Player Matchup

He Bo
He Bo
HereComeDatBoi_1
He Bo
Level 44
God Stats
1W - 2L
1,480 SR
Queue Stats
31W - 32L
1,452 Elo+
Party 2
Nike
Nike
Stormzy-Yt-_-
Nike
Level 35
God Stats
19W - 25L
1,446 SR
Queue Stats
71W - 114L
1,399 Elo+
Party 2
Da Ji
Da Ji
ll--Kor--ll
Da Ji
Level 59
God Stats
2W - 1L
1,792 SR
Queue Stats
220W - 295L
1,393 Elo+
Party 2
Team Averages
Level 46
1,572 SR
1,415 Elo+

VS

Team Averages
Level 53
1,678 SR
2,002 Elo+
Athena
Athena
BadTeamm87780
Athena
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 6L
2,029 Elo+
Party 1
Geb
Geb
MedakaBox5461
Geb
Level 25
God Stats
5W - 0L
1,847 SR
Queue Stats
108W - 8L
2,049 Elo+
Party 1
Xbalanque
Xbalanque
xr20
Xbalanque
Level 122
God Stats
4W - 0L
1,688 SR
Queue Stats
325W - 119L
1,928 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 3
6,832
621
9,069
11,872
3,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
3 / 4 / 0
7,739
704
8,239
11,342
6,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 4 / 3
6,731
612
4,054
7,316
2,319
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 11
8,173
743
8,711
12,854
7,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
5 / 0 / 8
9,503
864
5,440
9,939
10,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Xbalanque
xr20
Xbalanque
14
7 / 2 / 6
9,253
841
12,165
6,270
2,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
3
Kills
14
14
Deaths
3
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
2
1
11
7.5
L
0
6
3
0.25
W
5
0
8
9
L
3
4
0
0.75
L
0
4
3
0.38
W
Xbalanque
xr20
Xbalanque
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,362
Damage
26,316
30,530
Taken
29,063
11,714
Mitigated
21,546
2,131
Healing
11,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,711
2,558
585
4,852
12,854
7,989
168
4,080
8,514
18,909
0
L
9,069
878
51
1,153
11,872
3,079
0
5,564
6,058
28,163
0
W
5,440
1,368
424
3,774
9,939
10,658
52
3,139
6,641
10,158
0
L
8,239
3,816
0
454
11,342
6,316
0
5,772
5,202
0
18,301
L
4,054
734
157
316
7,316
2,319
0
2,774
4,469
0
19,131
W
Xbalanque
xr20
Xbalanque
12,165
5,730
0
1,813
6,270
2,899
1,500
2,551
3,636
0
45,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,302
Gold Earned
26,929
91
Minions Killed
106
5
Camps Cleared
7
551,878
Distance Traveled
583,372
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,173
743
15
1
1
210,865
2
L
He Bo
6,832
621
41
4
1
177,217
0
W
Geb
9,503
864
14
1
1
193,919
0
L
Nike
7,739
704
18
2
0
182,165
1
L
Da Ji
6,731
612
32
3
4
192,496
0
W
Xbalanque
9,253
841
77
7
5
178,588
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role