Player Matchup

Ymir
Ymir
GuidedLight-
Ymir
Level 27
God Stats
6W - 5L
1,614 SR
Queue Stats
138W - 130L
1,501 Elo+
Party 1
Neith
Neith
SmallzyBoi
Neith
Level 64
God Stats
8W - 8L
1,633 SR
Queue Stats
31W - 58L
1,373 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Wings_Of_Beauty
Morgan Le Fay
Level 126
God Stats
1W - 2L
1,536 SR
Queue Stats
52W - 78L
1,321 Elo+
Party 1
Shiva
Shiva
Zerachiel_XII
Shiva
Level 103
God Stats
59W - 59L
1,518 SR
Queue Stats
371W - 421L
1,454 Elo+
Party 1
Awilix
Awilix
shdussi
Awilix
Level 101
God Stats
4W - 3L
1,638 SR
Queue Stats
400W - 378L
1,475 Elo+
Party 1
Team Averages
Level 84
1,588 SR
1,425 Elo+

VS

Team Averages
Level 65
1,433 SR
1,389 Elo+
Izanami
Izanami
GGoodie2
Izanami
Level 12
God Stats
1W - 4L
1,361 SR
Queue Stats
1W - 5L
1,336 Elo+
Party 2
Mulan
Mulan
Kiwis Reflex
Mulan
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 86L
1,310 Elo+
Party 2
Cu Chulainn
Cu Chulainn
LexaeusV-
Cu Chulainn
Level 117
God Stats
2W - 3L
1,504 SR
Queue Stats
112W - 141L
1,446 Elo+
Solo
Arachne
Arachne
P0pp1nChampagnee
Arachne
Level 83
God Stats
19W - 16L
1,638 SR
Queue Stats
116W - 127L
1,455 Elo+
Solo
Sol
Sol
zainer03
Sol
Level 77
God Stats
0W - 5L
1,164 SR
Queue Stats
262W - 296L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 4
8,593
409
3,278
20,653
14,849
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
14
0 / 4 / 6
9,225
439
4,563
13,028
4,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morgan Le Fay
Wings_Of_Beauty
Morgan Le Fay
15
1 / 1 / 9
10,035
478
10,299
8,463
4,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

17
7 / 3 / 3
11,382
542
15,431
15,639
8,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Awilix
shdussi
Awilix
18
14 / 4 / 3
12,359
589
14,734
18,588
13,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GGoodie2
Izanami
11
0 / 4 / 2
7,896
376
1,794
7,140
4,114
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

12
4 / 3 / 2
8,274
394
7,201
11,308
6,854
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
LexaeusV-
Cu Chulainn
10
1 / 6 / 2
7,472
356
7,978
15,539
10,024
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
8 / 4 / 1
12,514
596
13,871
19,840
9,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
2 / 5 / 4
10,018
477
9,619
13,409
3,346
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
26
22
Kills
15
17
Deaths
22
25
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Izanami
GGoodie2
Izanami
0
4
2
0.25
W
0
5
4
0.4
L
4
3
2
1.67
L
Cu Chulainn
LexaeusV-
Cu Chulainn
1
6
2
0.33
L
8
4
1
2.13
W
Neith
0
4
6
0.75
W
Morgan Le Fay
Wings_Of_Beauty
Morgan Le Fay
1
1
9
5.5
W
7
3
3
2.83
W
Awilix
shdussi
Awilix
14
4
3
3.88
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,305
Damage
40,463
76,371
Taken
67,236
46,279
Mitigated
34,265
17,635
Healing
19,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
GGoodie2
Izanami
1,794
1,430
1
0
7,140
4,114
591
1,249
5,891
0
31,568
W
3,278
407
0
2,510
20,653
14,849
863
4,683
15,970
34,425
0
L
7,201
536
0
2,960
11,308
6,854
0
2,437
8,871
0
25,594
L
Cu Chulainn
LexaeusV-
Cu Chulainn
7,978
1,195
142
3,840
15,539
10,024
33
4,085
11,454
5,924
26,092
L
13,871
9,723
0
6,697
19,840
9,927
0
2,010
17,830
0
106,888
W
Neith
4,563
1,874
0
5,415
13,028
4,602
1,212
1,634
11,394
0
57,095
W
Morgan Le Fay
Wings_Of_Beauty
Morgan Le Fay
10,299
706
713
1,141
8,463
4,414
1,804
2,444
6,019
61,142
0
W
15,431
1,721
110
2,991
15,639
8,501
528
1,440
14,199
0
81,872
W
Awilix
shdussi
Awilix
14,734
5,219
0
4,755
18,588
13,913
3,055
1,044
17,544
0
80,357
L
9,619
3,399
0
6,118
13,409
3,346
978
3,796
9,613
64,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,594
Gold Earned
46,174
511
Minions Killed
447
0
Camps Cleared
0
2,026,932
Distance Traveled
1,616,515
24
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,896
376
66
3
0
266,149
0
W
Ymir
8,593
409
63
3
0
389,334
2
L
Mulan
8,274
394
50
2
0
249,320
5
L
Cu Chulainn
7,472
356
54
3
0
320,353
5
L
Arachne
12,514
596
162
8
0
459,298
2
W
Neith
9,225
439
93
4
0
357,941
8
W
Morgan Le Fay
10,035
478
95
5
0
413,391
9
W
Shiva
11,382
542
130
6
0
476,179
0
W
Awilix
12,359
589
130
6
0
390,087
5
L
Sol
10,018
477
115
5
0
321,395
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role