Player Matchup

Bastet
Bastet
 
Bastet
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Karasū
Bacchus
Level 84
God Stats
11W - 24L
1,550 SR
Queue Stats
154W - 218L
1,418 Elo+
Party 1
Tyr
Tyr
Kohduroy
Tyr
Level 89
God Stats
1W - 3L
1,500 SR
Queue Stats
144W - 194L
1,417 Elo+
Party 1
Sol
Sol
OfficerB00ty
Sol
Level 55
God Stats
2W - 1L
1,245 SR
Queue Stats
16W - 21L
1,422 Elo+
Party 1
Artemis
Artemis
WinterWhispers
Artemis
Level 66
God Stats
1W - 1L
1,366 SR
Queue Stats
8W - 30L
1,327 Elo+
Party 1
Team Averages
Level 62
1,432 SR
1,417 Elo+

VS

Team Averages
Level 50
1,470 SR
1,442 Elo+
Shiva
Shiva
ChaosThunder54
Shiva
Level 82
God Stats
59W - 65L
1,448 SR
Queue Stats
156W - 156L
1,407 Elo+
Solo
Anhur
Anhur
DamitDave86
Anhur
Level 19
God Stats
3W - 10L
1,326 SR
Queue Stats
130W - 155L
1,299 Elo+
Solo
Nemesis
Nemesis
PhysicalFTW
Nemesis
Level 18
God Stats
1W - 1L
1,299 SR
Queue Stats
3W - 7L
1,722 Elo+
Solo
Atlas
Atlas
ZA_WARUDO2000D
Atlas
Level 104
God Stats
22W - 24L
1,527 SR
Queue Stats
58W - 58L
1,431 Elo+
Solo
Baron Samedi
Baron Samedi
assasinKiller45
Baron Samedi
Level 29
God Stats
7W - 10L
1,748 SR
Queue Stats
327W - 358L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
16
7 / 3 / 16
9,828
756
12,065
11,180
3,397
Bacchus
Karasū
Bacchus
16
7 / 5 / 21
10,494
807
11,190
15,394
15,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
8 / 3 / 21
10,696
823
12,480
10,825
12,251
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
6 / 2 / 14
10,438
803
13,086
9,825
3,190
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

19
10 / 0 / 8
11,572
890
15,274
5,750
2,311
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 7
8,388
645
5,907
14,672
9,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 8 / 6
8,816
678
8,850
14,342
5,037
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
PhysicalFTW
Nemesis
16
3 / 7 / 5
9,506
731
6,405
17,090
8,780
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
6 / 8 / 6
9,982
768
11,014
15,858
7,827
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Baron Samedi
assasinKiller45
Baron Samedi
14
1 / 8 / 3
8,643
665
6,818
11,090
5,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
40
38
Kills
13
13
Deaths
38
80
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
7
3
16
5
L
1
7
7
0.64
L
2
8
6
0.63
W
Bacchus
Karasū
Bacchus
7
5
21
3.5
W
8
3
21
6.17
W
6
2
14
6.5
L
Nemesis
PhysicalFTW
Nemesis
3
7
5
0.79
W
10
0
8
14
L
6
8
6
1.13
L
Baron Samedi
assasinKiller45
Baron Samedi
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,095
Damage
38,994
52,974
Taken
73,052
36,756
Mitigated
37,394
10,968
Healing
7,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
12,065
2,257
716
1,496
11,180
3,397
0
5,217
5,910
0
16,343
L
5,907
635
130
1,037
14,672
9,813
0
5,542
9,130
0
15,284
L
8,850
4,279
0
0
14,342
5,037
0
5,675
8,667
0
16,342
W
Bacchus
Karasū
Bacchus
11,190
1,128
0
2,072
15,394
15,607
722
5,346
9,917
25,511
0
W
12,480
1,484
0
1,393
10,825
12,251
328
2,725
7,996
629
22,566
W
13,086
3,419
469
2,672
9,825
3,190
971
3,583
6,168
38,329
0
L
Nemesis
PhysicalFTW
Nemesis
6,405
1,745
0
3,697
17,090
8,780
0
4,723
12,367
0
24,594
W
15,274
8,416
0
2,150
5,750
2,311
3,131
837
4,882
0
50,589
L
11,014
2,640
218
1,112
15,858
7,827
0
5,218
10,640
27,209
0
L
Baron Samedi
assasinKiller45
Baron Samedi
6,818
427
419
920
11,090
5,937
0
3,593
7,497
24,026
1,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,028
Gold Earned
45,335
198
Minions Killed
150
0
Camps Cleared
0
1,259,426
Distance Traveled
1,035,499
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,828
756
7
1
0
275,495
0
L
Shiva
8,388
645
14
1
0
211,194
0
L
Anhur
8,816
678
24
2
0
179,600
0
W
Bacchus
10,494
807
26
2
0
227,349
0
W
Tyr
10,696
823
16
1
0
256,736
0
W
Sol
10,438
803
54
4
0
240,005
6
L
Nemesis
9,506
731
32
2
0
249,693
2
W
Artemis
11,572
890
95
7
0
259,841
0
L
Atlas
9,982
768
43
3
0
213,848
0
L
Baron Samedi
8,643
665
37
3
0
181,164
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role