Player Matchup

Anubis
Anubis
 
Anubis
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
BME Turky Golem
Khepri
Level 125
God Stats
30W - 32L
1,623 SR
Queue Stats
260W - 303L
1,535 Elo+
Solo
Awilix
Awilix
Baformet
Awilix
Level 127
God Stats
82W - 80L
1,613 SR
Queue Stats
254W - 269L
1,522 Elo+
Party 1
Artemis
Artemis
Ismadrades
Artemis
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 8L
1,443 Elo+
Solo
Ao Kuang
Ao Kuang
SoulR3aperNinja
Ao Kuang
Level 143
God Stats
0W - 3L
1,602 SR
Queue Stats
155W - 166L
1,468 Elo+
Party 1
Team Averages
Level 141
1,568 SR
1,494 Elo+

VS

Team Averages
Level 94
1,598 SR
1,530 Elo+
Anhur
Anhur
 
Anhur
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
ARoundHouseKic
Zeus
Level 114
God Stats
24W - 9L
1,837 SR
Queue Stats
250W - 240L
1,523 Elo+
Solo
Ares
Ares
Eclipsal
Ares
Level 96
God Stats
3W - 0L
1,500 SR
Queue Stats
98W - 100L
1,505 Elo+
Solo
Hercules
Hercules
ProllyGankin
Hercules
Level 116
God Stats
390W - 309L
1,655 SR
Queue Stats
729W - 641L
1,590 Elo+
Solo
Kali
Kali
Rakatoro
Kali
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
3 / 3 / 7
6,757
845
4,291
7,945
4,169
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 1 / 11
6,491
811
2,022
7,187
6,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Awilix
Baformet
Awilix
14
7 / 3 / 6
7,460
933
11,119
8,731
3,211
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
Ismadrades
Artemis
11
2 / 6 / 6
6,232
779
5,317
6,343
2,090
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
11
1 / 6 / 3
5,780
723
3,996
9,180
2,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
2 / 2 / 6
7,198
900
3,391
5,073
1,391
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
7 / 1 / 3
7,728
966
13,757
4,165
1,204
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
12
2 / 4 / 9
6,956
870
3,106
9,813
6,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hercules
ProllyGankin
Hercules
13
7 / 4 / 6
7,434
929
8,018
9,251
7,373
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Kali
12
1 / 3 / 9
6,524
816
6,840
7,415
2,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
52
14
Kills
19
19
Deaths
14
33
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
3
3
7
2.17
W
Anhur
 
Anhur
2
2
6
2.5
W
7
1
3
8.5
L
1
1
11
6.5
L
Awilix
Baformet
Awilix
7
3
6
3.33
W
Ares
2
4
9
1.63
L
Artemis
Ismadrades
Artemis
2
6
6
0.83
W
Hercules
ProllyGankin
Hercules
7
4
6
2.5
W
Kali
1
3
9
1.83
L
Ao Kuang
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,745
Damage
35,112
39,386
Taken
35,717
18,790
Mitigated
18,628
3,567
Healing
7,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
4,291
0
0
1,935
7,945
4,169
0
4,027
3,918
15,485
0
W
Anhur
 
Anhur
3,391
1,168
0
489
5,073
1,391
1,269
2,367
2,706
0
25,233
W
13,757
1,255
0
628
4,165
1,204
502
1,541
2,624
31,792
0
L
2,022
102
0
330
7,187
6,462
0
3,377
3,810
7,196
0
L
Awilix
Baformet
Awilix
11,119
3,733
0
0
8,731
3,211
0
3,911
4,820
0
18,747
W
Ares
3,106
279
263
1,605
9,813
6,550
0
2,330
7,483
8,505
0
L
Artemis
Ismadrades
Artemis
5,317
2,196
0
169
6,343
2,090
0
2,068
4,275
0
11,146
W
Hercules
ProllyGankin
Hercules
8,018
2,761
0
2,034
9,251
7,373
51
1,466
7,785
0
15,697
W
Kali
6,840
3,711
0
2,107
7,415
2,110
182
2,605
4,810
0
13,851
L
Ao Kuang
3,996
1,214
0
1,133
9,180
2,858
0
3,480
5,700
10,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,720
Gold Earned
35,840
88
Minions Killed
151
0
Camps Cleared
0
763,960
Distance Traveled
854,734
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,757
845
25
3
0
151,165
0
W
Anhur
7,198
900
57
7
0
147,433
1
W
Zeus
7,728
966
49
6
0
183,710
3
L
Khepri
6,491
811
9
1
0
176,602
3
L
Awilix
7,460
933
21
3
0
176,292
0
W
Ares
6,956
870
12
2
0
179,273
0
L
Artemis
6,232
779
15
2
0
98,509
0
W
Hercules
7,434
929
15
2
0
171,765
2
W
Kali
6,524
816
18
2
0
172,553
0
L
Ao Kuang
5,780
723
18
2
0
161,392
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role