Player Matchup

Skadi
Skadi
Bannsiton
Skadi
Level 109
God Stats
10W - 12L
1,615 SR
Queue Stats
417W - 440L
1,394 Elo+
Party 1
Zhong Kui
Zhong Kui
Broxu-
Zhong Kui
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
278W - 307L
1,419 Elo+
Party 2
Cernunnos
Cernunnos
Lil_WaffleGin
Cernunnos
Level 28
God Stats
12W - 9L
1,440 SR
Queue Stats
249W - 257L
1,401 Elo+
Party 1
Cliodhna
Cliodhna
Marksman1253
Cliodhna
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
281W - 298L
1,390 Elo+
Party 2
Sylvanus
Sylvanus
PenguinGirl2471
Sylvanus
Level 118
God Stats
16W - 21L
1,494 SR
Queue Stats
385W - 397L
1,410 Elo+
Party 1
Team Averages
Level 77
1,510 SR
1,403 Elo+

VS

Team Averages
Level 61
1,458 SR
1,412 Elo+
Chaac
Chaac
Chrisophoro
Chaac
Level 120
God Stats
6W - 13L
1,374 SR
Queue Stats
653W - 648L
1,461 Elo+
Solo
Izanami
Izanami
Natzu_Uchiha
Izanami
Level 38
God Stats
2W - 5L
1,456 SR
Queue Stats
19W - 35L
1,378 Elo+
Party 3
Hel
Hel
R-Enis
Hel
Level 42
God Stats
2W - 4L
1,460 SR
Queue Stats
180W - 178L
1,430 Elo+
Solo
Vulcan
Vulcan
Stevey--Boy
Vulcan
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,412 Elo+
Party 3
Susano
Susano
Ziray0
Susano
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 34L
1,378 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Bannsiton
Skadi
14
9 / 2 / 7
9,011
601
9,612
10,501
3,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Zhong Kui
Broxu-
Zhong Kui
14
1 / 2 / 0
8,711
581
9,977
11,595
7,617
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
Lil_WaffleGin
Cernunnos
13
4 / 3 / 10
7,649
510
10,786
9,605
3,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
Marksman1253
Cliodhna
13
3 / 3 / 5
8,010
534
5,091
11,741
4,134
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
13
4 / 1 / 10
8,388
559
5,548
11,317
11,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 0
7,754
517
6,298
12,313
9,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
Natzu_Uchiha
Izanami
10
2 / 6 / 1
6,383
426
6,405
11,253
2,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hel
R-Enis
Hel
10
0 / 7 / 4
6,713
448
5,408
13,541
4,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vulcan
13
5 / 4 / 3
7,849
523
12,067
7,085
2,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Susano
Ziray0
Susano
13
3 / 4 / 2
7,609
507
6,678
12,038
3,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
21
21
Kills
11
11
Deaths
22
32
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Skadi
Bannsiton
Skadi
9
2
7
6.25
W
Zhong Kui
Broxu-
Zhong Kui
1
2
0
0.5
L
1
1
0
1
W
Cernunnos
Lil_WaffleGin
Cernunnos
4
3
10
3
W
Cliodhna
Marksman1253
Cliodhna
3
3
5
1.83
L
Izanami
Natzu_Uchiha
Izanami
2
6
1
0.42
W
Sylvanus
4
1
10
9
L
Hel
R-Enis
Hel
0
7
4
0.29
L
Vulcan
5
4
3
1.63
L
Susano
Ziray0
Susano
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,014
Damage
36,856
54,759
Taken
56,230
30,425
Mitigated
21,602
20,786
Healing
17,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Bannsiton
Skadi
9,612
4,442
0
3,306
10,501
3,644
444
3,303
7,014
0
43,331
W
Zhong Kui
Broxu-
Zhong Kui
9,977
2,180
0
5,924
11,595
7,617
0
316
10,688
56,264
0
L
6,298
1,818
0
5,652
12,313
9,867
37
6,477
5,836
0
46,372
W
Cernunnos
Lil_WaffleGin
Cernunnos
10,786
5,222
0
2,830
9,605
3,230
2,384
3,721
5,795
0
45,378
W
Cliodhna
Marksman1253
Cliodhna
5,091
0
0
2,372
11,741
4,134
2,006
5,833
5,568
0
41,178
L
Izanami
Natzu_Uchiha
Izanami
6,405
3,871
0
916
11,253
2,139
0
2,280
8,973
0
34,088
W
Sylvanus
5,548
1,080
1,846
4,508
11,317
11,800
757
3,623
7,640
17,521
0
L
Hel
R-Enis
Hel
5,408
240
2,140
4,597
13,541
4,018
0
2,096
11,445
29,823
0
L
Vulcan
12,067
3,085
0
884
7,085
2,225
126
1,317
5,768
40,694
0
L
Susano
Ziray0
Susano
6,678
1,630
0
3,461
12,038
3,353
0
3,355
8,683
0
49,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,769
Gold Earned
36,308
385
Minions Killed
343
0
Camps Cleared
0
1,360,641
Distance Traveled
1,388,096
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,011
601
70
5
0
284,909
4
W
Zhong Kui
8,711
581
135
9
0
247,124
0
L
Chaac
7,754
517
98
7
0
271,470
2
W
Cernunnos
7,649
510
67
4
0
255,111
2
W
Cliodhna
8,010
534
79
5
0
304,490
1
L
Izanami
6,383
426
64
4
0
254,444
3
W
Sylvanus
8,388
559
34
2
0
269,007
2
L
Hel
6,713
448
47
3
0
252,627
1
L
Vulcan
7,849
523
58
4
0
283,305
6
L
Susano
7,609
507
76
5
0
326,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role