Player Matchup

Jing Wei
Jing Wei
Bronze IV
ChaacMain10
Jing Wei
Bronze IV
Level 144
God Stats
0W - 2L
1,394 SR
Queue Stats
4W - 9L
1,557 MMR
Solo
Ares
Ares
Gold IV
ChummierStar48
Ares
Gold IV
Level 127
God Stats
10W - 9L
1,893 SR
Queue Stats
137W - 164L
1,563 MMR
Solo
He Bo
He Bo
Silver II
red_dragon_gold2
He Bo
Silver II
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 20L
1,562 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 113
1,596 SR
1,561 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 125
1,456 SR
1,514 MMR
Tsukuyomi
Tsukuyomi
Bronze IV
BeeJayyC
Tsukuyomi
Bronze IV
Level 126
God Stats
2W - 2L
1,600 SR
Queue Stats
26W - 19L
1,486 MMR
Party 1
Ymir
Ymir
Bronze V
BeeRhodes99
Ymir
Bronze V
Level 130
God Stats
1W - 0L
1,399 SR
Queue Stats
24W - 17L
1,568 MMR
Party 1
Baron Samedi
Baron Samedi
Bronze IV
TheeFinesseKing
Baron Samedi
Bronze IV
Level 119
God Stats
3W - 1L
1,369 SR
Queue Stats
22W - 17L
1,486 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ChaacMain10
Jing Wei
13
2 / 6 / 1
9,040
646
6,976
14,758
5,051
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

11
0 / 7 / 2
8,312
594
3,044
18,241
16,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
1 / 9 / 1
7,728
552
6,330
13,248
4,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
GilgameshChaacBastetPoseidonAphrodite

VS

Bans
FenrirMedusaIzanamiAh Muzen CabCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BeeJayyC
Tsukuyomi
16
10 / 2 / 9
10,898
778
16,813
8,905
3,843
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
4 / 1 / 16
11,069
791
9,755
17,630
21,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
TheeFinesseKing
Baron Samedi
16
8 / 0 / 13
10,987
785
13,264
8,852
8,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
60
3
Kills
22
22
Deaths
3
4
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BeeJayyC
Tsukuyomi
10
2
9
7.25
W
4
1
16
12
L
Jing Wei
ChaacMain10
Jing Wei
2
6
1
0.42
L
0
7
2
0.14
W
Baron Samedi
TheeFinesseKing
Baron Samedi
8
0
13
14.5
L
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,350
Damage
39,832
46,247
Taken
35,387
25,744
Mitigated
33,590
3,880
Healing
14,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BeeJayyC
Tsukuyomi
16,813
3,343
0
1,970
8,905
3,843
994
1,804
7,101
0
44,381
W
9,755
1,509
0
4,132
17,630
21,427
399
5,371
12,259
23,269
0
L
Jing Wei
ChaacMain10
Jing Wei
6,976
2,823
0
2,151
14,758
5,051
0
7,008
7,347
0
34,636
L
3,044
47
0
710
18,241
16,651
0
7,596
10,285
11,812
0
W
Baron Samedi
TheeFinesseKing
Baron Samedi
13,264
864
3,611
4,681
8,852
8,320
502
2,638
6,214
40,437
0
L
6,330
662
66
953
13,248
4,042
87
7,334
5,596
19,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,080
Gold Earned
32,954
99
Minions Killed
146
1
Camps Cleared
10
654,305
Distance Traveled
794,470
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,898
778
63
5
5
294,574
1
W
Ymir
11,069
791
27
2
2
231,849
1
L
Jing Wei
9,040
646
61
4
0
244,750
5
L
Ares
8,312
594
14
1
1
227,002
6
W
Baron Samedi
10,987
785
56
4
3
268,047
1
L
He Bo
7,728
552
24
2
0
182,553
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role