Player Matchup

Arachne
Arachne
BGL ARES
Arachne
Level 63
God Stats
15W - 10L
1,607 SR
Queue Stats
37W - 41L
1,427 Elo+
Party 1
Cernunnos
Cernunnos
BeanxLET
Cernunnos
Level 82
God Stats
18W - 5L
1,546 SR
Queue Stats
123W - 83L
1,568 Elo+
Solo
Baron Samedi
Baron Samedi
HMxMedic
Baron Samedi
Level 129
God Stats
8W - 9L
1,500 SR
Queue Stats
252W - 274L
1,800 Elo+
Party 1
Sylvanus
Sylvanus
IAMBEAST02
Sylvanus
Level 104
God Stats
30W - 23L
1,617 SR
Queue Stats
132W - 138L
1,421 Elo+
Party 1
Susano
Susano
majymaj16
Susano
Level 88
God Stats
9W - 11L
1,380 SR
Queue Stats
512W - 505L
1,455 Elo+
Solo
Team Averages
Level 93
1,530 SR
1,534 Elo+

VS

Team Averages
Level 131
1,500 SR
1,493 Elo+
King Arthur
King Arthur
Fascinaturu
King Arthur
Level 148
God Stats
2W - 3L
1,500 SR
Queue Stats
123W - 106L
1,519 Elo+
Party 2
Cerberus
Cerberus
HashBrownClown2
Cerberus
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
367W - 380L
1,393 Elo+
Solo
Danzaburou
Danzaburou
Yaboyvinb
Danzaburou
Level 143
God Stats
2W - 1L
1,500 SR
Queue Stats
130W - 121L
1,542 Elo+
Solo
Sun Wukong
Sun Wukong
drPsilo
Sun Wukong
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,531 Elo+
Party 2
Tiamat
Tiamat
xXDon AntwanXx
Tiamat
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 59L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BGL ARES
Arachne
20
1 / 9 / 7
14,827
463
19,769
33,258
20,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cernunnos
BeanxLET
Cernunnos
20
7 / 4 / 5
16,825
526
29,466
31,614
15,385
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
HMxMedic
Baron Samedi
20
9 / 1 / 10
17,459
546
39,918
17,325
9,803
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
IAMBEAST02
Sylvanus
20
3 / 1 / 12
16,070
502
17,034
32,959
41,782
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Susano
majymaj16
Susano
20
3 / 1 / 12
16,011
500
21,547
27,980
21,440
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Fascinaturu
King Arthur
20
2 / 3 / 5
14,969
468
17,043
31,619
46,128
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
19
1 / 5 / 9
13,361
418
13,958
46,237
56,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Yaboyvinb
Danzaburou
20
6 / 6 / 6
15,910
497
29,410
34,470
14,308
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sun Wukong
drPsilo
Sun Wukong
19
1 / 5 / 8
12,553
392
13,674
28,848
18,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

20
5 / 4 / 4
13,640
426
21,112
15,894
9,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
47
23
Kills
15
16
Deaths
23
46
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Arachne
BGL ARES
Arachne
1
9
7
0.5
W
Cernunnos
BeanxLET
Cernunnos
7
4
5
2.38
L
King Arthur
Fascinaturu
King Arthur
2
3
5
1.5
W
Baron Samedi
HMxMedic
Baron Samedi
9
1
10
14
L
Cerberus
1
5
9
1.1
W
Sylvanus
IAMBEAST02
Sylvanus
3
1
12
9
L
Danzaburou
Yaboyvinb
Danzaburou
6
6
6
1.5
L
Sun Wukong
drPsilo
Sun Wukong
1
5
8
1
W
Susano
majymaj16
Susano
3
1
12
9
L
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,734
Damage
95,197
143,136
Taken
157,068
108,937
Mitigated
145,864
82,014
Healing
44,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
BGL ARES
Arachne
19,769
12,704
0
8,397
33,258
20,527
612
8,868
24,052
0
142,212
W
Cernunnos
BeanxLET
Cernunnos
29,466
17,998
0
9,450
31,614
15,385
5,061
6,850
24,614
0
180,992
L
King Arthur
Fascinaturu
King Arthur
17,043
1,786
0
1,960
31,619
46,128
0
7,514
24,105
0
127,186
W
Baron Samedi
HMxMedic
Baron Samedi
39,918
2,537
8,492
6,155
17,325
9,803
2,223
4,195
12,751
176,220
0
L
Cerberus
13,958
387
1,450
16,807
46,237
56,962
81
17,485
28,752
68,515
0
W
Sylvanus
IAMBEAST02
Sylvanus
17,034
5,492
20,873
18,678
32,959
41,782
870
12,184
20,248
50,434
0
L
Danzaburou
Yaboyvinb
Danzaburou
29,410
10,771
0
13,559
34,470
14,308
1,501
12,588
21,882
0
158,577
L
Sun Wukong
drPsilo
Sun Wukong
13,674
2,170
0
7,595
28,848
18,886
114
13,152
15,696
0
76,162
W
Susano
majymaj16
Susano
21,547
4,941
0
9,969
27,980
21,440
0
7,400
20,306
0
101,137
L
21,112
415
0
3,324
15,894
9,580
134
6,571
9,323
80,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,192
Gold Earned
70,433
809
Minions Killed
839
0
Camps Cleared
0
3,026,566
Distance Traveled
2,981,506
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
14,827
463
148
5
0
633,418
0
W
Cernunnos
16,825
526
196
6
0
588,263
2
L
King Arthur
14,969
468
238
7
0
639,368
6
W
Baron Samedi
17,459
546
265
8
0
585,896
9
L
Cerberus
13,361
418
129
4
0
612,115
0
W
Sylvanus
16,070
502
63
2
0
551,874
1
L
Danzaburou
15,910
497
208
7
0
550,081
4
L
Sun Wukong
12,553
392
95
3
0
612,669
4
W
Susano
16,011
500
137
4
0
667,115
3
L
Tiamat
13,640
426
169
5
0
567,273
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role