Player Matchup

Baron Samedi
Baron Samedi
OneStickyGuy
Baron Samedi
Level 17
God Stats
0W - 1L
1,238 SR
Queue Stats
43W - 51L
1,374 Elo+
Party 2
Chaac
Chaac
Poop1pickle
Chaac
Level 23
God Stats
18W - 24L
1,385 SR
Queue Stats
22W - 37L
1,212 Elo+
Party 2
Kuzenbo
Kuzenbo
crazyCABdriver42
Kuzenbo
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 37L
1,194 Elo+
Party 2
Arachne
Arachne
gurpmommy
Arachne
Level 68
God Stats
9W - 11L
1,502 SR
Queue Stats
60W - 77L
1,339 Elo+
Party 2
Cupid
Cupid
gurpmurp
Cupid
Level 60
God Stats
37W - 25L
1,576 SR
Queue Stats
115W - 113L
1,388 Elo+
Party 2
Team Averages
Level 39
1,440 SR
1,301 Elo+

VS

Team Averages
Level 102
1,494 SR
1,453 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
B1GShotDread
Thor
Level 139
God Stats
8W - 14L
1,325 SR
Queue Stats
221W - 248L
1,444 Elo+
Party 1
Medusa
Medusa
Falxkilla
Medusa
Level 46
God Stats
7W - 4L
1,543 SR
Queue Stats
61W - 90L
1,376 Elo+
Solo
Agni
Agni
PolishPainTrain
Agni
Level 124
God Stats
24W - 24L
1,432 SR
Queue Stats
63W - 59L
1,408 Elo+
Solo
Shiva
Shiva
stuntmannmike9
Shiva
Level 153
God Stats
19W - 12L
1,671 SR
Queue Stats
175W - 173L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
OneStickyGuy
Baron Samedi
9
0 / 8 / 3
6,046
403
5,347
10,828
3,631
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 3 / 0
6,580
439
2,661
12,785
6,971
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

9
0 / 5 / 2
6,191
413
1,961
12,945
9,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
gurpmommy
Arachne
11
5 / 5 / 1
7,608
507
5,013
12,195
3,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cupid
gurpmurp
Cupid
10
1 / 7 / 2
6,318
421
6,557
9,099
2,608
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
2 / 0 / 17
7,982
532
5,658
10,301
11,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
10 / 3 / 7
8,950
597
5,329
10,013
4,322
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Medusa
Falxkilla
Medusa
15
9 / 0 / 9
9,111
607
13,234
7,494
2,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 2 / 8
8,102
540
9,326
10,212
4,228
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
4 / 1 / 6
8,345
556
11,276
11,933
13,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
75
6
Kills
28
28
Deaths
6
8
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
0
17
10.5
W
10
3
7
4.5
W
Medusa
Falxkilla
Medusa
9
0
9
13.5
L
Baron Samedi
OneStickyGuy
Baron Samedi
0
8
3
0.19
W
3
2
8
3.5
L
0
3
0
0
L
0
5
2
0.2
L
Arachne
gurpmommy
Arachne
5
5
1
1.1
L
Cupid
gurpmurp
Cupid
1
7
2
0.29
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,539
Damage
44,823
57,852
Taken
49,953
27,009
Mitigated
36,476
13,850
Healing
21,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
5,658
1,360
3,793
5,473
10,301
11,971
580
1,930
8,371
15,328
0
W
5,329
636
0
180
10,013
4,322
2,791
697
9,316
0
34,410
W
Medusa
Falxkilla
Medusa
13,234
6,358
0
2,711
7,494
2,895
6,672
1,041
6,453
0
64,494
L
Baron Samedi
OneStickyGuy
Baron Samedi
5,347
899
925
1,788
10,828
3,631
0
4,580
6,063
26,516
0
W
9,326
506
0
4,001
10,212
4,228
1,832
1,517
8,695
53,348
0
L
2,661
147
0
3,596
12,785
6,971
278
2,852
9,678
0
33,046
L
1,961
933
0
2,577
12,945
9,900
125
3,842
9,035
15,754
0
L
Arachne
gurpmommy
Arachne
5,013
4,020
0
3,845
12,195
3,899
0
3,748
8,347
0
31,201
L
Cupid
gurpmurp
Cupid
6,557
3,756
77
1,042
9,099
2,608
384
2,510
6,482
0
30,164
W
11,276
1,003
817
4,472
11,933
13,060
371
2,123
9,810
11,472
38,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,743
Gold Earned
42,490
253
Minions Killed
374
0
Camps Cleared
0
1,324,822
Distance Traveled
1,416,310
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,982
532
15
1
0
285,589
3
W
Thor
8,950
597
56
4
0
287,031
0
W
Medusa
9,111
607
102
7
0
273,651
1
L
Baron Samedi
6,046
403
46
3
0
237,303
4
W
Agni
8,102
540
98
7
0
283,648
3
L
Chaac
6,580
439
76
5
0
264,740
0
L
Kuzenbo
6,191
413
15
1
0
275,524
0
L
Arachne
7,608
507
58
4
0
296,450
0
L
Cupid
6,318
421
58
4
0
250,805
1
W
Shiva
8,345
556
103
7
0
286,391
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role