58
L
3
2
7
3.25
W
Agni
6
5
7
1.9
L
Hun Batz
ecko18
Hun Batz
2
4
5
1.13
L
Medusa
1
9
2
0.22
W
Jormungandr
petrafe
Jormungandr
1
2
19
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,015
Damage
50,106
66,682
Taken
78,528
48,896
Mitigated
39,006
12,020
Healing
10,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,426
377
0
1,534
15,655
18,495
0
5,054
10,417
10,573
0
W
Neith
Magvala
Neith
11,240
3,481
706
1,773
10,802
4,290
2,322
4,935
5,811
0
37,986
L
12,396
3,344
0
1,722
13,092
3,272
164
3,783
9,309
39,810
0
W
Ah Muzen Cab
Mori407
Ah Muzen Cab
27,651
9,277
0
6,845
14,647
6,253
3,383
5,378
9,047
0
74,061
L
King Arthur
Ouchiegiver
King Arthur
13,806
2,483
410
3,550
20,385
9,698
0
7,292
13,093
163
38,876
L
12,060
214
970
3,343
17,519
18,721
560
5,540
11,979
24,394
0
W
Agni
12,453
922
0
36
8,544
3,220
981
2,780
5,287
33,290
0
L
Hun Batz
ecko18
Hun Batz
7,114
815
0
0
13,837
3,741
0
4,070
9,767
0
30,724
L
Medusa
4,730
1,603
0
413
13,695
3,574
0
5,439
8,256
0
12,126
W
Jormungandr
petrafe
Jormungandr
6,245
622
0
1,126
17,034
16,638
147
5,379
11,156
25,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,172
Gold Earned
49,535
229
Minions Killed
216
0
Camps Cleared
0
1,432,644
Distance Traveled
1,331,387
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,983
785
8
1
0
286,519
0
W
Neith
10,918
780
57
4
0
261,541
1
L
Sol
9,898
707
71
5
0
238,317
0
W
Ah Muzen Cab
12,330
881
81
6
0
312,275
0
L
King Arthur
10,675
763
43
3
0
279,872
2
L
Ares
10,419
744
28
2
0
246,177
2
W
Agni
10,956
783
57
4
0
274,733
0
L
Hun Batz
9,946
710
61
4
0
303,775
2
L
Medusa
8,597
614
13
1
0
263,246
2
W
Jormungandr
10,985
785
26
2
0
297,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role