Player Matchup

Izanami
Izanami
 
Izanami
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Compy Kibble
Hera
Level 123
God Stats
3W - 1L
1,769 SR
Queue Stats
37W - 29L
1,616 Elo+
Party 2
Pele
Pele
SmoothiniHoudini
Pele
Level 85
God Stats
33W - 23L
1,720 SR
Queue Stats
141W - 134L
1,553 Elo+
Party 3
Ares
Ares
YourMomsBrownEye
Ares
Level 13
God Stats
1W - 1L
1,329 SR
Queue Stats
8W - 11L
1,511 Elo+
Party 2
Bellona
Bellona
rBison
Bellona
Level 68
God Stats
8W - 4L
1,696 SR
Queue Stats
201W - 200L
1,535 Elo+
Party 3
Team Averages
Level 64
1,603 SR
1,543 Elo+

VS

Team Averages
Level 82
1,487 SR
1,564 Elo+
Merlin
Merlin
ImKamii
Merlin
Level 100
God Stats
1W - 3L
1,207 SR
Queue Stats
147W - 141L
1,533 Elo+
Party 1
Ares
Ares
Nico90castro
Ares
Level 122
God Stats
18W - 20L
1,511 SR
Queue Stats
807W - 835L
1,447 Elo+
Solo
Bastet
Bastet
NieR llSoul
Bastet
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 156L
1,533 Elo+
Party 1
Achilles
Achilles
SaltTeaCracker
Achilles
Level 45
God Stats
9W - 10L
1,678 SR
Queue Stats
101W - 75L
1,655 Elo+
Solo
Rama
Rama
SippinOSRS
Rama
Level 36
God Stats
0W - 1L
1,540 SR
Queue Stats
26W - 19L
1,649 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
0 / 1 / 2
7,872
606
4,362
7,177
2,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 0 / 7
8,225
633
9,890
4,621
2,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
6 / 2 / 5
7,523
579
4,447
9,506
3,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 3 / 8
7,482
576
8,360
10,917
9,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
rBison
Bellona
13
4 / 3 / 4
8,223
633
7,954
9,027
10,276
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ImKamii
Merlin
11
1 / 4 / 4
6,733
518
5,916
6,725
2,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

10
2 / 4 / 4
6,774
521
3,647
11,861
8,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bastet
9
0 / 4 / 4
5,827
448
3,303
9,705
2,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
12
4 / 5 / 0
7,469
575
6,057
12,745
8,257
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

12
2 / 1 / 1
7,104
546
6,745
8,290
1,936
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
22
18
Kills
9
9
Deaths
18
26
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
1
2
1
W
5
0
7
8.5
L
Merlin
ImKamii
Merlin
1
4
4
0.75
L
2
4
4
1
L
Bastet
0
4
4
0.5
L
Achilles
4
5
0
0.8
L
2
1
1
2.5
W
6
2
5
4.25
W
3
3
8
2.33
W
Bellona
rBison
Bellona
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,013
Damage
25,668
41,248
Taken
49,326
27,761
Mitigated
23,883
12,385
Healing
13,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,362
2,778
0
2,445
7,177
2,252
0
905
6,272
0
65,757
W
9,890
1,312
0
1,596
4,621
2,079
1,358
1,214
3,407
70,159
0
L
Merlin
ImKamii
Merlin
5,916
208
0
1,207
6,725
2,134
0
4,365
2,360
39,546
0
L
3,647
140
0
1,133
11,861
8,770
0
5,854
6,007
10,705
0
L
Bastet
3,303
864
0
2,912
9,705
2,786
10
2,832
6,873
0
25,334
L
Achilles
6,057
2,614
0
3,542
12,745
8,257
0
2,717
10,028
0
41,924
L
6,745
5,629
0
4,463
8,290
1,936
0
1,394
6,896
0
50,146
W
4,447
1,305
0
3,468
9,506
3,388
0
1,730
7,776
0
34,226
W
8,360
287
473
2,427
10,917
9,766
35
4,988
5,929
16,385
4,260
W
Bellona
rBison
Bellona
7,954
2,536
0
1,976
9,027
10,276
0
726
8,301
0
41,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,325
Gold Earned
33,907
455
Minions Killed
345
0
Camps Cleared
0
1,346,252
Distance Traveled
1,279,401
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,872
606
141
11
0
251,448
3
W
Hera
8,225
633
125
10
0
279,592
6
L
Merlin
6,733
518
87
7
0
242,401
4
L
Ares
6,774
521
20
2
0
248,013
4
L
Bastet
5,827
448
51
4
0
299,380
3
L
Achilles
7,469
575
90
7
0
250,242
1
L
Rama
7,104
546
97
7
0
239,365
4
W
Pele
7,523
579
70
5
0
286,153
0
W
Ares
7,482
576
27
2
0
249,879
5
W
Bellona
8,223
633
92
7
0
279,180
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role