Player Matchup

Nemesis
Nemesis
Bronze IV
Con_dog19
Nemesis
Bronze IV
Level 88
God Stats
1W - 1L
1,254 SR
Queue Stats
48W - 57L
1,276 MMR
Party 1
Cupid
Cupid
Silver V
HardNet_Quickrun
Cupid
Silver V
Level 102
God Stats
2W - 0L
1,704 SR
Queue Stats
19W - 29L
1,046 MMR
Party 2
Chronos
Chronos
Silver II
Marcoa__1501
Chronos
Silver II
Level 108
God Stats
5W - 1L
1,500 SR
Queue Stats
85W - 90L
1,047 MMR
Solo
Geb
Geb
Bronze I
ThepggamerHD-_-P
Geb
Bronze I
Level 84
God Stats
1W - 2L
1,293 SR
Queue Stats
14W - 30L
914 MMR
Party 2
Achilles
Achilles
Bronze III
alexfreeman04_
Achilles
Bronze III
Level 100
God Stats
3W - 1L
1,204 SR
Queue Stats
46W - 38L
1,322 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 96
1,391 SR
1,121 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 104
1,484 SR
1,235 MMR
Tiamat
Tiamat
Silver II
 
Tiamat
Silver II
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Silver I
Caaallii
Bellona
Silver I
Level 111
God Stats
2W - 5L
1,325 SR
Queue Stats
85W - 89L
1,102 MMR
Solo
The Morrigan
The Morrigan
Silver I
Curious424
The Morrigan
Silver I
Level 82
God Stats
28W - 28L
1,372 SR
Queue Stats
447W - 449L
1,146 MMR
Solo
Anhur
Anhur
Silver I
Leedingledog
Anhur
Silver I
Level 67
God Stats
0W - 4L
1,500 SR
Queue Stats
174W - 177L
1,297 MMR
Solo
Cthulhu
Cthulhu
Silver I
TheAnonymGod-
Cthulhu
Silver I
Level 137
God Stats
0W - 1L
1,724 SR
Queue Stats
109W - 110L
1,128 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Con_dog19
Nemesis
5
1 / 0 / 0
3,607
601
609
1,695
331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

5
0 / 2 / 1
3,583
597
941
3,015
516
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chronos
Marcoa__1501
Chronos
9
0 / 0 / 0
4,625
771
488
2,298
711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

5
2 / 3 / 0
3,890
648
1,313
5,786
1,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
8
1 / 0 / 1
4,610
768
948
3,052
1,270
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
ArachneBakasuraAtlasHera

VS

Bans
CliodhnaIzanamiMulanLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
5
0 / 0 / 0
3,442
574
596
1,229
297
Magic Focus

Magic Focus

+20
Magical Power

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bellona
Caaallii
Bellona
4
0 / 2 / 0
3,285
548
1,534
2,478
1,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
Curious424
The Morrigan
5
0 / 0 / 0
3,365
561
0
1,141
284
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
4 / 1 / 1
4,639
773
4,716
3,519
881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cthulhu
4
1 / 1 / 2
3,708
618
1,466
2,416
984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
8
4
Kills
5
5
Deaths
4
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
0
0
0
L
Bellona
Caaallii
Bellona
0
2
0
0
W
Nemesis
Con_dog19
Nemesis
1
0
0
1
L
The Morrigan
Curious424
The Morrigan
0
0
0
0
W
0
2
1
0.25
L
4
1
1
4.5
W
Chronos
Marcoa__1501
Chronos
0
0
0
0
L
Cthulhu
1
1
2
2
W
2
3
0
0.67
W
Achilles
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,299
Damage
8,312
15,846
Taken
10,783
3,840
Mitigated
3,927
4,954
Healing
3,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
596
43
0
938
1,229
297
0
488
741
12,069
0
L
Bellona
Caaallii
Bellona
1,534
684
0
630
2,478
1,481
0
0
2,478
0
7,095
W
Nemesis
Con_dog19
Nemesis
609
334
0
416
1,695
331
0
0
1,695
0
9,296
L
The Morrigan
Curious424
The Morrigan
0
0
0
226
1,141
284
0
0
1,141
8,613
0
W
941
615
134
455
3,015
516
217
443
2,572
0
12,869
L
4,716
2,904
0
1,461
3,519
881
0
860
2,659
0
19,895
W
Chronos
Marcoa__1501
Chronos
488
204
0
1,787
2,298
711
1,270
596
1,702
27,974
0
L
Cthulhu
1,466
518
0
465
2,416
984
0
453
1,963
4,546
0
W
1,313
458
69
1,260
5,786
1,012
0
1,023
4,763
5,482
0
W
Achilles
948
332
0
833
3,052
1,270
748
0
3,052
0
18,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,315
Gold Earned
18,439
164
Minions Killed
116
0
Camps Cleared
0
536,005
Distance Traveled
410,384
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
3,442
574
26
4
0
69,758
1
L
Bellona
3,285
548
14
2
0
80,857
1
W
Nemesis
3,607
601
20
3
0
70,773
0
L
The Morrigan
3,365
561
26
4
0
77,259
2
W
Cupid
3,583
597
26
4
0
109,536
0
L
Anhur
4,639
773
39
7
0
102,444
2
W
Chronos
4,625
771
65
11
0
114,598
1
L
Cthulhu
3,708
618
11
2
0
80,066
1
W
Geb
3,890
648
7
1
0
119,764
2
W
Achilles
4,610
768
46
8
0
121,334
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role