Player Matchup

Ah Puch
Ah Puch
JoeMcPimpin
Ah Puch
Level 65
God Stats
5W - 5L
1,428 SR
Queue Stats
8W - 14L
1,367 Elo+
Party 1
Ymir
Ymir
SaddamnInsane
Ymir
Level 117
God Stats
26W - 27L
1,594 SR
Queue Stats
49W - 60L
1,450 Elo+
Party 1
Da Ji
Da Ji
SugoiSenpaiDesu
Da Ji
Level 37
God Stats
3W - 1L
1,859 SR
Queue Stats
6W - 7L
1,431 Elo+
Party 1
Team Averages
Level 73
1,627 SR
1,416 Elo+

VS

Team Averages
Level 59
1,424 SR
1,295 Elo+
Tsukuyomi
Tsukuyomi
Dylanek
Tsukuyomi
Level 25
God Stats
10W - 12L
1,273 SR
Queue Stats
12W - 14L
1,258 Elo+
Party 2
Sun Wukong
Sun Wukong
Sаtan
Sun Wukong
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 25L
1,322 Elo+
Party 2
Sol
Sol
UncleSven
Sol
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,305 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
JoeMcPimpin
Ah Puch
13
3 / 2 / 10
8,572
779
8,717
6,901
2,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 2 / 14
8,422
766
4,671
15,520
18,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
14 / 2 / 3
10,072
916
14,636
10,289
5,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Dylanek
Tsukuyomi
12
5 / 8 / 1
8,426
766
10,868
10,686
3,390
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sun Wukong
Sаtan
Sun Wukong
13
1 / 3 / 3
7,646
695
9,627
12,710
10,172
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
0 / 6 / 4
7,162
651
6,669
9,276
2,138
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
17
Kills
6
6
Deaths
17
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Dylanek
Tsukuyomi
5
8
1
0.69
W
Ah Puch
JoeMcPimpin
Ah Puch
3
2
10
4
W
0
2
14
3.5
W
14
2
3
7.75
L
Sun Wukong
Sаtan
Sun Wukong
1
3
3
0.83
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,024
Damage
27,164
32,710
Taken
32,672
27,037
Mitigated
15,700
2,569
Healing
4,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Dylanek
Tsukuyomi
10,868
2,801
0
1,188
10,686
3,390
0
3,752
6,934
0
18,509
W
Ah Puch
JoeMcPimpin
Ah Puch
8,717
89
0
932
6,901
2,427
295
1,404
5,497
37,498
0
W
4,671
1,054
0
820
15,520
18,763
0
3,586
11,934
11,220
0
W
14,636
4,777
0
817
10,289
5,847
72
1,679
8,610
0
20,769
L
Sun Wukong
Sаtan
Sun Wukong
9,627
2,023
327
1,383
12,710
10,172
0
6,839
5,871
0
31,755
L
6,669
1,293
0
2,008
9,276
2,138
0
3,517
5,759
25,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,066
Gold Earned
23,234
90
Minions Killed
121
1
Camps Cleared
7
616,094
Distance Traveled
596,506
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,426
766
21
2
0
186,825
3
W
Ah Puch
8,572
779
69
6
1
202,896
2
W
Ymir
8,422
766
9
1
0
195,434
1
W
Da Ji
10,072
916
12
1
0
217,764
4
L
Sun Wukong
7,646
695
55
5
3
214,199
2
L
Sol
7,162
651
45
4
4
195,482
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role