Player Matchup

Sobek
Sobek
DJS4568
Sobek
Level 48
God Stats
14W - 30L
1,227 SR
Queue Stats
368W - 281L
1,528 Elo+
Party 1
Zeus
Zeus
Ghhnarsty2012
Zeus
Level 29
God Stats
30W - 19L
1,840 SR
Queue Stats
209W - 148L
1,574 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gonzxo
Ah Muzen Cab
Level 105
God Stats
7W - 0L
1,931 SR
Queue Stats
191W - 123L
1,634 Elo+
Party 1
Team Averages
Level 61
1,666 SR
1,579 Elo+

VS

Team Averages
Level 76
1,394 SR
1,431 Elo+
Hel
Hel
Eveekat07
Hel
Level 47
God Stats
0W - 2L
1,183 SR
Queue Stats
32W - 26L
1,591 Elo+
Party 2
Fenrir
Fenrir
GreatGrungus
Fenrir
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 80L
1,548 Elo+
Party 2
Cerberus
Cerberus
HolyxShark
Cerberus
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,156 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
DJS4568
Sobek
12
2 / 0 / 10
7,322
732
3,940
6,366
5,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

10
4 / 4 / 5
7,310
731
8,943
4,784
1,194
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Muzen Cab
Gonzxo
Ah Muzen Cab
13
6 / 3 / 4
8,214
821
9,524
6,057
2,007
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 6
6,103
610
1,214
7,454
2,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
12
7 / 3 / 0
7,492
749
8,687
8,608
5,872
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cerberus
HolyxShark
Cerberus
11
0 / 3 / 7
6,791
679
3,108
12,487
11,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
20
12
Kills
7
7
Deaths
12
19
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sobek
DJS4568
Sobek
2
0
10
7
L
0
6
6
0.5
W
4
4
5
1.63
W
Ah Muzen Cab
Gonzxo
Ah Muzen Cab
6
3
4
2.67
L
Fenrir
7
3
0
2.33
L
Cerberus
HolyxShark
Cerberus
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,407
Damage
13,009
17,207
Taken
28,549
8,539
Mitigated
20,368
5,559
Healing
9,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
DJS4568
Sobek
3,940
311
257
2,513
6,366
5,338
138
2,656
3,710
7,600
0
L
1,214
80
2,359
2,279
7,454
2,861
0
4,004
3,356
8,490
0
W
8,943
684
68
348
4,784
1,194
0
934
3,850
22,042
0
W
Ah Muzen Cab
Gonzxo
Ah Muzen Cab
9,524
3,722
0
2,373
6,057
2,007
0
984
5,073
0
32,160
L
Fenrir
8,687
1,833
0
1,166
8,608
5,872
0
3,586
4,730
0
15,955
L
Cerberus
HolyxShark
Cerberus
3,108
85
159
3,422
12,487
11,635
0
5,188
7,088
17,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,846
Gold Earned
20,386
100
Minions Killed
80
5
Camps Cleared
2
478,220
Distance Traveled
535,299
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,322
732
7
1
0
175,941
1
L
Hel
6,103
610
12
1
2
164,385
1
W
Zeus
7,310
731
27
3
1
139,471
1
W
Ah Muzen Cab
8,214
821
66
7
4
162,808
1
L
Fenrir
7,492
749
27
3
0
194,742
3
L
Cerberus
6,791
679
41
4
0
176,172
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role