Player Matchup

Xing Tian
Xing Tian
Cynderous6
Xing Tian
Level 157
God Stats
7W - 2L
1,748 SR
Queue Stats
212W - 202L
1,561 Elo+
Solo
Guan Yu
Guan Yu
Dog_Biscuit_94
Guan Yu
Level 142
God Stats
2W - 1L
1,500 SR
Queue Stats
203W - 206L
1,600 Elo+
Solo
Heimdallr
Heimdallr
Mayuyaa
Heimdallr
Level 159
God Stats
6W - 9L
1,500 SR
Queue Stats
796W - 795L
1,502 Elo+
Solo
Bellona
Bellona
Mr Meaty Klacks
Bellona
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,563 Elo+
Solo
Kuzenbo
Kuzenbo
Twerkitty
Kuzenbo
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 66L
1,759 Elo+
Solo
Team Averages
Level 113
1,550 SR
1,597 Elo+

VS

Team Averages
Level 107
1,629 SR
1,553 Elo+
Tyr
Tyr
 
Tyr
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Dolabra
Da Ji
Level 28
God Stats
2W - 2L
1,704 SR
Queue Stats
119W - 74L
1,637 Elo+
Solo
Ah Puch
Ah Puch
For Ya Moms
Ah Puch
Level 127
God Stats
4W - 3L
1,939 SR
Queue Stats
310W - 320L
1,544 Elo+
Party 1
Sylvanus
Sylvanus
GenghisKham
Sylvanus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
193W - 178L
1,530 Elo+
Party 1
Rama
Rama
ThePrezident
Rama
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 23L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Cynderous6
Xing Tian
18
8 / 4 / 10
11,124
856
18,906
16,766
8,257
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 3 / 11
10,268
790
8,450
15,785
21,338
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
Mayuyaa
Heimdallr
17
3 / 4 / 10
10,190
784
13,286
11,109
4,494
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

18
6 / 3 / 14
11,648
896
15,128
18,611
15,864
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kuzenbo
Twerkitty
Kuzenbo
16
1 / 2 / 19
10,654
820
13,169
22,029
31,852
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
15
2 / 4 / 11
9,147
704
7,579
23,992
20,797
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Da Ji
Dolabra
Da Ji
15
1 / 6 / 11
9,700
746
10,901
17,537
8,892
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ah Puch
For Ya Moms
Ah Puch
16
8 / 5 / 7
10,152
781
23,583
12,235
5,308
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
GenghisKham
Sylvanus
17
3 / 3 / 10
9,975
767
12,321
14,780
20,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
2 / 3 / 13
9,346
719
13,590
13,799
5,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
68
21
Kills
16
16
Deaths
21
64
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
2
4
11
1.88
W
Xing Tian
Cynderous6
Xing Tian
8
4
10
3.25
W
3
3
11
2.83
L
Da Ji
Dolabra
Da Ji
1
6
11
1.08
L
Ah Puch
For Ya Moms
Ah Puch
8
5
7
2.3
L
Sylvanus
GenghisKham
Sylvanus
3
3
10
2.67
W
Heimdallr
Mayuyaa
Heimdallr
3
4
10
2
W
6
3
14
4.33
L
2
3
13
2.83
W
Kuzenbo
Twerkitty
Kuzenbo
1
2
19
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,939
Damage
67,974
84,300
Taken
82,343
81,805
Mitigated
61,837
34,404
Healing
33,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
7,579
381
956
8,803
23,992
20,797
0
7,440
16,552
325
16,078
W
Xing Tian
Cynderous6
Xing Tian
18,906
573
1,503
1,643
16,766
8,257
309
7,269
9,497
27,778
0
W
8,450
494
8,369
6,239
15,785
21,338
440
6,378
9,407
0
29,008
L
Da Ji
Dolabra
Da Ji
10,901
1,942
0
2,908
17,537
8,892
559
6,020
11,517
0
18,485
L
Ah Puch
For Ya Moms
Ah Puch
23,583
1,848
133
2,280
12,235
5,308
265
6,636
5,599
40,127
0
L
Sylvanus
GenghisKham
Sylvanus
12,321
3,730
8,352
5,744
14,780
20,979
466
6,225
8,555
24,068
0
W
Heimdallr
Mayuyaa
Heimdallr
13,286
6,032
470
914
11,109
4,494
3,404
5,284
5,825
0
32,256
W
15,128
2,551
2,891
4,644
18,611
15,864
1,198
7,692
10,919
0
23,911
L
13,590
9,948
556
4,053
13,799
5,861
618
5,754
8,045
0
29,671
W
Kuzenbo
Twerkitty
Kuzenbo
13,169
5,347
2,188
5,543
22,029
31,852
158
9,514
12,515
21,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,884
Gold Earned
48,320
137
Minions Killed
121
0
Camps Cleared
0
1,357,496
Distance Traveled
1,211,973
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,147
704
25
2
0
321,018
1
W
Xing Tian
11,124
856
15
1
0
265,912
0
W
Guan Yu
10,268
790
37
3
0
312,040
1
L
Da Ji
9,700
746
17
1
0
254,199
0
L
Ah Puch
10,152
781
35
3
0
208,126
0
L
Sylvanus
9,975
767
11
1
0
194,386
0
W
Heimdallr
10,190
784
44
3
0
231,524
0
W
Bellona
11,648
896
23
2
0
279,361
0
L
Rama
9,346
719
33
3
0
234,244
0
W
Kuzenbo
10,654
820
18
1
0
268,659
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role