Player Matchup

Chiron
Chiron
Diamond V
 
Chiron
Diamond V
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baba Yaga
Baba Yaga
Platinum V
 
Baba Yaga
Platinum V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Silver I
Axíom
Thor
Silver I
Level 125
God Stats
3W - 2L
1,850 SR
Queue Stats
29W - 22L
1,578 MMR
Solo
Sobek
Sobek
Gold IV
Plαyer
Sobek
Gold IV
Level 156
God Stats
1W - 1L
1,285 SR
Queue Stats
15W - 12L
1,686 MMR
Solo
Arachne
Arachne
Platinum II
Rafrazao
Arachne
Platinum II
Level 156
God Stats
25W - 11L
1,812 SR
Queue Stats
138W - 126L
1,943 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 141
1,589 SR
1,642 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 128
1,529 SR
1,630 MMR
Hades
Hades
Diamond II
 
Hades
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Gold V
DoctorGandalpho
Awilix
Gold V
Level 142
God Stats
7W - 7L
1,692 SR
Queue Stats
166W - 164L
1,663 MMR
Solo
Merlin
Merlin
Platinum II
DragonKing90
Merlin
Platinum II
Level 129
God Stats
9W - 10L
1,412 SR
Queue Stats
397W - 398L
1,900 MMR
Solo
Bacchus
Bacchus
Gold V
Psych1c1
Bacchus
Gold V
Level 107
God Stats
1W - 2L
1,298 SR
Queue Stats
153W - 167L
1,413 MMR
Solo
Apollo
Apollo
Platinum V
S1lverSurf3r
Apollo
Platinum V
Level 101
God Stats
4W - 3L
1,744 SR
Queue Stats
242W - 250L
1,674 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
12
8 / 0 / 1
7,365
737
8,371
5,654
1,867
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Baba Yaga
 
Baba Yaga
10
2 / 2 / 2
6,231
623
3,366
4,543
1,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
Axíom
Thor
11
2 / 0 / 3
6,109
611
4,644
6,569
2,973
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sobek
Plαyer
Sobek
9
1 / 2 / 10
5,887
589
3,459
9,720
7,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
Rafrazao
Arachne
12
8 / 0 / 1
7,154
715
7,514
8,148
3,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
GebBellonaThoth

VS

Bans
AtlasBastetAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
1 / 2 / 1
6,427
643
3,742
7,422
3,185
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
2 / 4 / 0
5,191
519
4,514
7,669
2,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
9
1 / 5 / 1
5,155
516
2,593
5,422
1,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Psych1c1
Bacchus
8
0 / 5 / 3
5,070
507
4,569
10,186
7,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
7
0 / 5 / 0
4,528
453
2,307
7,324
1,824
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
21
Kills
4
4
Deaths
21
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
8
0
1
8.5
W
Baba Yaga
 
Baba Yaga
2
2
2
1.5
L
Hades
 
Hades
1
2
1
0.75
W
Thor
Axíom
Thor
2
0
3
3.5
L
2
4
0
0.5
L
Merlin
1
5
1
0.3
W
Sobek
Plαyer
Sobek
1
2
10
3
L
Bacchus
Psych1c1
Bacchus
0
5
3
0.3
W
Arachne
Rafrazao
Arachne
8
0
1
8.5
L
Apollo
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,354
Damage
17,725
34,634
Taken
38,023
17,277
Mitigated
16,088
11,036
Healing
10,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
8,371
5,000
257
2,526
5,654
1,867
1,427
805
4,849
0
51,419
W
Baba Yaga
 
Baba Yaga
3,366
437
0
1,127
4,543
1,513
0
1,828
2,715
32,806
0
L
Hades
 
Hades
3,742
645
188
4,066
7,422
3,185
0
1,035
6,387
42,408
0
W
Thor
Axíom
Thor
4,644
710
0
1,980
6,569
2,973
0
2,764
3,805
0
32,853
L
4,514
1,919
0
1,674
7,669
2,218
49
714
6,955
0
21,298
L
Merlin
2,593
151
0
250
5,422
1,666
0
1,653
3,769
32,857
0
W
Sobek
Plαyer
Sobek
3,459
469
0
2,256
9,720
7,846
0
3,920
5,545
11,430
0
L
Bacchus
Psych1c1
Bacchus
4,569
1,121
213
2,531
10,186
7,195
0
2,861
7,325
10,453
0
W
Arachne
Rafrazao
Arachne
7,514
5,209
0
2,890
8,148
3,078
0
1,587
6,215
0
45,998
L
Apollo
2,307
1,788
0
1,732
7,324
1,824
0
562
6,762
0
21,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,746
Gold Earned
26,371
326
Minions Killed
291
0
Camps Cleared
0
1,052,692
Distance Traveled
954,662
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,365
737
92
9
0
183,083
1
W
Baba Yaga
6,231
623
75
8
0
192,524
3
L
Hades
6,427
643
103
10
0
195,752
2
W
Thor
6,109
611
63
6
0
214,645
4
L
Awilix
5,191
519
53
5
0
200,520
2
L
Merlin
5,155
516
67
7
0
188,505
1
W
Sobek
5,887
589
16
2
0
223,512
3
L
Bacchus
5,070
507
20
2
0
186,948
2
W
Arachne
7,154
715
80
8
0
238,928
4
L
Apollo
4,528
453
48
5
0
182,937
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role