Player Matchup

Bacchus
Bacchus
ChumInUrTum
Bacchus
Level 77
God Stats
2W - 2L
1,274 SR
Queue Stats
15W - 12L
1,430 Elo+
Party 1
Izanami
Izanami
HeadHunter79298
Izanami
Level 86
God Stats
1W - 0L
1,273 SR
Queue Stats
10W - 11L
1,427 Elo+
Party 1
Scylla
Scylla
PeaceByTheGram
Scylla
Level 122
God Stats
6W - 7L
1,316 SR
Queue Stats
126W - 165L
1,421 Elo+
Solo
Team Averages
Level 95
1,288 SR
1,426 Elo+

VS

Team Averages
Level 62
1,381 SR
1,309 Elo+
Ymir
Ymir
PANCHOLOREX
Ymir
Level 51
God Stats
15W - 13L
1,515 SR
Queue Stats
83W - 131L
1,332 Elo+
Party 2
Chronos
Chronos
Tronosombrío
Chronos
Level 69
God Stats
3W - 4L
1,594 SR
Queue Stats
72W - 108L
1,334 Elo+
Party 2
Danzaburou
Danzaburou
e1051993
Danzaburou
Level 65
God Stats
48W - 86L
1,033 SR
Queue Stats
369W - 659L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ChumInUrTum
Bacchus
11
1 / 0 / 4
7,956
723
6,408
10,356
11,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 0 / 4
6,938
631
4,966
6,192
2,384
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
4 / 0 / 1
8,171
743
10,751
4,283
1,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
7,282
662
5,520
11,281
8,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos
11
0 / 2 / 0
6,839
622
4,892
9,082
6,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
e1051993
Danzaburou
10
0 / 2 / 0
6,688
608
5,556
6,095
2,002
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
0
5
Kills
0
0
Deaths
5
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bacchus
ChumInUrTum
Bacchus
1
0
4
3
W
0
0
4
2
L
0
1
0
0
W
4
0
1
4.5
L
Chronos
0
2
0
0
L
Danzaburou
e1051993
Danzaburou
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,125
Damage
15,968
20,831
Taken
26,458
15,873
Mitigated
16,722
3,551
Healing
6,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
ChumInUrTum
Bacchus
6,408
630
0
1,249
10,356
11,964
0
5,727
4,629
17,295
0
W
4,966
3,097
0
470
6,192
2,384
0
3,450
2,742
0
19,900
L
5,520
712
0
3,396
11,281
8,230
0
6,789
4,492
19,311
0
W
10,751
98
0
1,832
4,283
1,525
0
1,534
2,749
28,255
0
L
Chronos
4,892
1,126
0
1,072
9,082
6,490
0
6,196
2,886
23,475
0
L
Danzaburou
e1051993
Danzaburou
5,556
1,185
447
1,176
6,095
2,002
0
4,495
1,600
0
16,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,065
Gold Earned
20,809
118
Minions Killed
102
5
Camps Cleared
4
622,166
Distance Traveled
596,509
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,956
723
16
1
3
218,086
1
W
Izanami
6,938
631
49
4
0
199,818
0
L
Ymir
7,282
662
29
3
1
213,536
0
W
Scylla
8,171
743
53
5
2
204,262
1
L
Chronos
6,839
622
44
4
3
202,697
3
L
Danzaburou
6,688
608
29
3
0
180,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role