Player Matchup

Fenrir
Fenrir
BundySZN
Fenrir
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
338W - 324L
1,488 Elo+
Solo
Loki
Loki
Gonzales1824
Loki
Level 118
God Stats
7W - 6L
1,275 SR
Queue Stats
228W - 229L
1,468 Elo+
Solo
Vamana
Vamana
Joshum
Vamana
Level 79
God Stats
4W - 4L
1,947 SR
Queue Stats
314W - 355L
1,453 Elo+
Solo
Merlin
Merlin
RozayCooks
Merlin
Level 90
God Stats
44W - 37L
1,434 SR
Queue Stats
159W - 171L
1,449 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
XLBriNgeR
Morgan Le Fay
Level 86
God Stats
61W - 57L
1,633 SR
Queue Stats
153W - 146L
1,504 Elo+
Solo
Team Averages
Level 92
1,558 SR
1,472 Elo+

VS

Team Averages
Level 101
1,515 SR
1,496 Elo+
Anubis
Anubis
Shadow w0lf117
Anubis
Level 128
God Stats
5W - 3L
1,742 SR
Queue Stats
212W - 221L
1,475 Elo+
Solo
Tyr
Tyr
Simplon022
Tyr
Level 151
God Stats
2W - 3L
1,500 SR
Queue Stats
176W - 172L
1,494 Elo+
Solo
Bastet
Bastet
TenRollRule
Bastet
Level 100
God Stats
4W - 7L
1,332 SR
Queue Stats
14W - 24L
1,519 Elo+
Party 1
Nu Wa
Nu Wa
YungNiqq
Nu Wa
Level 73
God Stats
4W - 3L
1,500 SR
Queue Stats
11W - 15L
1,527 Elo+
Party 1
Discordia
Discordia
giggls_
Discordia
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BundySZN
Fenrir
8
1 / 2 / 0
5,507
459
3,697
9,609
4,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
1 / 5 / 0
5,649
471
3,019
8,800
2,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
Joshum
Vamana
11
1 / 3 / 0
6,027
502
5,102
10,694
6,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
RozayCooks
Merlin
11
0 / 1 / 0
6,101
508
3,691
4,987
1,340
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Morgan Le Fay
XLBriNgeR
Morgan Le Fay
9
0 / 3 / 1
5,457
455
7,958
7,414
2,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 2
7,352
613
7,057
8,505
4,237
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

9
0 / 0 / 3
5,743
479
4,135
8,557
6,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bastet
10
6 / 1 / 3
6,862
572
6,151
7,460
2,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
YungNiqq
Nu Wa
11
2 / 2 / 1
6,962
580
3,390
4,225
1,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
giggls_
Discordia
11
2 / 0 / 2
6,307
526
5,259
7,051
2,980
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
3
Kills
14
14
Deaths
3
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BundySZN
Fenrir
1
2
0
0.5
L
1
5
0
0.2
L
Vamana
Joshum
Vamana
1
3
0
0.33
L
Merlin
RozayCooks
Merlin
0
1
0
0
W
4
0
2
5
W
0
0
3
1.5
W
Bastet
6
1
3
7.5
L
Morgan Le Fay
XLBriNgeR
Morgan Le Fay
0
3
1
0.17
W
Nu Wa
YungNiqq
Nu Wa
2
2
1
1.25
W
Discordia
giggls_
Discordia
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,467
Damage
25,992
41,504
Taken
35,798
15,945
Mitigated
16,715
14,569
Healing
14,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BundySZN
Fenrir
3,697
623
224
3,299
9,609
4,172
0
3,907
5,586
0
12,098
L
3,019
824
0
3,400
8,800
2,005
0
1,683
6,969
0
32,558
L
Vamana
Joshum
Vamana
5,102
2,170
0
3,557
10,694
6,186
27
5,256
5,326
0
31,013
L
Merlin
RozayCooks
Merlin
3,691
288
0
1,580
4,987
1,340
0
1,492
3,395
42,887
0
W
7,057
529
0
5,375
8,505
4,237
448
915
7,590
40,219
0
W
4,135
891
0
2,530
8,557
6,088
103
5,285
3,272
0
21,362
W
Bastet
6,151
2,177
0
3,212
7,460
2,208
0
1,441
6,019
0
28,364
L
Morgan Le Fay
XLBriNgeR
Morgan Le Fay
7,958
1,210
0
2,509
7,414
2,242
119
2,002
5,314
33,716
0
W
Nu Wa
YungNiqq
Nu Wa
3,390
207
0
727
4,225
1,202
0
987
3,238
36,484
0
W
Discordia
giggls_
Discordia
5,259
498
263
2,667
7,051
2,980
580
3,021
4,030
33,568
5,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,741
Gold Earned
33,226
283
Minions Killed
333
0
Camps Cleared
0
1,102,160
Distance Traveled
1,115,503
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,507
459
12
1
0
237,011
0
L
Loki
5,649
471
69
6
0
241,718
3
L
Vamana
6,027
502
63
5
0
208,591
1
L
Merlin
6,101
508
84
7
0
219,180
5
W
Anubis
7,352
613
88
7
0
190,578
1
W
Tyr
5,743
479
32
3
0
240,666
2
W
Bastet
6,862
572
52
4
0
239,480
1
L
Morgan Le Fay
5,457
455
55
5
0
195,660
1
W
Nu Wa
6,962
580
93
8
0
218,317
2
W
Discordia
6,307
526
68
6
0
226,462
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role