Player Matchup

Cliodhna
Cliodhna
BP-starz
Cliodhna
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 27L
1,300 Elo+
Solo
Chaac
Chaac
Emmánuelður
Chaac
Level 108
God Stats
8W - 4L
1,723 SR
Queue Stats
400W - 439L
1,377 Elo+
Solo
Ra
Ra
PeachAura970834
Ra
Level 61
God Stats
12W - 9L
1,458 SR
Queue Stats
237W - 248L
1,344 Elo+
Solo
Cerberus
Cerberus
Xehzu
Cerberus
Level 44
God Stats
5W - 4L
1,338 SR
Queue Stats
144W - 168L
1,338 Elo+
Party 2
Medusa
Medusa
stalebread0
Medusa
Level 51
God Stats
3W - 6L
1,378 SR
Queue Stats
216W - 248L
1,371 Elo+
Party 2
Team Averages
Level 60
1,479 SR
1,346 Elo+

VS

Team Averages
Level 75
1,348 SR
1,310 Elo+
Shiva
Shiva
CandyManND
Shiva
Level 38
God Stats
4W - 8L
1,325 SR
Queue Stats
13W - 40L
1,102 Elo+
Party 3
Bakasura
Bakasura
EdogaMidori
Bakasura
Level 85
God Stats
7W - 6L
1,360 SR
Queue Stats
463W - 484L
1,390 Elo+
Party 1
Ra
Ra
InfernoAries86
Ra
Level 39
God Stats
2W - 8L
1,267 SR
Queue Stats
17W - 41L
1,126 Elo+
Party 3
Charybdis
Charybdis
Wanders_13
Charybdis
Level 133
God Stats
22W - 30L
1,289 SR
Queue Stats
164W - 175L
1,360 Elo+
Solo
Yemoja
Yemoja
XFazeUltraX0
Yemoja
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 129L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BP-starz
Cliodhna
10
6 / 2 / 3
6,426
536
6,038
7,491
2,006
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 2 / 3
6,629
552
5,911
10,663
6,779
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
4 / 0 / 5
6,933
578
4,112
4,172
1,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
Xehzu
Cerberus
9
1 / 0 / 5
6,110
509
2,566
7,252
3,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Medusa
11
5 / 3 / 3
6,745
562
8,839
6,235
2,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
10
0 / 4 / 3
5,871
489
4,979
8,725
6,922
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
EdogaMidori
Bakasura
11
5 / 4 / 1
6,707
559
4,686
9,575
3,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

7
0 / 4 / 0
4,686
391
1,772
6,250
1,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charybdis
Wanders_13
Charybdis
9
1 / 2 / 1
5,416
451
5,122
7,221
1,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
8
1 / 4 / 4
5,728
477
1,906
7,998
3,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
18
Kills
7
7
Deaths
18
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
BP-starz
Cliodhna
6
2
3
3.75
L
Shiva
0
4
3
0.38
L
Bakasura
EdogaMidori
Bakasura
5
4
1
1.38
W
2
2
3
1.75
L
0
4
0
0
W
4
0
5
6.5
L
Charybdis
Wanders_13
Charybdis
1
2
1
0.75
L
Yemoja
1
4
4
0.75
W
Cerberus
Xehzu
Cerberus
1
0
5
3.5
W
Medusa
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,466
Damage
18,465
35,813
Taken
39,769
16,001
Mitigated
16,170
9,500
Healing
8,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
BP-starz
Cliodhna
6,038
1,406
0
923
7,491
2,006
0
1,145
6,076
0
29,673
L
Shiva
4,979
805
47
859
8,725
6,922
0
480
8,223
0
32,360
L
Bakasura
EdogaMidori
Bakasura
4,686
3,010
1
2,193
9,575
3,132
0
1,464
8,065
0
24,116
W
5,911
1,103
0
3,616
10,663
6,779
995
202
10,461
0
36,031
L
1,772
317
61
630
6,250
1,318
0
2,018
4,034
15,471
0
W
4,112
296
383
1,318
4,172
1,389
0
761
3,144
34,543
0
L
Charybdis
Wanders_13
Charybdis
5,122
3,801
0
3,018
7,221
1,514
0
1,206
5,959
0
28,477
L
Yemoja
1,906
418
588
1,214
7,998
3,284
0
1,108
6,810
7,211
0
W
Cerberus
Xehzu
Cerberus
2,566
338
127
2,345
7,252
3,607
0
961
5,740
18,471
0
W
Medusa
8,839
3,954
0
788
6,235
2,220
0
387
5,503
0
41,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,843
Gold Earned
28,408
314
Minions Killed
224
0
Camps Cleared
0
1,165,552
Distance Traveled
1,039,930
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
6,426
536
52
4
0
251,908
0
L
Shiva
5,871
489
71
6
0
197,614
0
L
Bakasura
6,707
559
51
4
0
253,595
0
W
Chaac
6,629
552
72
6
0
209,501
0
L
Ra
4,686
391
32
3
0
210,427
0
W
Ra
6,933
578
66
6
0
239,542
1
L
Charybdis
5,416
451
52
4
0
171,392
1
L
Yemoja
5,728
477
18
2
0
206,902
0
W
Cerberus
6,110
509
61
5
0
245,806
6
W
Medusa
6,745
562
63
5
0
218,795
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role