Player Matchup

Sol
Sol
 
Sol
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Melouse
Amaterasu
Level 105
God Stats
4W - 3L
1,697 SR
Queue Stats
405W - 387L
1,546 Elo+
Party 2
Shiva
Shiva
ShadowDrack512
Shiva
Level 102
God Stats
30W - 19L
1,536 SR
Queue Stats
868W - 848L
1,535 Elo+
Party 2
Heimdallr
Heimdallr
aultindo
Heimdallr
Level 108
God Stats
26W - 22L
1,503 SR
Queue Stats
316W - 274L
1,562 Elo+
Solo
Ymir
Ymir
eljarocho
Ymir
Level 83
God Stats
25W - 25L
1,485 SR
Queue Stats
328W - 342L
1,528 Elo+
Solo
Team Averages
Level 110
1,544 SR
1,534 Elo+

VS

Team Averages
Level 129
1,636 SR
1,543 Elo+
Poseidon
Poseidon
ImWhoobex
Poseidon
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 41L
1,498 Elo+
Party 1
Hachiman
Hachiman
MasterRelic
Hachiman
Level 143
God Stats
24W - 12L
1,679 SR
Queue Stats
176W - 125L
1,601 Elo+
Solo
Vamana
Vamana
TheStachebar
Vamana
Level 127
God Stats
6W - 4L
1,773 SR
Queue Stats
67W - 59L
1,515 Elo+
Solo
Shiva
Shiva
lxMercyxl
Shiva
Level 122
God Stats
8W - 6L
1,689 SR
Queue Stats
237W - 231L
1,532 Elo+
Party 1
Fafnir
Fafnir
stevenv776
Fafnir
Level 154
God Stats
3W - 2L
1,538 SR
Queue Stats
174W - 158L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
0 / 2 / 1
5,285
480
3,908
5,134
1,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Melouse
Amaterasu
8
0 / 3 / 4
5,390
490
4,561
9,768
5,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 3 / 1
6,057
551
3,598
8,423
6,371
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
aultindo
Heimdallr
11
3 / 1 / 0
6,379
580
5,304
7,064
2,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
9
2 / 2 / 0
5,659
514
2,230
5,442
1,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ImWhoobex
Poseidon
11
1 / 3 / 5
6,510
592
5,113
4,273
1,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
MasterRelic
Hachiman
11
2 / 0 / 1
6,505
591
4,110
5,644
1,585
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Vamana
12
4 / 0 / 2
7,008
637
3,758
7,698
3,742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shiva
lxMercyxl
Shiva
12
2 / 1 / 4
7,430
675
7,021
8,232
6,839
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fafnir
stevenv776
Fafnir
9
2 / 2 / 6
6,204
564
5,046
10,292
8,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
6
Kills
11
11
Deaths
6
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
2
1
0.25
W
Poseidon
ImWhoobex
Poseidon
1
3
5
1.17
W
Hachiman
MasterRelic
Hachiman
2
0
1
2.5
L
Amaterasu
Melouse
Amaterasu
0
3
4
0.67
L
1
3
1
0.5
W
Vamana
4
0
2
5
L
Heimdallr
aultindo
Heimdallr
3
1
0
3
L
Ymir
2
2
0
1
W
Shiva
lxMercyxl
Shiva
2
1
4
4
W
Fafnir
stevenv776
Fafnir
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,601
Damage
25,048
35,831
Taken
36,139
17,662
Mitigated
21,960
10,322
Healing
12,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
3,908
1,526
0
1,751
5,134
1,464
0
1,309
3,825
30,739
4,616
W
Poseidon
ImWhoobex
Poseidon
5,113
858
0
645
4,273
1,254
391
921
3,352
38,263
0
W
Hachiman
MasterRelic
Hachiman
4,110
1,907
0
4,076
5,644
1,585
1,004
1,478
4,166
0
45,238
L
Amaterasu
Melouse
Amaterasu
4,561
2,145
370
3,699
9,768
5,445
0
4,042
5,726
0
17,115
L
3,598
510
111
1,694
8,423
6,371
0
2,044
6,379
0
32,085
W
Vamana
3,758
2,863
0
2,261
7,698
3,742
0
590
7,108
0
42,364
L
Heimdallr
aultindo
Heimdallr
5,304
1,603
0
1,777
7,064
2,431
0
2,798
4,266
0
40,784
L
Ymir
2,230
521
0
920
5,442
1,951
0
1,634
3,808
30,048
0
W
Shiva
lxMercyxl
Shiva
7,021
978
102
2,273
8,232
6,839
0
110
8,122
7,760
38,457
W
Fafnir
stevenv776
Fafnir
5,046
1,792
391
3,098
10,292
8,540
0
2,546
7,733
9,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,770
Gold Earned
33,657
305
Minions Killed
347
0
Camps Cleared
0
1,049,829
Distance Traveled
1,171,231
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,285
480
65
6
0
204,429
2
W
Poseidon
6,510
592
75
7
0
229,083
1
W
Hachiman
6,505
591
90
8
0
199,723
3
L
Amaterasu
5,390
490
24
2
0
230,610
2
L
Shiva
6,057
551
66
6
0
222,254
2
W
Vamana
7,008
637
83
8
0
271,393
3
L
Heimdallr
6,379
580
89
8
0
204,557
3
L
Ymir
5,659
514
61
6
0
187,979
1
W
Shiva
7,430
675
95
9
0
230,260
4
W
Fafnir
6,204
564
4
0
0
240,772
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role