Player Matchup

Loki
Loki
Gold V
 
Loki
Gold V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Mulan
Mulan
Gold V
 
Mulan
Gold V
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Odin
Odin
Silver I
Gigantopithecus0
Odin
Silver I
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 36L
1,282 MMR
Solo
Scylla
Scylla
Gold II
TheFiddy
Scylla
Gold II
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
49W - 53L
1,569 MMR
Party 2
Hou Yi
Hou Yi
Platinum V
TigerHeartBB
Hou Yi
Platinum V
Level 147
God Stats
7W - 2L
1,533 SR
Queue Stats
223W - 214L
1,698 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 137
1,507 SR
1,510 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 137
1,611 SR
1,399 MMR
Nu Wa
Nu Wa
Gold V
Jjouss
Nu Wa
Gold V
Level 134
God Stats
3W - 2L
1,713 SR
Queue Stats
23W - 28L
1,351 MMR
Solo
Bacchus
Bacchus
Silver I
Smakel15
Bacchus
Silver I
Level 160
God Stats
3W - 3L
1,719 SR
Queue Stats
393W - 403L
1,343 MMR
Solo
Izanami
Izanami
Silver IV
Walfric
Izanami
Silver IV
Level 127
God Stats
1W - 2L
1,286 SR
Queue Stats
13W - 22L
1,311 MMR
Solo
Nemesis
Nemesis
Silver I
XxXcHiVoLoCoXxX
Nemesis
Silver I
Level 143
God Stats
2W - 1L
1,836 SR
Queue Stats
64W - 65L
1,341 MMR
Solo
Arachne
Arachne
Gold III
ginoalfaro99
Arachne
Gold III
Level 121
God Stats
7W - 4L
1,500 SR
Queue Stats
78W - 49L
1,651 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
4 / 4 / 10
10,035
590
7,788
12,583
3,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
 
Mulan
14
3 / 5 / 6
9,041
532
7,478
14,632
8,313
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

13
1 / 3 / 12
8,610
506
4,509
11,654
9,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
TheFiddy
Scylla
18
10 / 1 / 7
11,420
672
21,034
9,830
3,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
17
7 / 2 / 8
10,159
598
8,327
13,028
4,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
ApolloCliodhnaArtio

VS

Bans
ThothAthenaTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Jjouss
Nu Wa
13
2 / 7 / 6
8,586
505
9,923
10,784
2,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Smakel15
Bacchus
12
0 / 4 / 5
7,975
469
5,317
16,158
16,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
Walfric
Izanami
13
1 / 6 / 3
7,922
466
4,620
9,801
3,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
3 / 5 / 6
8,277
487
8,033
14,251
4,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Arachne
ginoalfaro99
Arachne
17
9 / 3 / 5
10,775
634
8,089
16,478
9,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
40
25
Kills
15
15
Deaths
25
43
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
4
4
10
2.25
W
Mulan
 
Mulan
3
5
6
1.2
W
1
3
12
2.33
L
Nu Wa
Jjouss
Nu Wa
2
7
6
0.71
L
Bacchus
Smakel15
Bacchus
0
4
5
0.63
W
Scylla
TheFiddy
Scylla
10
1
7
13.5
W
Hou Yi
7
2
8
5.5
L
Izanami
Walfric
Izanami
1
6
3
0.42
L
3
5
6
1.2
L
Arachne
ginoalfaro99
Arachne
9
3
5
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,136
Damage
35,982
61,727
Taken
67,472
29,457
Mitigated
36,877
15,352
Healing
14,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
7,788
2,404
0
3,673
12,583
3,994
1,438
2,265
10,318
0
65,995
W
Mulan
 
Mulan
7,478
1,214
0
3,000
14,632
8,313
40
3,332
11,126
0
43,014
W
4,509
1,221
0
1,375
11,654
9,140
490
2,712
8,942
0
25,011
L
Nu Wa
Jjouss
Nu Wa
9,923
1,352
180
1,299
10,784
2,939
70
4,471
6,313
56,171
0
L
Bacchus
Smakel15
Bacchus
5,317
464
320
2,200
16,158
16,359
0
5,648
10,510
25,655
0
W
Scylla
TheFiddy
Scylla
21,034
3,811
70
3,970
9,830
3,326
504
4,086
5,562
91,601
0
W
Hou Yi
8,327
3,912
0
3,264
13,028
4,684
457
2,845
10,183
0
71,808
L
Izanami
Walfric
Izanami
4,620
1,331
0
1,554
9,801
3,124
91
1,226
8,575
0
38,811
L
8,033
3,469
0
1,121
14,251
4,709
376
4,317
9,934
0
57,582
L
Arachne
ginoalfaro99
Arachne
8,089
4,146
0
7,450
16,478
9,746
112
5,372
11,106
0
67,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,265
Gold Earned
43,535
484
Minions Killed
442
0
Camps Cleared
0
1,690,765
Distance Traveled
1,584,955
28
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,035
590
111
7
0
379,801
5
W
Mulan
9,041
532
88
5
0
338,197
3
W
Odin
8,610
506
38
2
0
343,373
5
L
Nu Wa
8,586
505
104
6
0
317,142
2
L
Bacchus
7,975
469
32
2
0
323,019
4
W
Scylla
11,420
672
146
9
0
330,273
10
W
Hou Yi
10,159
598
101
6
0
299,121
5
L
Izanami
7,922
466
70
4
0
258,160
3
L
Nemesis
8,277
487
84
5
0
336,556
0
L
Arachne
10,775
634
152
9
0
350,078
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role