Player Matchup

Medusa
Medusa
Edgecutioner
Medusa
Level 87
God Stats
4W - 6L
1,551 SR
Queue Stats
121W - 134L
1,484 Elo+
Party 2
The Morrigan
The Morrigan
K0k0pelly
The Morrigan
Level 101
God Stats
5W - 8L
1,214 SR
Queue Stats
160W - 176L
1,524 Elo+
Party 2
Shiva
Shiva
Pepypie
Shiva
Level 77
God Stats
2W - 2L
1,537 SR
Queue Stats
51W - 72L
1,522 Elo+
Party 2
Team Averages
Level 88
1,434 SR
1,510 Elo+

VS

Team Averages
Level 42
1,397 SR
1,667 Elo+
Fenrir
Fenrir
Galatose
Fenrir
Level 61
God Stats
11W - 10L
1,190 SR
Queue Stats
360W - 323L
1,631 Elo+
Party 1
Olorun
Olorun
RoachAntennae
Olorun
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 23L
1,760 Elo+
Party 1
Achilles
Achilles
WeaselDatBoi
Achilles
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 52L
1,610 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
2 / 2 / 10
9,826
702
15,694
9,438
3,421
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Morrigan
K0k0pelly
The Morrigan
17
9 / 0 / 4
11,244
803
16,559
6,521
2,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shiva
Pepypie
Shiva
14
2 / 2 / 11
9,745
696
8,145
14,017
16,859
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Galatose
Fenrir
13
0 / 5 / 1
8,201
586
4,295
18,178
9,003
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 2 / 3
8,728
623
9,498
10,556
3,273
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
WeaselDatBoi
Achilles
13
3 / 6 / 0
8,837
631
8,078
16,311
10,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
13
Kills
4
4
Deaths
13
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Medusa
2
2
10
3.5
L
Fenrir
Galatose
Fenrir
0
5
1
0.1
W
The Morrigan
K0k0pelly
The Morrigan
9
0
4
11
W
Shiva
Pepypie
Shiva
2
2
11
3.75
L
1
2
3
1.25
L
Achilles
WeaselDatBoi
Achilles
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,398
Damage
21,871
29,976
Taken
45,045
22,626
Mitigated
22,607
7,956
Healing
9,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
15,694
5,411
0
1,130
9,438
3,421
1,607
3,218
6,126
0
50,465
L
Fenrir
Galatose
Fenrir
4,295
825
0
2,142
18,178
9,003
0
5,914
12,264
0
18,472
W
The Morrigan
K0k0pelly
The Morrigan
16,559
2,222
60
1,301
6,521
2,346
620
1,778
4,622
44,902
6,998
W
Shiva
Pepypie
Shiva
8,145
1,656
1,078
4,387
14,017
16,859
252
5,290
8,303
0
16,564
L
9,498
4,203
903
4,294
10,556
3,273
0
1,358
9,198
46,022
0
L
Achilles
WeaselDatBoi
Achilles
8,078
947
0
2,458
16,311
10,331
0
4,549
11,762
3,976
30,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,815
Gold Earned
25,766
175
Minions Killed
155
6
Camps Cleared
6
856,873
Distance Traveled
769,662
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,826
702
79
6
4
290,849
3
L
Fenrir
8,201
586
42
3
2
276,060
0
W
The Morrigan
11,244
803
73
5
0
261,844
4
W
Shiva
9,745
696
23
2
2
304,180
5
L
Olorun
8,728
623
67
5
1
231,803
1
L
Achilles
8,837
631
46
3
3
261,799
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role