Player Matchup

Discordia
Discordia
DuBChiri
Discordia
Level 89
God Stats
9W - 5L
1,478 SR
Queue Stats
60W - 56L
1,607 Elo+
Party 1
Cliodhna
Cliodhna
IamGears
Cliodhna
Level 156
God Stats
4W - 1L
1,695 SR
Queue Stats
105W - 99L
1,610 Elo+
Party 1
Cabrakan
Cabrakan
IdiotRepellent
Cabrakan
Level 155
God Stats
4W - 2L
1,519 SR
Queue Stats
161W - 143L
1,658 Elo+
Party 2
Charybdis
Charybdis
NezhaSenpai
Charybdis
Level 149
God Stats
1W - 1L
1,567 SR
Queue Stats
32W - 35L
1,487 Elo+
Party 1
Fenrir
Fenrir
TXJamesSmithTX
Fenrir
Level 146
God Stats
2W - 2L
1,500 SR
Queue Stats
227W - 212L
1,669 Elo+
Party 2
Team Averages
Level 139
1,552 SR
1,606 Elo+

VS

Team Averages
Level 135
1,608 SR
1,580 Elo+
Kuzenbo
Kuzenbo
ImmortalItachi
Kuzenbo
Level 155
God Stats
1W - 3L
1,500 SR
Queue Stats
366W - 358L
1,563 Elo+
Solo
Janus
Janus
Nirohowk
Janus
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,582 Elo+
Party 3
Mulan
Mulan
csaert
Mulan
Level 99
God Stats
3W - 5L
1,578 SR
Queue Stats
44W - 43L
1,632 Elo+
Party 3
The Morrigan
The Morrigan
hd2tone
The Morrigan
Level 115
God Stats
3W - 2L
1,858 SR
Queue Stats
21W - 25L
1,537 Elo+
Party 3
Chiron
Chiron
sonicizanagi
Chiron
Level 149
God Stats
6W - 8L
1,606 SR
Queue Stats
224W - 208L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DuBChiri
Discordia
18
2 / 7 / 13
13,014
465
15,520
14,415
5,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cliodhna
IamGears
Cliodhna
20
11 / 4 / 8
18,652
666
24,380
33,480
27,796
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cabrakan
20
11 / 3 / 17
16,264
581
26,880
27,941
26,835
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Charybdis
NezhaSenpai
Charybdis
20
10 / 1 / 8
16,450
588
24,234
19,932
8,411
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
4 / 6 / 14
14,060
502
10,929
28,042
36,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 8
12,269
438
15,180
35,275
56,431
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Janus
Nirohowk
Janus
16
3 / 10 / 2
11,251
402
12,012
19,937
7,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
csaert
Mulan
20
5 / 8 / 1
14,679
524
27,188
39,201
50,312
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

The Morrigan
hd2tone
The Morrigan
20
5 / 10 / 4
13,038
466
13,554
13,543
5,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chiron
20
4 / 6 / 5
12,983
464
15,206
22,088
8,179
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
40
38
Kills
20
21
Deaths
38
60
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Discordia
DuBChiri
Discordia
2
7
13
1.21
W
Cliodhna
IamGears
Cliodhna
11
4
8
3.75
W
Cabrakan
11
3
17
6.5
L
3
4
8
1.75
W
Charybdis
NezhaSenpai
Charybdis
10
1
8
14
L
Janus
Nirohowk
Janus
3
10
2
0.4
W
4
6
14
1.83
L
Mulan
csaert
Mulan
5
8
1
0.69
L
The Morrigan
hd2tone
The Morrigan
5
10
4
0.7
L
Chiron
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,943
Damage
83,140
123,810
Taken
130,044
105,848
Mitigated
127,441
34,819
Healing
33,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
DuBChiri
Discordia
15,520
696
0
2,388
14,415
5,985
1,124
7,018
7,241
80,227
0
W
Cliodhna
IamGears
Cliodhna
24,380
3,594
0
5,193
33,480
27,796
3,533
6,151
27,153
0
164,909
W
Cabrakan
26,880
3,402
0
8,489
27,941
26,835
990
10,654
17,068
128,802
0
L
15,180
3,948
4,069
5,610
35,275
56,431
0
14,078
21,197
42,438
0
W
Charybdis
NezhaSenpai
Charybdis
24,234
14,237
0
11,276
19,932
8,411
5,095
3,079
16,829
0
140,485
L
Janus
Nirohowk
Janus
12,012
219
0
1,572
19,937
7,013
0
11,028
8,909
73,616
0
W
10,929
1,650
880
6,593
28,042
36,821
990
11,071
16,649
466
43,016
L
Mulan
csaert
Mulan
27,188
4,602
0
14,295
39,201
50,312
0
6,749
32,452
0
133,813
L
The Morrigan
hd2tone
The Morrigan
13,554
1,141
375
1,026
13,543
5,506
0
4,170
8,982
94,695
3,277
L
Chiron
15,206
5,448
962
5,172
22,088
8,179
826
6,727
15,200
0
115,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,440
Gold Earned
64,220
788
Minions Killed
765
0
Camps Cleared
0
2,697,356
Distance Traveled
2,398,569
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,014
465
116
4
0
504,241
3
W
Cliodhna
18,652
666
277
10
0
566,108
3
W
Cabrakan
16,264
581
165
6
0
522,096
6
L
Kuzenbo
12,269
438
56
2
0
537,332
0
W
Charybdis
16,450
588
182
7
0
549,237
1
L
Janus
11,251
402
147
5
0
450,265
6
W
Fenrir
14,060
502
48
2
0
555,674
4
L
Mulan
14,679
524
264
9
0
482,198
2
L
The Morrigan
13,038
466
132
5
0
449,768
3
L
Chiron
12,983
464
166
6
0
479,006
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role