Player Matchup

Ah Muzen Cab
Ah Muzen Cab
OpiumXSiempre
Ah Muzen Cab
Level 33
God Stats
12W - 8L
1,309 SR
Queue Stats
302W - 319L
1,519 Elo+
Party 3
Pele
Pele
SmoothiniHoudini
Pele
Level 85
God Stats
33W - 23L
1,736 SR
Queue Stats
141W - 134L
1,564 Elo+
Party 2
Freya
Freya
TMGAngelic
Freya
Level 115
God Stats
9W - 18L
1,192 SR
Queue Stats
446W - 461L
1,490 Elo+
Party 3
Bellona
Bellona
rBison
Bellona
Level 68
God Stats
8W - 4L
1,733 SR
Queue Stats
201W - 200L
1,546 Elo+
Party 2
Hades
Hades
vitalecho
Hades
Level 106
God Stats
2W - 1L
1,735 SR
Queue Stats
103W - 84L
1,579 Elo+
Solo
Team Averages
Level 81
1,541 SR
1,540 Elo+

VS

Team Averages
Level 90
1,435 SR
1,494 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
 
Da Ji
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Electra773
Medusa
Level 51
God Stats
7W - 20L
1,144 SR
Queue Stats
10W - 28L
1,277 Elo+
Solo
Shiva
Shiva
KneeStealer
Shiva
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
225W - 237L
1,590 Elo+
Party 1
Ares
Ares
elleizabeth
Ares
Level 66
God Stats
14W - 13L
1,531 SR
Queue Stats
259W - 264L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
OpiumXSiempre
Ah Muzen Cab
10
1 / 2 / 0
5,831
648
1,863
6,317
1,772
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
7 / 1 / 2
6,530
726
5,015
6,861
1,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Freya
10
3 / 0 / 6
6,312
701
5,723
3,713
1,173
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
rBison
Bellona
10
1 / 0 / 1
5,715
635
4,076
5,559
4,936
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hades
vitalecho
Hades
10
3 / 0 / 6
6,310
701
3,671
6,758
4,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
1 / 1 / 1
5,656
628
4,323
4,933
1,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Da Ji
 
Da Ji
8
1 / 3 / 0
4,835
537
2,471
6,074
2,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
Electra773
Medusa
6
0 / 4 / 0
4,059
451
2,620
4,023
1,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 4 / 0
4,906
545
3,837
7,870
4,376
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
0 / 3 / 0
4,373
486
2,050
6,744
3,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
15
Kills
3
3
Deaths
15
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
1
1
1
1.5
L
Da Ji
 
Da Ji
1
3
0
0.33
L
Medusa
Electra773
Medusa
0
4
0
0
L
1
4
0
0.25
W
Ah Muzen Cab
OpiumXSiempre
Ah Muzen Cab
1
2
0
0.5
W
7
1
2
8
W
Freya
3
0
6
6
L
0
3
0
0
W
Bellona
rBison
Bellona
1
0
1
1.5
W
Hades
vitalecho
Hades
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,348
Damage
15,301
29,208
Taken
29,644
14,174
Mitigated
12,400
11,198
Healing
5,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
4,323
121
0
1,763
4,933
1,564
0
1,422
3,511
33,361
0
L
Da Ji
 
Da Ji
2,471
814
0
684
6,074
2,077
0
949
5,125
0
25,557
L
Medusa
Electra773
Medusa
2,620
714
0
0
4,023
1,216
0
3,103
920
0
12,203
L
3,837
162
0
1,791
7,870
4,376
0
0
7,870
0
21,085
W
Ah Muzen Cab
OpiumXSiempre
Ah Muzen Cab
1,863
200
0
961
6,317
1,772
618
3,472
2,543
0
32,449
W
5,015
1,453
0
3,262
6,861
1,744
0
329
6,496
0
33,657
W
Freya
5,723
2,493
0
2,228
3,713
1,173
512
570
3,143
29,290
0
L
2,050
107
0
1,200
6,744
3,167
0
3,671
3,073
7,698
0
W
Bellona
rBison
Bellona
4,076
1,064
0
1,487
5,559
4,936
0
0
5,559
0
26,340
W
Hades
vitalecho
Hades
3,671
1,051
370
2,890
6,758
4,549
162
1,626
5,094
16,639
2,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,698
Gold Earned
23,829
283
Minions Killed
210
0
Camps Cleared
0
962,622
Distance Traveled
907,104
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,656
628
82
9
0
180,367
4
L
Da Ji
4,835
537
58
6
0
185,559
2
L
Medusa
4,059
451
24
3
0
134,333
0
L
Shiva
4,906
545
34
4
0
201,177
1
W
Ah Muzen Cab
5,831
648
78
9
0
198,102
2
W
Pele
6,530
726
63
7
0
218,373
0
W
Freya
6,312
701
52
6
0
180,184
1
L
Ares
4,373
486
12
1
0
205,668
2
W
Bellona
5,715
635
57
6
0
211,560
1
W
Hades
6,310
701
33
4
0
154,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role