Player Matchup

Pele
Pele
CHEVRE bouzin
Pele
Level 62
God Stats
17W - 14L
1,506 SR
Queue Stats
68W - 55L
1,454 Elo+
Party 3
Kukulkan
Kukulkan
CHEVRE enrager
Kukulkan
Level 29
God Stats
5W - 3L
1,489 SR
Queue Stats
20W - 25L
1,308 Elo+
Party 3
Cupid
Cupid
CHEVREgadoury50
Cupid
Level 47
God Stats
7W - 2L
1,500 SR
Queue Stats
69W - 73L
1,420 Elo+
Party 3
Hel
Hel
DaCliffBar
Hel
Level 65
God Stats
17W - 15L
1,495 SR
Queue Stats
310W - 334L
1,404 Elo+
Solo
Kumbhakarna
Kumbhakarna
Mr PredsQC10
Kumbhakarna
Level 34
God Stats
3W - 2L
1,500 SR
Queue Stats
45W - 58L
1,367 Elo+
Party 3
Team Averages
Level 47
1,498 SR
1,391 Elo+

VS

Team Averages
Level 45
1,463 SR
1,359 Elo+
Mulan
Mulan
B_SURVIVER_M
Mulan
Level 12
God Stats
1W - 4L
1,500 SR
Queue Stats
14W - 22L
1,346 Elo+
Party 2
Heimdallr
Heimdallr
KOK-PUBES
Heimdallr
Level 14
God Stats
1W - 3L
1,297 SR
Queue Stats
96W - 102L
1,368 Elo+
Party 1
Chang'e
Chang'e
MoochinToochin
Chang'e
Level 87
God Stats
0W - 3L
1,500 SR
Queue Stats
98W - 108L
1,368 Elo+
Party 1
Set
Set
l-Gracie-l
Set
Level 66
God Stats
7W - 13L
1,535 SR
Queue Stats
44W - 55L
1,405 Elo+
Solo
Zeus
Zeus
leader906728
Zeus
Level 44
God Stats
18W - 15L
1,481 SR
Queue Stats
360W - 472L
1,306 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 5
8,960
527
7,479
10,166
3,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kukulkan
14
2 / 4 / 6
8,605
506
8,557
8,453
3,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
7 / 1 / 4
9,193
541
10,040
12,709
4,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 0 / 5
8,993
529
6,637
10,675
3,921
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Kumbhakarna
Mr PredsQC10
Kumbhakarna
13
2 / 0 / 8
8,481
499
4,525
10,471
7,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 2
7,598
447
6,910
16,562
10,898
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heimdallr
KOK-PUBES
Heimdallr
13
1 / 4 / 0
7,887
464
7,732
10,401
4,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 6 / 1
6,322
372
7,757
12,281
7,599
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 1 / 1
5,669
333
485
2,644
748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

12
4 / 3 / 0
7,673
451
12,046
8,897
2,886
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
10
18
Kills
6
6
Deaths
18
28
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
W
4
1
5
6.5
W
Kukulkan
2
4
6
1.25
W
7
1
4
9
W
3
0
5
5.5
L
Heimdallr
KOK-PUBES
Heimdallr
1
4
0
0.25
L
0
6
1
0.08
W
Kumbhakarna
Mr PredsQC10
Kumbhakarna
2
0
8
6
L
0
1
1
0.5
L
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,238
Damage
34,930
52,474
Taken
50,785
23,022
Mitigated
26,827
28,380
Healing
11,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,910
522
0
2,346
16,562
10,898
182
7,142
9,250
0
38,262
W
7,479
1,616
351
5,007
10,166
3,889
1,597
2,914
7,252
0
57,417
W
Kukulkan
8,557
679
315
1,432
8,453
3,435
1,991
4,503
3,950
47,385
0
W
10,040
5,343
1,018
5,470
12,709
4,641
2,458
3,136
9,573
0
54,532
W
6,637
1,309
3,694
6,368
10,675
3,921
1,364
3,806
6,869
44,490
0
L
Heimdallr
KOK-PUBES
Heimdallr
7,732
3,691
0
948
10,401
4,696
0
1,415
8,952
0
52,201
L
7,757
278
819
4,170
12,281
7,599
0
5,285
6,934
31,953
0
W
Kumbhakarna
Mr PredsQC10
Kumbhakarna
4,525
521
904
3,821
10,471
7,136
453
5,444
5,027
17,704
0
L
485
282
0
1,418
2,644
748
0
184
2,444
0
10,779
L
12,046
1,295
79
1,492
8,897
2,886
0
5,145
3,486
33,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,232
Gold Earned
35,149
396
Minions Killed
279
0
Camps Cleared
0
1,774,347
Distance Traveled
1,262,034
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,598
447
73
4
0
316,204
0
W
Pele
8,960
527
106
6
0
403,165
0
W
Kukulkan
8,605
506
71
4
0
320,039
0
W
Cupid
9,193
541
91
5
0
382,724
0
W
Hel
8,993
529
99
6
0
326,690
13
L
Heimdallr
7,887
464
93
5
0
310,225
2
L
Chang'e
6,322
372
30
2
0
279,514
0
W
Kumbhakarna
8,481
499
29
2
0
341,729
0
L
Set
5,669
333
27
2
0
88,550
1
L
Zeus
7,673
451
56
3
0
267,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role