Player Matchup

Sun Wukong
Sun Wukong
Bootyseeker_Sugi
Sun Wukong
Level 120
God Stats
4W - 3L
1,149 SR
Queue Stats
134W - 142L
1,446 Elo+
Solo
Ganesha
Ganesha
C0llisCol
Ganesha
Level 28
God Stats
18W - 13L
1,605 SR
Queue Stats
27W - 23L
1,603 Elo+
Party 2
Danzaburou
Danzaburou
LordOfAffliction
Danzaburou
Level 106
God Stats
32W - 9L
1,717 SR
Queue Stats
85W - 59L
1,658 Elo+
Party 2
Discordia
Discordia
SightedCarrot76
Discordia
Level 70
God Stats
35W - 39L
1,615 SR
Queue Stats
102W - 96L
1,531 Elo+
Party 2
Mercury
Mercury
joesyourdaddy49
Mercury
Level 120
God Stats
52W - 38L
1,506 SR
Queue Stats
351W - 287L
1,672 Elo+
Party 2
Team Averages
Level 89
1,519 SR
1,582 Elo+

VS

Team Averages
Level 50
1,592 SR
1,420 Elo+
Izanami
Izanami
GGoodie2
Izanami
Level 12
God Stats
1W - 4L
1,539 SR
Queue Stats
1W - 5L
1,415 Elo+
Party 1
Zeus
Zeus
JarefoSupreme
Zeus
Level 48
God Stats
20W - 22L
1,569 SR
Queue Stats
85W - 93L
1,452 Elo+
Party 3
Ares
Ares
Kiwis Reflex
Ares
Level 38
God Stats
1W - 3L
1,407 SR
Queue Stats
63W - 86L
1,339 Elo+
Party 1
Nike
Nike
xXMIUSICKILLERXx
Nike
Level 75
God Stats
1W - 1L
1,704 SR
Queue Stats
90W - 96L
1,472 Elo+
Party 3
Pele
Pele
zainer03
Pele
Level 77
God Stats
3W - 5L
1,738 SR
Queue Stats
262W - 296L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bootyseeker_Sugi
Sun Wukong
17
3 / 1 / 3
9,970
623
5,201
9,170
7,159
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ganesha
C0llisCol
Ganesha
13
0 / 0 / 13
8,837
552
3,862
6,744
7,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
LordOfAffliction
Danzaburou
17
9 / 2 / 5
11,269
704
11,174
9,079
3,296
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
SightedCarrot76
Discordia
15
1 / 3 / 4
8,806
550
1,830
5,710
1,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
12 / 2 / 5
10,130
633
17,067
10,681
3,561
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GGoodie2
Izanami
10
0 / 5 / 0
6,443
403
387
7,249
1,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
4 / 5 / 1
7,904
494
6,757
8,324
2,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 6 / 0
5,631
352
1,320
11,004
5,887
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
0 / 3 / 2
7,429
464
4,576
12,656
10,335
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pele
14
3 / 6 / 2
7,982
499
5,050
14,406
4,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
12
25
Kills
7
8
Deaths
25
30
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Bootyseeker_Sugi
Sun Wukong
3
1
3
4.5
W
Ganesha
C0llisCol
Ganesha
0
0
13
6.5
L
Izanami
GGoodie2
Izanami
0
5
0
0
L
4
5
1
0.9
L
0
6
0
0
W
Danzaburou
LordOfAffliction
Danzaburou
9
2
5
5.75
W
Discordia
SightedCarrot76
Discordia
1
3
4
1
W
12
2
5
7.25
L
0
3
2
0.33
L
Pele
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,134
Damage
18,090
41,384
Taken
53,639
22,840
Mitigated
25,233
11,674
Healing
9,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Bootyseeker_Sugi
Sun Wukong
5,201
590
0
3,836
9,170
7,159
23
426
8,716
0
61,401
W
Ganesha
C0llisCol
Ganesha
3,862
227
0
2,066
6,744
7,078
449
2,173
4,423
16,526
0
L
Izanami
GGoodie2
Izanami
387
369
0
645
7,249
1,812
1,071
132
7,117
0
31,559
L
6,757
449
0
327
8,324
2,465
414
1,292
6,876
31,203
0
L
1,320
103
60
1,142
11,004
5,887
24
1,614
9,360
12,874
0
W
Danzaburou
LordOfAffliction
Danzaburou
11,174
6,135
0
4,179
9,079
3,296
2,634
626
8,417
0
82,738
W
Discordia
SightedCarrot76
Discordia
1,830
57
0
1,036
5,710
1,746
183
1,816
3,680
50,675
0
W
17,067
10,533
0
557
10,681
3,561
515
2,454
8,071
0
78,716
L
4,576
589
97
3,045
12,656
10,335
240
817
11,799
0
43,205
L
Pele
5,050
1,383
0
3,733
14,406
4,734
0
1,489
12,795
0
50,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,012
Gold Earned
35,389
489
Minions Killed
352
0
Camps Cleared
0
1,645,474
Distance Traveled
1,410,001
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,970
623
135
8
0
312,874
1
W
Ganesha
8,837
552
4
0
0
330,385
5
L
Izanami
6,443
403
81
5
0
239,797
0
L
Zeus
7,904
494
62
4
0
273,759
6
L
Ares
5,631
352
18
1
0
298,824
7
W
Danzaburou
11,269
704
149
9
0
304,821
7
W
Discordia
8,806
550
101
6
0
304,175
4
W
Mercury
10,130
633
100
6
0
393,219
4
L
Nike
7,429
464
94
6
0
287,133
3
L
Pele
7,982
499
97
6
0
310,488
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role