Player Matchup

Cthulhu
Cthulhu
Doit4Coach
Cthulhu
Level 49
God Stats
1W - 0L
1,735 SR
Queue Stats
101W - 105L
1,298 Elo+
Party 1
Nu Wa
Nu Wa
DoubtfulDog
Nu Wa
Level 139
God Stats
25W - 15L
1,612 SR
Queue Stats
150W - 138L
1,441 Elo+
Solo
Tyr
Tyr
ToxemicCandy90
Tyr
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
75W - 85L
1,485 Elo+
Party 2
Zeus
Zeus
XXXLilGator
Zeus
Level 54
God Stats
1W - 0L
1,933 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
mexicano369
Danzaburou
Level 69
God Stats
32W - 26L
1,596 SR
Queue Stats
111W - 126L
1,470 Elo+
Party 2
Team Averages
Level 79
1,675 SR
1,439 Elo+

VS

Team Averages
Level 85
1,480 SR
1,405 Elo+
Loki
Loki
AnonymousZen495
Loki
Level 89
God Stats
14W - 24L
1,360 SR
Queue Stats
370W - 408L
1,416 Elo+
Party 3
Chang'e
Chang'e
D3F4ULTPR
Chang'e
Level 81
God Stats
3W - 3L
1,675 SR
Queue Stats
78W - 84L
1,419 Elo+
Party 3
Medusa
Medusa
DOJABLUEBERRY
Medusa
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 15L
1,315 Elo+
Solo
Fenrir
Fenrir
cobizzle-8
Fenrir
Level 129
God Stats
1W - 3L
1,181 SR
Queue Stats
132W - 115L
1,447 Elo+
Solo
Hera
Hera
xNannii
Hera
Level 45
God Stats
44W - 50L
1,685 SR
Queue Stats
378W - 443L
1,428 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Doit4Coach
Cthulhu
13
5 / 1 / 4
7,988
614
5,660
8,199
5,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

13
7 / 1 / 8
8,178
629
8,952
4,668
1,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
4 / 1 / 3
7,461
574
3,311
6,160
4,921
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
4 / 2 / 5
7,435
572
6,718
4,741
1,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
mexicano369
Danzaburou
12
4 / 3 / 6
7,646
588
8,417
7,981
2,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 4
6,880
529
3,594
10,323
2,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
D3F4ULTPR
Chang'e
9
1 / 6 / 6
5,785
445
5,807
11,462
3,059
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
1 / 4 / 2
5,758
443
3,958
7,481
2,006
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Fenrir
cobizzle-8
Fenrir
9
0 / 6 / 1
5,459
420
4,109
10,501
5,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
xNannii
Hera
13
4 / 3 / 3
7,835
603
3,931
5,814
1,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
24
24
Kills
8
8
Deaths
24
26
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
5
4
0.8
L
Chang'e
D3F4ULTPR
Chang'e
1
6
6
0.67
L
1
4
2
0.5
W
Cthulhu
Doit4Coach
Cthulhu
5
1
4
7
W
7
1
8
11
W
4
1
3
5.5
W
4
2
5
3.25
L
Fenrir
cobizzle-8
Fenrir
0
6
1
0.08
W
Danzaburou
mexicano369
Danzaburou
4
3
6
2.33
L
Hera
xNannii
Hera
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,058
Damage
21,399
31,749
Taken
45,581
15,937
Mitigated
14,960
6,972
Healing
7,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,594
663
0
397
10,323
2,448
0
2,430
7,686
0
42,736
L
Chang'e
D3F4ULTPR
Chang'e
5,807
350
720
3,267
11,462
3,059
0
6,521
4,675
25,589
0
L
3,958
1,525
0
1,294
7,481
2,006
324
4,998
2,226
0
21,516
W
Cthulhu
Doit4Coach
Cthulhu
5,660
348
105
1,696
8,199
5,963
0
2,959
5,117
20,917
2,061
W
8,952
1,788
0
0
4,668
1,368
605
1,504
3,125
41,879
0
W
3,311
647
71
1,785
6,160
4,921
966
1,610
4,388
0
33,403
W
6,718
1,404
0
480
4,741
1,326
574
1,974
2,691
30,135
0
L
Fenrir
cobizzle-8
Fenrir
4,109
386
0
1,103
10,501
5,825
150
2,507
7,844
5,271
19,028
W
Danzaburou
mexicano369
Danzaburou
8,417
3,400
137
2,698
7,981
2,359
1,970
2,370
5,238
0
40,030
L
Hera
xNannii
Hera
3,931
1,196
0
492
5,814
1,622
430
3,333
2,199
36,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,708
Gold Earned
31,717
304
Minions Killed
296
0
Camps Cleared
0
1,279,961
Distance Traveled
1,187,344
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,880
529
80
6
0
270,350
4
L
Chang'e
5,785
445
36
3
0
239,623
5
L
Medusa
5,758
443
42
3
0
231,976
3
W
Cthulhu
7,988
614
42
3
0
274,622
4
W
Nu Wa
8,178
629
66
5
0
252,954
7
W
Tyr
7,461
574
67
5
0
267,017
3
W
Zeus
7,435
572
55
4
0
242,128
0
L
Fenrir
5,459
420
46
4
0
185,336
4
W
Danzaburou
7,646
588
74
6
0
243,240
1
L
Hera
7,835
603
92
7
0
260,059
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role