Player Matchup

Cthulhu
Cthulhu
AlanDllaTorre
Cthulhu
Level 76
God Stats
3W - 1L
1,500 SR
Queue Stats
636W - 661L
1,387 Elo+
Solo
Freya
Freya
CyanMod
Freya
Level 107
God Stats
35W - 22L
1,312 SR
Queue Stats
361W - 367L
1,525 Elo+
Party 2
Gilgamesh
Gilgamesh
Katokix
Gilgamesh
Level 9
God Stats
4W - 1L
1,484 SR
Queue Stats
9W - 15L
1,314 Elo+
Party 2
Agni
Agni
LilRowBoat14
Agni
Level 45
God Stats
4W - 3L
1,592 SR
Queue Stats
77W - 66L
1,439 Elo+
Solo
Chronos
Chronos
Magaiver99
Chronos
Level 127
God Stats
6W - 2L
1,326 SR
Queue Stats
358W - 352L
1,435 Elo+
Solo
Team Averages
Level 73
1,443 SR
1,420 Elo+

VS

Team Averages
Level 62
1,520 SR
1,371 Elo+
Yemoja
Yemoja
LegendLoki9807
Yemoja
Level 58
God Stats
1W - 2L
1,500 SR
Queue Stats
89W - 94L
1,504 Elo+
Party 3
Hel
Hel
MUFASA KILLEN
Hel
Level 60
God Stats
6W - 10L
1,628 SR
Queue Stats
126W - 149L
1,371 Elo+
Party 3
Charybdis
Charybdis
Weeklyjose 55
Charybdis
Level 40
God Stats
0W - 4L
1,422 SR
Queue Stats
7W - 13L
1,273 Elo+
Party 1
Cliodhna
Cliodhna
Wrxthh
Cliodhna
Level 44
God Stats
0W - 1L
1,441 SR
Queue Stats
4W - 9L
1,311 Elo+
Party 1
Neith
Neith
unseasonedbreads
Neith
Level 108
God Stats
6W - 5L
1,608 SR
Queue Stats
346W - 343L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
17
2 / 4 / 4
10,951
498
8,765
23,068
23,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Freya
CyanMod
Freya
20
15 / 5 / 3
13,691
622
28,138
25,255
9,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilgamesh
Katokix
Gilgamesh
16
1 / 2 / 4
11,195
509
3,310
14,395
12,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
2 / 7 / 5
11,531
524
16,548
16,075
4,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
Magaiver99
Chronos
18
1 / 5 / 3
11,634
529
9,934
17,365
5,866
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 12
9,675
440
8,207
13,823
18,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
4 / 7 / 5
9,290
422
10,891
16,823
7,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
Weeklyjose 55
Charybdis
16
6 / 4 / 4
10,341
470
14,877
18,223
5,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
Wrxthh
Cliodhna
18
8 / 4 / 5
11,520
524
16,775
21,319
9,030
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
5 / 6 / 7
11,219
510
11,028
18,825
7,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
56
21
Kills
23
23
Deaths
21
19
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
2
4
4
1
W
Freya
CyanMod
Freya
15
5
3
3.3
W
Gilgamesh
Katokix
Gilgamesh
1
2
4
1.5
L
0
0
12
6
W
2
7
5
0.64
L
4
7
5
0.93
W
Chronos
Magaiver99
Chronos
1
5
3
0.5
L
Charybdis
Weeklyjose 55
Charybdis
6
4
4
2
L
Cliodhna
Wrxthh
Cliodhna
8
4
5
2.63
L
5
6
7
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,695
Damage
61,778
96,158
Taken
89,013
55,742
Mitigated
48,812
27,556
Healing
32,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
8,765
666
1,159
6,418
23,068
23,137
0
5,458
17,425
43,325
0
W
Freya
CyanMod
Freya
28,138
9,455
0
9,276
25,255
9,160
0
5,654
19,425
118,113
0
W
Gilgamesh
Katokix
Gilgamesh
3,310
660
0
4,273
14,395
12,772
320
2,374
11,983
0
63,329
L
8,207
1,549
1,946
1,708
13,823
18,444
480
8,476
5,201
29,635
0
W
16,548
756
225
2,910
16,075
4,807
586
4,403
11,336
75,324
0
L
10,891
399
6,136
5,439
16,823
7,682
819
12,783
3,788
41,092
0
W
Chronos
Magaiver99
Chronos
9,934
2,399
0
3,295
17,365
5,866
7,407
4,025
13,232
88,330
5,173
L
Charybdis
Weeklyjose 55
Charybdis
14,877
8,378
0
5,534
18,223
5,975
412
14,314
3,741
0
70,246
L
Cliodhna
Wrxthh
Cliodhna
16,775
1,956
0
7,337
21,319
9,030
437
12,464
8,649
0
88,870
L
11,028
4,265
0
4,270
18,825
7,681
143
14,360
4,327
0
56,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,002
Gold Earned
52,045
553
Minions Killed
433
0
Camps Cleared
0
2,075,488
Distance Traveled
1,934,385
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,951
498
64
3
0
442,577
4
W
Freya
13,691
622
99
5
0
455,681
10
W
Gilgamesh
11,195
509
112
5
0
422,866
0
L
Yemoja
9,675
440
37
2
0
373,944
1
W
Agni
11,531
524
133
6
0
377,538
1
L
Hel
9,290
422
58
3
0
380,313
1
W
Chronos
11,634
529
145
7
0
376,826
2
L
Charybdis
10,341
470
110
5
0
376,818
1
L
Cliodhna
11,520
524
118
5
0
462,052
1
L
Neith
11,219
510
110
5
0
341,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role