Player Matchup

Nemesis
Nemesis
BCTactium
Nemesis
Level 94
God Stats
31W - 26L
1,535 SR
Queue Stats
111W - 139L
1,433 Elo+
Party 2
Cthulhu
Cthulhu
FemboyCorey
Cthulhu
Level 3
God Stats
9W - 6L
1,268 SR
Queue Stats
36W - 36L
1,190 Elo+
Party 2
Atlas
Atlas
Warlender
Atlas
Level 99
God Stats
22W - 16L
1,667 SR
Queue Stats
76W - 66L
1,633 Elo+
Solo
Chaac
Chaac
eZ DuBztep
Chaac
Level 59
God Stats
1W - 4L
1,513 SR
Queue Stats
12W - 11L
1,693 Elo+
Party 3
Scylla
Scylla
eZLooKing
Scylla
Level 14
God Stats
6W - 7L
1,304 SR
Queue Stats
6W - 7L
1,513 Elo+
Party 3
Team Averages
Level 54
1,458 SR
1,492 Elo+

VS

Team Averages
Level 51
1,584 SR
1,532 Elo+
Artemis
Artemis
RavenVoid
Artemis
Level 89
God Stats
8W - 6L
1,510 SR
Queue Stats
87W - 84L
1,472 Elo+
Solo
Danzaburou
Danzaburou
SMITELEGEND1999
Danzaburou
Level 25
God Stats
3W - 1L
1,722 SR
Queue Stats
61W - 51L
1,555 Elo+
Party 1
Ymir
Ymir
StearnsyTV
Ymir
Level 15
God Stats
1W - 0L
1,342 SR
Queue Stats
21W - 17L
1,523 Elo+
Party 1
Da Ji
Da Ji
rex6734
Da Ji
Level 18
God Stats
17W - 9L
1,622 SR
Queue Stats
84W - 62L
1,556 Elo+
Party 1
Chang'e
Chang'e
seanhe92
Chang'e
Level 106
God Stats
2W - 1L
1,724 SR
Queue Stats
86W - 64L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BCTactium
Nemesis
18
0 / 12 / 7
12,025
1,002
9,490
23,328
13,825
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cthulhu
FemboyCorey
Cthulhu
18
1 / 13 / 5
12,122
1,010
11,922
29,503
33,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Atlas
Warlender
Atlas
18
5 / 6 / 5
13,299
1,108
24,726
20,481
7,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
18
2 / 4 / 7
13,411
1,118
16,941
21,726
17,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
eZLooKing
Scylla
18
2 / 8 / 4
13,029
1,086
13,459
16,742
4,574
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

190

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
RavenVoid
Artemis
20
8 / 6 / 18
14,263
1,189
20,942
14,976
5,529
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
SMITELEGEND1999
Danzaburou
20
16 / 1 / 21
16,356
1,363
29,365
16,690
6,477
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
4 / 1 / 34
15,274
1,273
8,609
19,025
25,080
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Da Ji
rex6734
Da Ji
20
12 / 1 / 17
15,386
1,282
15,383
13,825
5,786
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
seanhe92
Chang'e
20
3 / 1 / 31
14,362
1,197
27,169
16,386
6,002
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
164
10
Kills
43
43
Deaths
10
28
Assists
121
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BCTactium
Nemesis
0
12
7
0.29
L
Cthulhu
FemboyCorey
Cthulhu
1
13
5
0.27
W
Artemis
RavenVoid
Artemis
8
6
18
2.83
W
Danzaburou
SMITELEGEND1999
Danzaburou
16
1
21
26.5
W
4
1
34
21
L
Atlas
Warlender
Atlas
5
6
5
1.25
L
Chaac
2
4
7
1.38
L
Scylla
eZLooKing
Scylla
2
8
4
0.5
W
Da Ji
rex6734
Da Ji
12
1
17
20.5
W
Chang'e
seanhe92
Chang'e
3
1
31
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,538
Damage
101,468
111,780
Taken
80,902
77,904
Mitigated
48,874
9,788
Healing
21,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BCTactium
Nemesis
9,490
2,618
0
2,661
23,328
13,825
0
6,370
16,958
0
22,719
L
Cthulhu
FemboyCorey
Cthulhu
11,922
555
244
532
29,503
33,942
0
10,384
17,862
22,711
0
W
Artemis
RavenVoid
Artemis
20,942
9,723
0
1,191
14,976
5,529
0
9,115
5,360
0
35,261
W
Danzaburou
SMITELEGEND1999
Danzaburou
29,365
14,073
0
4,069
16,690
6,477
0
9,898
5,825
0
58,151
W
8,609
2,077
0
931
19,025
25,080
0
10,778
7,186
18,243
0
L
Atlas
Warlender
Atlas
24,726
2,753
0
812
20,481
7,615
0
5,946
13,580
35,259
0
L
Chaac
16,941
426
0
5,167
21,726
17,948
0
8,497
13,229
0
46,130
L
Scylla
eZLooKing
Scylla
13,459
1,054
0
372
16,742
4,574
0
4,581
12,161
60,316
0
W
Da Ji
rex6734
Da Ji
15,383
4,043
0
219
13,825
5,786
0
6,544
6,695
0
29,838
W
Chang'e
seanhe92
Chang'e
27,169
2,966
8,141
6,959
16,386
6,002
0
10,755
4,904
67,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,886
Gold Earned
75,641
246
Minions Killed
256
8
Camps Cleared
10
1,083,288
Distance Traveled
1,177,555
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
12,025
1,002
16
1
1
190,965
0
L
Cthulhu
12,122
1,010
16
1
0
177,853
0
W
Artemis
14,263
1,189
36
3
1
189,426
0
W
Danzaburou
16,356
1,363
60
5
2
231,966
0
W
Ymir
15,274
1,273
39
3
0
248,715
0
L
Atlas
13,299
1,108
26
2
1
243,629
0
L
Chaac
13,411
1,118
82
7
3
269,453
1
L
Scylla
13,029
1,086
106
9
3
201,388
0
W
Da Ji
15,386
1,282
22
2
3
229,860
0
W
Chang'e
14,362
1,197
99
8
4
277,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role