Player Matchup

Cu Chulainn
Cu Chulainn
Hundos4Lyfee
Cu Chulainn
Level 153
God Stats
0W - 2L
1,500 SR
Queue Stats
122W - 61L
1,737 Elo+
Party 2
Pele
Pele
K1lllazo
Pele
Level 35
God Stats
4W - 2L
1,801 SR
Queue Stats
35W - 7L
1,953 Elo+
Party 2
Rama
Rama
RogueBCD
Rama
Level 123
God Stats
0W - 1L
1,739 SR
Queue Stats
29W - 12L
1,750 Elo+
Party 2
Eset
Eset
mando28
Eset
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 18L
1,949 Elo+
Party 2
Thoth
Thoth
ramo009
Thoth
Level 28
God Stats
3W - 1L
1,784 SR
Queue Stats
51W - 13L
1,825 Elo+
Party 2
Team Averages
Level 95
1,665 SR
1,843 Elo+

VS

Team Averages
Level 58
1,576 SR
1,655 Elo+
Arachne
Arachne
Fhlesh
Arachne
Level 26
God Stats
4W - 3L
1,459 SR
Queue Stats
94W - 49L
1,741 Elo+
Party 1
Achilles
Achilles
FlamingoEnFuoco
Achilles
Level 31
God Stats
4W - 1L
1,500 SR
Queue Stats
200W - 199L
1,377 Elo+
Solo
Nu Wa
Nu Wa
SKByCamelas
Nu Wa
Level 42
God Stats
2W - 2L
1,754 SR
Queue Stats
79W - 71L
1,527 Elo+
Solo
Ymir
Ymir
chabob
Ymir
Level 47
God Stats
6W - 10L
1,268 SR
Queue Stats
232W - 183L
1,694 Elo+
Solo
Ullr
Ullr
dnomder
Ullr
Level 145
God Stats
62W - 28L
1,899 SR
Queue Stats
696W - 229L
1,935 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Hundos4Lyfee
Cu Chulainn
19
7 / 4 / 1
11,736
587
16,824
20,811
20,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pele
16
2 / 8 / 5
9,886
494
8,272
20,518
6,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Rama
14
0 / 9 / 0
9,035
452
4,208
17,286
4,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Eset
mando28
Eset
15
2 / 5 / 2
9,933
497
9,204
17,586
10,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thoth
ramo009
Thoth
13
3 / 8 / 3
9,024
451
7,090
12,707
3,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Fhlesh
Arachne
18
12 / 3 / 3
11,514
576
16,216
18,388
10,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
15
1 / 6 / 2
9,676
484
4,620
13,575
12,034
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
3 / 4 / 7
10,652
533
15,214
10,388
3,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
chabob
Ymir
16
1 / 0 / 12
10,170
509
5,711
10,194
9,751
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ullr
dnomder
Ullr
20
16 / 1 / 4
12,750
638
25,531
13,683
5,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
61
14
Kills
33
34
Deaths
14
11
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Arachne
Fhlesh
Arachne
12
3
3
4.5
W
Achilles
1
6
2
0.33
L
Cu Chulainn
Hundos4Lyfee
Cu Chulainn
7
4
1
1.88
L
Pele
2
8
5
0.56
L
Rama
0
9
0
0
W
3
4
7
1.63
W
Ymir
chabob
Ymir
1
0
12
7
W
Ullr
dnomder
Ullr
16
1
4
18
L
Eset
mando28
Eset
2
5
2
0.6
L
Thoth
ramo009
Thoth
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,598
Damage
67,292
88,908
Taken
66,228
45,143
Mitigated
41,011
20,625
Healing
14,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Fhlesh
Arachne
16,216
13,363
0
5,280
18,388
10,324
0
5,760
12,422
0
86,444
W
Achilles
4,620
1,038
0
1,854
13,575
12,034
0
1,014
12,547
0
47,340
L
Cu Chulainn
Hundos4Lyfee
Cu Chulainn
16,824
4,801
0
7,622
20,811
20,553
263
3,252
17,365
11,242
85,168
L
Pele
8,272
1,699
0
2,397
20,518
6,603
14
4,233
16,066
0
63,018
L
Rama
4,208
3,344
0
3,217
17,286
4,183
1,225
3,004
14,108
0
59,738
W
15,214
2,843
0
1,632
10,388
3,237
92
3,286
6,921
86,041
0
W
Ymir
chabob
Ymir
5,711
1,165
0
2,095
10,194
9,751
231
2,979
7,128
26,610
0
W
Ullr
dnomder
Ullr
25,531
10,462
0
4,013
13,683
5,665
0
4,764
8,812
0
112,533
L
Eset
mando28
Eset
9,204
985
616
4,644
17,586
10,529
0
4,990
12,363
56,357
0
L
Thoth
ramo009
Thoth
7,090
554
0
2,129
12,707
3,275
127
4,331
8,081
42,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,614
Gold Earned
54,762
555
Minions Killed
606
0
Camps Cleared
0
1,855,316
Distance Traveled
2,045,268
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,514
576
120
6
0
471,148
4
W
Achilles
9,676
484
105
5
0
399,962
1
L
Cu Chulainn
11,736
587
154
8
0
429,817
3
L
Pele
9,886
494
96
5
0
409,972
1
L
Rama
9,035
452
125
6
0
341,074
3
W
Nu Wa
10,652
533
167
8
0
356,419
3
W
Ymir
10,170
509
31
2
0
417,190
4
W
Ullr
12,750
638
183
9
0
400,549
4
L
Eset
9,933
497
79
4
0
354,539
2
L
Thoth
9,024
451
101
5
0
319,914
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role