Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
PaulãodaMecânica
Persephone
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Fenrir
Fenrir
TrainingWheels
Fenrir
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
537W - 380L
1,696 Elo+
Solo
Team Averages
Level 60
1,500 SR
1,565 Elo+

VS

Team Averages
Level 80
1,548 SR
1,358 Elo+
Hades
Hades
Dashrocky
Hades
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 20L
1,255 Elo+
Party 2
Ymir
Ymir
PANORINO
Ymir
Level 48
God Stats
3W - 1L
1,601 SR
Queue Stats
8W - 17L
1,303 Elo+
Party 2
Skadi
Skadi
PlantMilk69
Skadi
Level 108
God Stats
11W - 6L
1,544 SR
Queue Stats
212W - 192L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
0 / 10 / 3
6,959
633
5,444
10,925
5,230
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
10
0 / 9 / 3
7,277
662
4,205
10,479
3,050
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
3 / 1 / 0
9,510
865
4,135
7,546
5,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Dashrocky
Hades
13
8 / 1 / 8
9,375
852
8,457
8,640
4,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
14
4 / 1 / 14
9,699
882
4,914
10,632
9,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
8 / 1 / 10
9,633
876
8,879
7,406
2,803
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
52
3
Kills
20
20
Deaths
3
6
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
10
3
0.15
W
Hades
Dashrocky
Hades
8
1
8
12
W
Ymir
4
1
14
11
L
Persephone
0
9
3
0.17
W
8
1
10
13
L
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,784
Damage
22,250
28,950
Taken
26,678
14,154
Mitigated
16,361
2,800
Healing
10,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
5,444
946
0
960
10,925
5,230
0
6,223
4,702
19,600
0
W
Hades
Dashrocky
Hades
8,457
1,209
685
4,051
8,640
4,054
669
3,230
5,410
32,905
0
W
Ymir
4,914
991
392
3,744
10,632
9,504
315
5,052
5,274
16,953
0
L
Persephone
4,205
1,049
0
1,060
10,479
3,050
0
4,142
6,328
18,541
0
W
8,879
4,510
73
1,768
7,406
2,803
1,201
2,339
5,067
0
41,284
L
4,135
1,155
0
780
7,546
5,874
0
3,301
4,245
93
8,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,746
Gold Earned
28,707
46
Minions Killed
144
1
Camps Cleared
9
554,020
Distance Traveled
576,301
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,959
633
26
2
1
163,927
0
W
Hades
9,375
852
50
5
5
187,582
2
W
Ymir
9,699
882
32
3
1
198,767
0
L
Persephone
7,277
662
11
1
0
156,906
0
W
Skadi
9,633
876
62
6
3
189,952
0
L
Fenrir
9,510
865
9
1
0
233,187
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role