Player Matchup

Izanami
Izanami
NekoNet
Izanami
Level 22
God Stats
0W - 2L
1,285 SR
Queue Stats
8W - 12L
1,388 Elo+
Party 1
Jormungandr
Jormungandr
Screby
Jormungandr
Level 38
God Stats
0W - 2L
1,319 SR
Queue Stats
19W - 28L
1,344 Elo+
Solo
Ra
Ra
redmik2281
Ra
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 37L
1,475 Elo+
Party 1
Team Averages
Level 61
1,368 SR
1,402 Elo+

VS

Team Averages
Level 120
1,569 SR
1,568 Elo+
Fenrir
Fenrir
Camizi
Fenrir
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,322 Elo+
Party 2
Hercules
Hercules
CanetaBrabo
Hercules
Level 128
God Stats
3W - 3L
1,518 SR
Queue Stats
57W - 40L
1,701 Elo+
Party 2
Zeus
Zeus
SetforexPT
Zeus
Level 156
God Stats
3W - 1L
1,690 SR
Queue Stats
71W - 44L
1,682 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
NekoNet
Izanami
9
1 / 5 / 5
5,724
818
2,927
7,844
2,426
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Screby
Jormungandr
10
6 / 3 / 1
7,028
1,004
5,475
8,554
6,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

3
0 / 0 / 1
4,177
597
0
529
184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Camizi
Fenrir
10
3 / 2 / 5
6,043
863
3,585
3,884
1,322
Hercules
CanetaBrabo
Hercules
6
1 / 1 / 1
5,126
732
836
1,630
786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
4 / 4 / 4
6,437
920
9,255
5,262
1,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
18
7
Kills
8
8
Deaths
7
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Camizi
Fenrir
3
2
5
2.75
W
Hercules
CanetaBrabo
Hercules
1
1
1
1.5
L
Izanami
NekoNet
Izanami
1
5
5
0.7
L
Jormungandr
Screby
Jormungandr
6
3
1
2.17
W
4
4
4
1.5
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,402
Damage
13,676
16,927
Taken
10,776
9,293
Mitigated
3,557
1,977
Healing
1,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Camizi
Fenrir
3,585
911
0
249
3,884
1,322
451
2,292
1,592
0
7,258
W
Hercules
CanetaBrabo
Hercules
836
352
0
452
1,630
786
38
802
828
0
2,998
L
Izanami
NekoNet
Izanami
2,927
1,299
109
206
7,844
2,426
194
5,538
2,306
0
11,565
L
Jormungandr
Screby
Jormungandr
5,475
1,552
235
1,083
8,554
6,683
54
3,188
5,366
16,723
0
W
9,255
1,425
0
479
5,262
1,449
0
2,562
2,700
31,684
0
L
0
0
62
282
529
184
0
529
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,929
Gold Earned
17,606
48
Minions Killed
68
1
Camps Cleared
4
246,333
Distance Traveled
314,162
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,043
863
7
1
1
131,479
0
W
Hercules
5,126
732
5
1
0
59,108
1
L
Izanami
5,724
818
30
4
0
111,272
0
L
Jormungandr
7,028
1,004
18
3
1
119,321
1
W
Zeus
6,437
920
56
8
3
123,575
1
L
Ra
4,177
597
0
0
0
15,740
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role