Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Decesare22
Jormungandr
Level 88
God Stats
17W - 20L
1,491 SR
Queue Stats
248W - 264L
1,459 Elo+
Party 3
Agni
Agni
Itzam99-
Agni
Level 145
God Stats
2W - 4L
1,717 SR
Queue Stats
256W - 270L
1,554 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Llunarr
Tsukuyomi
Level 99
God Stats
0W - 1L
1,296 SR
Queue Stats
125W - 117L
1,532 Elo+
Party 3
Chaac
Chaac
RockyB6969
Chaac
Level 15
God Stats
27W - 25L
1,483 SR
Queue Stats
48W - 58L
1,419 Elo+
Party 3
Team Averages
Level 75
1,497 SR
1,493 Elo+

VS

Team Averages
Level 62
1,700 SR
1,696 Elo+
Bellona
Bellona
 
Bellona
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
 
Aphrodite
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
LegsForDays
Arachne
Level 25
God Stats
22W - 3L
2,008 SR
Queue Stats
22W - 3L
1,894 Elo+
Party 1
Cerberus
Cerberus
ShmellyShmegma
Cerberus
Level 21
God Stats
4W - 0L
1,904 SR
Queue Stats
97W - 12L
2,012 Elo+
Party 1
Hou Yi
Hou Yi
SoloLaneEZ
Hou Yi
Level 44
God Stats
4W - 4L
1,588 SR
Queue Stats
16W - 14L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
5 / 1 / 2
6,794
618
5,138
6,417
1,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
Decesare22
Jormungandr
9
2 / 3 / 4
5,508
501
7,461
9,074
6,408
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Agni
11
2 / 4 / 1
6,009
546
4,204
5,152
1,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
Llunarr
Tsukuyomi
10
1 / 2 / 3
5,928
539
6,063
7,129
2,346
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
10
2 / 3 / 0
5,926
539
4,026
12,029
5,011
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
3 / 1 / 2
7,041
640
8,845
10,135
8,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Aphrodite
 
Aphrodite
12
4 / 1 / 5
6,895
627
6,071
7,885
2,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
LegsForDays
Arachne
11
4 / 5 / 7
6,858
623
5,321
8,314
3,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
11
2 / 2 / 8
6,539
594
5,310
8,705
5,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hou Yi
SoloLaneEZ
Hou Yi
10
0 / 3 / 0
5,804
528
4,084
7,226
1,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
35
12
Kills
13
13
Deaths
12
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
5
1
2
6
W
Bellona
 
Bellona
3
1
2
4
W
Aphrodite
 
Aphrodite
4
1
5
6.5
L
Jormungandr
Decesare22
Jormungandr
2
3
4
1.33
L
Agni
2
4
1
0.63
W
Arachne
LegsForDays
Arachne
4
5
7
1.5
L
Tsukuyomi
Llunarr
Tsukuyomi
1
2
3
1.25
L
Chaac
2
3
0
0.67
W
Cerberus
2
2
8
3
W
Hou Yi
SoloLaneEZ
Hou Yi
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,892
Damage
29,631
39,801
Taken
42,265
16,773
Mitigated
20,539
8,582
Healing
18,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
5,138
2,699
0
2,290
6,417
1,466
180
905
5,478
0
37,744
W
Bellona
 
Bellona
8,845
4,726
0
5,407
10,135
8,049
276
475
9,660
0
42,457
W
Aphrodite
 
Aphrodite
6,071
716
1,808
4,645
7,885
2,693
245
3,889
3,740
37,828
0
L
Jormungandr
Decesare22
Jormungandr
7,461
3,272
0
1,136
9,074
6,408
0
4,229
4,747
28,587
0
L
Agni
4,204
311
0
548
5,152
1,542
0
2,292
2,737
32,251
0
W
Arachne
LegsForDays
Arachne
5,321
3,196
0
2,680
8,314
3,303
411
2,553
5,623
0
31,582
L
Tsukuyomi
Llunarr
Tsukuyomi
6,063
1,216
0
391
7,129
2,346
0
2,155
4,886
0
37,857
L
Chaac
4,026
1,406
0
4,217
12,029
5,011
98
696
11,321
0
30,737
W
Cerberus
5,310
667
0
1,352
8,705
5,089
0
3,435
4,922
21,507
6,635
W
Hou Yi
SoloLaneEZ
Hou Yi
4,084
1,985
0
2,326
7,226
1,405
0
1,313
5,913
0
33,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,165
Gold Earned
33,137
344
Minions Killed
347
0
Camps Cleared
0
1,090,561
Distance Traveled
1,159,025
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,794
618
77
7
0
216,117
4
W
Bellona
7,041
640
91
8
0
231,384
3
W
Aphrodite
6,895
627
86
8
0
231,505
2
L
Jormungandr
5,508
501
56
5
0
213,954
4
L
Agni
6,009
546
75
7
0
220,509
2
W
Arachne
6,858
623
50
5
0
261,810
3
L
Tsukuyomi
5,928
539
75
7
0
239,009
4
L
Chaac
5,926
539
61
6
0
200,972
4
W
Cerberus
6,539
594
49
4
0
231,326
8
W
Hou Yi
5,804
528
71
6
0
203,000
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role