Player Matchup

Fenrir
Fenrir
CyanMod
Fenrir
Level 107
God Stats
4W - 6L
1,350 SR
Queue Stats
361W - 367L
1,519 Elo+
Party 2
Discordia
Discordia
ItsyBitsyPsycho
Discordia
Level 89
God Stats
2W - 0L
1,296 SR
Queue Stats
5W - 4L
1,382 Elo+
Solo
Gilgamesh
Gilgamesh
Katokix
Gilgamesh
Level 8
God Stats
4W - 1L
1,268 SR
Queue Stats
9W - 15L
1,290 Elo+
Party 2
Bastet
Bastet
Ohweepingwillow
Bastet
Level 45
God Stats
2W - 1L
1,758 SR
Queue Stats
150W - 181L
1,489 Elo+
Solo
Hou Yi
Hou Yi
xx3Killabotxx
Hou Yi
Level 109
God Stats
11W - 9L
1,511 SR
Queue Stats
286W - 338L
1,370 Elo+
Solo
Team Averages
Level 72
1,437 SR
1,410 Elo+

VS

Team Averages
Level 56
1,475 SR
1,291 Elo+
Heimdallr
Heimdallr
BiG_BOI_Ik
Heimdallr
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,394 Elo+
Solo
Achilles
Achilles
D0CTORJEKYLL
Achilles
Level 89
God Stats
4W - 7L
1,459 SR
Queue Stats
29W - 45L
1,226 Elo+
Party 1
Sol
Sol
JCS20jr
Sol
Level 62
God Stats
2W - 6L
1,493 SR
Queue Stats
109W - 129L
1,262 Elo+
Party 1
Cthulhu
Cthulhu
Rougarou44
Cthulhu
Level 34
God Stats
2W - 3L
1,601 SR
Queue Stats
29W - 44L
1,388 Elo+
Solo
Thanatos
Thanatos
spartanking5595
Thanatos
Level 60
God Stats
0W - 3L
1,324 SR
Queue Stats
28W - 46L
1,185 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CyanMod
Fenrir
12
6 / 3 / 4
8,327
555
10,000
14,800
7,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
ItsyBitsyPsycho
Discordia
13
1 / 1 / 5
8,356
557
7,254
6,268
2,165
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
Katokix
Gilgamesh
13
4 / 0 / 3
8,394
560
4,738
7,539
5,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
8 / 1 / 5
9,459
631
8,975
8,343
2,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
5 / 1 / 5
8,942
596
9,711
8,074
2,710
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BiG_BOI_Ik
Heimdallr
11
0 / 7 / 1
6,273
418
3,400
12,856
3,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
D0CTORJEKYLL
Achilles
10
0 / 4 / 1
6,074
405
3,929
12,028
9,316
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sol
11
1 / 4 / 2
6,643
443
6,355
7,799
2,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
Rougarou44
Cthulhu
9
1 / 3 / 0
6,482
432
5,278
13,023
7,624
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
11
4 / 6 / 1
6,976
465
6,890
12,014
4,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
24
Kills
6
6
Deaths
24
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BiG_BOI_Ik
Heimdallr
0
7
1
0.07
W
Fenrir
CyanMod
Fenrir
6
3
4
2.67
L
Achilles
D0CTORJEKYLL
Achilles
0
4
1
0.13
W
Discordia
ItsyBitsyPsycho
Discordia
1
1
5
3.5
L
Sol
1
4
2
0.5
W
Gilgamesh
Katokix
Gilgamesh
4
0
3
5.5
W
8
1
5
10.5
L
Cthulhu
Rougarou44
Cthulhu
1
3
0
0.33
L
Thanatos
4
6
1
0.75
W
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,678
Damage
25,852
45,024
Taken
57,720
20,400
Mitigated
26,958
13,338
Healing
15,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BiG_BOI_Ik
Heimdallr
3,400
1,585
0
1,321
12,856
3,630
70
454
12,402
0
37,161
W
Fenrir
CyanMod
Fenrir
10,000
4,028
0
2,269
14,800
7,565
0
3,404
11,396
0
34,435
L
Achilles
D0CTORJEKYLL
Achilles
3,929
1,508
0
867
12,028
9,316
0
0
12,028
0
27,486
W
Discordia
ItsyBitsyPsycho
Discordia
7,254
861
0
3,060
6,268
2,165
398
4,411
1,857
54,911
0
L
Sol
6,355
510
70
1,236
7,799
2,335
0
2,617
5,182
36,571
0
W
Gilgamesh
Katokix
Gilgamesh
4,738
1,983
0
2,751
7,539
5,102
362
376
7,163
0
39,524
W
8,975
2,831
0
2,454
8,343
2,858
0
1,832
6,511
0
67,388
L
Cthulhu
Rougarou44
Cthulhu
5,278
274
1,349
2,748
13,023
7,624
54
3,305
9,718
21,831
0
L
Thanatos
6,890
3,121
0
8,022
12,014
4,053
0
878
11,136
0
28,757
W
9,711
3,216
0
2,804
8,074
2,710
610
1,610
6,464
0
58,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,478
Gold Earned
32,448
432
Minions Killed
265
0
Camps Cleared
0
1,568,219
Distance Traveled
1,358,185
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,273
418
66
4
0
272,869
0
W
Fenrir
8,327
555
53
4
0
287,322
2
L
Achilles
6,074
405
41
3
0
266,880
6
W
Discordia
8,356
557
102
7
0
300,771
6
L
Sol
6,643
443
63
4
0
272,354
8
W
Gilgamesh
8,394
560
75
5
0
317,769
0
W
Bastet
9,459
631
104
7
0
351,187
0
L
Cthulhu
6,482
432
31
2
0
283,584
0
L
Thanatos
6,976
465
64
4
0
262,498
1
W
Hou Yi
8,942
596
98
7
0
311,170
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role