Player Matchup

Ra
Ra
Just Merc1Less
Ra
Level 160
God Stats
1W - 1L
1,759 SR
Queue Stats
17W - 17L
1,549 Elo+
Solo
Hou Yi
Hou Yi
Rabidd1
Hou Yi
Level 156
God Stats
16W - 12L
1,764 SR
Queue Stats
404W - 405L
1,531 Elo+
Solo
Serqet
Serqet
WrigglyCornet29
Serqet
Level 81
God Stats
0W - 5L
1,151 SR
Queue Stats
76W - 94L
1,423 Elo+
Solo
Raijin
Raijin
fluttergamer
Raijin
Level 86
God Stats
6W - 11L
1,804 SR
Queue Stats
18W - 20L
1,523 Elo+
Solo
Vulcan
Vulcan
strawhatnate
Vulcan
Level 106
God Stats
9W - 16L
1,460 SR
Queue Stats
65W - 77L
1,454 Elo+
Solo
Team Averages
Level 118
1,588 SR
1,496 Elo+

VS

Team Averages
Level 103
1,628 SR
1,425 Elo+
Atlas
Atlas
Azrad404
Atlas
Level 89
God Stats
7W - 4L
1,657 SR
Queue Stats
77W - 87L
1,461 Elo+
Party 2
Baba Yaga
Baba Yaga
Cherrios20
Baba Yaga
Level 129
God Stats
4W - 1L
1,730 SR
Queue Stats
188W - 187L
1,468 Elo+
Solo
Cliodhna
Cliodhna
Kuzago
Cliodhna
Level 60
God Stats
11W - 24L
1,420 SR
Queue Stats
18W - 32L
1,445 Elo+
Party 2
Medusa
Medusa
Sifustorm
Medusa
Level 89
God Stats
2W - 0L
1,593 SR
Queue Stats
17W - 32L
1,382 Elo+
Party 1
Scylla
Scylla
axxura
Scylla
Level 147
God Stats
1W - 0L
1,737 SR
Queue Stats
48W - 48L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 5 / 4
10,513
809
10,525
10,954
4,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
Rabidd1
Hou Yi
17
4 / 5 / 5
10,279
791
11,005
15,407
4,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 9 / 4
8,273
636
6,458
12,311
3,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
16
2 / 5 / 1
9,170
705
5,131
10,121
3,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vulcan
17
2 / 5 / 4
9,750
750
9,006
9,821
3,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Azrad404
Atlas
17
5 / 3 / 15
10,338
795
9,327
17,965
19,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baba Yaga
Cherrios20
Baba Yaga
18
9 / 4 / 10
10,737
826
11,197
10,766
4,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cliodhna
Kuzago
Cliodhna
17
9 / 4 / 11
10,749
827
10,351
11,620
4,755
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
Sifustorm
Medusa
16
1 / 2 / 6
9,367
721
7,143
9,762
3,293
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
axxura
Scylla
17
5 / 1 / 10
10,060
774
13,780
5,705
1,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
81
14
Kills
29
29
Deaths
14
18
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Atlas
Azrad404
Atlas
5
3
15
4.17
W
Baba Yaga
Cherrios20
Baba Yaga
9
4
10
3.5
L
6
5
4
1.6
W
Cliodhna
Kuzago
Cliodhna
9
4
11
3.63
L
Hou Yi
Rabidd1
Hou Yi
4
5
5
1.3
W
Medusa
Sifustorm
Medusa
1
2
6
2
L
0
9
4
0.22
W
Scylla
axxura
Scylla
5
1
10
10
L
Raijin
2
5
1
0.5
L
Vulcan
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,125
Damage
51,798
58,614
Taken
55,818
19,336
Mitigated
34,142
7,248
Healing
9,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Azrad404
Atlas
9,327
2,602
106
3,282
17,965
19,721
479
6,558
10,763
18,287
0
W
Baba Yaga
Cherrios20
Baba Yaga
11,197
41
0
1,928
10,766
4,374
1,362
5,506
4,715
35,266
0
L
10,525
191
1,305
2,557
10,954
4,460
292
4,173
6,731
34,964
0
W
Cliodhna
Kuzago
Cliodhna
10,351
1,190
0
1,302
11,620
4,755
728
3,373
8,069
0
17,178
L
Hou Yi
Rabidd1
Hou Yi
11,005
4,616
0
1,203
15,407
4,575
635
8,716
6,515
0
32,295
W
Medusa
Sifustorm
Medusa
7,143
2,253
0
2,103
9,762
3,293
0
4,398
5,192
0
40,549
L
6,458
1,019
0
384
12,311
3,714
174
6,107
6,020
0
11,449
W
Scylla
axxura
Scylla
13,780
272
0
500
5,705
1,999
1,297
3,596
2,001
41,387
0
L
Raijin
5,131
266
24
600
10,121
3,199
960
8,635
1,300
22,777
0
L
Vulcan
9,006
4,271
0
1,175
9,821
3,388
521
5,959
3,744
42,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,985
Gold Earned
51,251
217
Minions Killed
224
0
Camps Cleared
0
1,264,303
Distance Traveled
1,341,820
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,338
795
12
1
0
283,278
0
W
Baba Yaga
10,737
826
48
4
0
243,709
0
L
Ra
10,513
809
46
4
0
274,866
0
W
Cliodhna
10,749
827
16
1
0
286,138
0
L
Hou Yi
10,279
791
41
3
0
248,443
3
W
Medusa
9,367
721
72
6
0
261,728
1
L
Serqet
8,273
636
10
1
0
260,459
2
W
Scylla
10,060
774
76
6
0
266,967
2
L
Raijin
9,170
705
46
4
0
234,732
0
L
Vulcan
9,750
750
74
6
0
245,803
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role