Player Matchup

Chronos
Chronos
ItsWizn
Chronos
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
129W - 129L
1,549 Elo+
Party 3
Ratatoskr
Ratatoskr
PhillFryer
Ratatoskr
Level 109
God Stats
0W - 1L
1,736 SR
Queue Stats
27W - 42L
1,248 Elo+
Party 1
Sylvanus
Sylvanus
VeryViking
Sylvanus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,730 Elo+
Party 1
Vulcan
Vulcan
dDREAMERr2
Vulcan
Level 126
God Stats
2W - 4L
1,708 SR
Queue Stats
124W - 124L
1,521 Elo+
Party 3
Anhur
Anhur
imgrumpp
Anhur
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 128L
1,524 Elo+
Party 3
Team Averages
Level 115
1,589 SR
1,514 Elo+

VS

Team Averages
Level 134
1,566 SR
1,516 Elo+
Scylla
Scylla
Arealhood
Scylla
Level 131
God Stats
16W - 18L
1,500 SR
Queue Stats
94W - 88L
1,575 Elo+
Party 2
Chaac
Chaac
Faelsave
Chaac
Level 157
God Stats
5W - 1L
1,500 SR
Queue Stats
316W - 281L
1,623 Elo+
Party 2
Cerberus
Cerberus
HepTicEliteZz
Cerberus
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,393 Elo+
Party 4
Chronos
Chronos
NoGanks
Chronos
Level 149
God Stats
1W - 0L
1,707 SR
Queue Stats
7W - 10L
1,388 Elo+
Party 4
Thor
Thor
Schoggii
Thor
Level 101
God Stats
25W - 17L
1,622 SR
Queue Stats
207W - 168L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
ItsWizn
Chronos
16
2 / 8 / 5
10,153
462
7,491
16,167
4,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ratatoskr
PhillFryer
Ratatoskr
14
3 / 9 / 1
9,093
413
6,896
19,400
17,840
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
VeryViking
Sylvanus
17
7 / 9 / 0
10,757
489
16,414
23,304
10,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
dDREAMERr2
Vulcan
16
1 / 3 / 4
10,699
486
8,141
7,341
2,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
imgrumpp
Anhur
20
7 / 4 / 1
13,309
605
16,137
18,532
10,048
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Arealhood
Scylla
18
4 / 8 / 6
11,541
525
11,926
12,641
3,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Faelsave
Chaac
20
12 / 3 / 9
13,941
634
19,945
24,416
20,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
HepTicEliteZz
Cerberus
19
2 / 6 / 6
12,032
547
6,300
15,949
11,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos
NoGanks
Chronos
20
6 / 2 / 4
14,336
652
10,251
20,021
7,755
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
20
9 / 1 / 8
13,691
622
13,128
14,735
5,182
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
66
20
Kills
33
33
Deaths
20
11
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Scylla
Arealhood
Scylla
4
8
6
0.88
W
Chaac
Faelsave
Chaac
12
3
9
5.5
W
Cerberus
HepTicEliteZz
Cerberus
2
6
6
0.83
L
Chronos
ItsWizn
Chronos
2
8
5
0.56
W
Chronos
NoGanks
Chronos
6
2
4
4
L
Ratatoskr
PhillFryer
Ratatoskr
3
9
1
0.39
W
Thor
9
1
8
13
L
Sylvanus
VeryViking
Sylvanus
7
9
0
0.78
L
Vulcan
dDREAMERr2
Vulcan
1
3
4
1
L
Anhur
imgrumpp
Anhur
7
4
1
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,079
Damage
61,550
84,744
Taken
87,762
44,676
Mitigated
48,267
19,438
Healing
23,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Arealhood
Scylla
11,926
1,016
0
733
12,641
3,121
1,556
7,113
5,528
72,832
0
W
Chaac
Faelsave
Chaac
19,945
7,959
0
6,352
24,416
20,776
436
10,953
13,371
0
73,461
W
Cerberus
HepTicEliteZz
Cerberus
6,300
325
0
1,660
15,949
11,433
2,447
2,208
13,741
72,430
0
L
Chronos
ItsWizn
Chronos
7,491
1,678
0
2,861
16,167
4,168
0
5,538
10,601
55,622
0
W
Chronos
NoGanks
Chronos
10,251
4,940
0
9,391
20,021
7,755
4,199
6,541
13,480
144,908
0
L
Ratatoskr
PhillFryer
Ratatoskr
6,896
1,130
111
3,003
19,400
17,840
10
7,198
12,162
0
52,299
W
Thor
13,128
2,252
0
5,757
14,735
5,182
0
3,737
10,998
0
81,753
L
Sylvanus
VeryViking
Sylvanus
16,414
4,371
767
6,017
23,304
10,250
0
10,215
12,931
58,802
11,600
L
Vulcan
dDREAMERr2
Vulcan
8,141
1,977
0
1,300
7,341
2,370
0
1,181
6,160
66,310
0
L
Anhur
imgrumpp
Anhur
16,137
6,744
0
5,379
18,532
10,048
0
3,818
14,413
0
111,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,011
Gold Earned
65,541
594
Minions Killed
726
0
Camps Cleared
0
1,870,675
Distance Traveled
2,077,216
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,541
525
141
6
0
364,705
7
W
Chaac
13,941
634
85
4
0
439,611
5
W
Cerberus
12,032
547
159
7
0
356,415
4
L
Chronos
10,153
462
102
5
0
384,457
0
W
Chronos
14,336
652
222
10
0
445,615
1
L
Ratatoskr
9,093
413
87
4
0
414,802
6
W
Thor
13,691
622
119
5
0
470,870
2
L
Sylvanus
10,757
489
106
5
0
340,295
0
L
Vulcan
10,699
486
125
6
0
380,074
6
L
Anhur
13,309
605
174
8
0
351,047
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role