Player Matchup

Ra
Ra
IFioriDelMale
Ra
Level 119
God Stats
1W - 0L
1,603 SR
Queue Stats
9W - 10L
1,442 Elo+
Party 3
Neith
Neith
LegendMiki
Neith
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,450 Elo+
Party 3
Yemoja
Yemoja
Vagosos
Yemoja
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,150 Elo+
Party 1
Shiva
Shiva
huriyecan
Shiva
Level 136
God Stats
1W - 0L
1,574 SR
Queue Stats
1W - 5L
1,150 Elo+
Party 1
Arachne
Arachne
yunesdiaz
Arachne
Level 62
God Stats
34W - 17L
1,538 SR
Queue Stats
155W - 144L
1,414 Elo+
Solo
Team Averages
Level 76
1,543 SR
1,321 Elo+

VS

Team Averages
Level 48
1,579 SR
1,420 Elo+
Xbalanque
Xbalanque
IceIceIcé
Xbalanque
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 21L
1,432 Elo+
Solo
Ymir
Ymir
ImaFTHguy
Ymir
Level 62
God Stats
10W - 10L
1,655 SR
Queue Stats
175W - 211L
1,442 Elo+
Party 2
Zeus
Zeus
Stepanchan
Zeus
Level 39
God Stats
8W - 13L
1,468 SR
Queue Stats
126W - 155L
1,261 Elo+
Solo
Camazotz
Camazotz
TheDrone95
Camazotz
Level 41
God Stats
23W - 11L
1,685 SR
Queue Stats
228W - 245L
1,507 Elo+
Party 2
Ravana
Ravana
belselker
Ravana
Level 68
God Stats
17W - 14L
1,587 SR
Queue Stats
295W - 370L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 4 / 11
14,744
614
22,282
17,412
8,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
19
10 / 3 / 11
13,487
562
24,995
15,570
6,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
Vagosos
Yemoja
15
0 / 6 / 17
11,678
487
4,668
19,948
19,864
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Shiva
huriyecan
Shiva
20
11 / 1 / 18
15,162
632
25,829
25,236
32,817
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
yunesdiaz
Arachne
20
15 / 7 / 7
16,030
668
18,408
30,565
13,165
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
IceIceIcé
Xbalanque
19
2 / 10 / 5
11,568
482
15,125
22,275
9,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ymir
14
2 / 6 / 6
9,691
404
10,689
24,610
25,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
5 / 13 / 8
11,225
468
23,863
21,256
7,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Camazotz
TheDrone95
Camazotz
16
5 / 8 / 9
11,362
473
11,831
24,586
7,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
belselker
Ravana
18
7 / 8 / 3
12,371
515
15,648
24,039
17,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
52
45
Kills
21
21
Deaths
45
64
Assists
31
Player
Kills
Deaths
Assists
KDA
W
9
4
11
3.63
L
Xbalanque
IceIceIcé
Xbalanque
2
10
5
0.45
L
Ymir
2
6
6
0.83
W
Neith
10
3
11
5.17
L
5
13
8
0.69
L
Camazotz
TheDrone95
Camazotz
5
8
9
1.19
W
Yemoja
Vagosos
Yemoja
0
6
17
1.42
L
Ravana
belselker
Ravana
7
8
3
1.06
W
Shiva
huriyecan
Shiva
11
1
18
20
W
Arachne
yunesdiaz
Arachne
15
7
7
2.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,182
Damage
77,156
108,731
Taken
116,766
81,041
Mitigated
67,025
43,247
Healing
29,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,282
2,809
2,141
7,612
17,412
8,964
2,071
5,736
11,418
119,892
0
L
Xbalanque
IceIceIcé
Xbalanque
15,125
6,984
0
6,024
22,275
9,113
926
4,886
17,184
233
104,230
L
Ymir
10,689
1,817
0
3,521
24,610
25,893
48
7,358
16,958
30,446
0
W
Neith
24,995
13,610
0
5,977
15,570
6,231
7,162
5,296
10,024
0
82,986
L
23,863
2,046
0
1,877
21,256
7,050
98
4,733
16,411
75,089
0
L
Camazotz
TheDrone95
Camazotz
11,831
3,258
0
8,690
24,586
7,710
0
3,772
20,597
0
53,822
W
Yemoja
Vagosos
Yemoja
4,668
813
5,857
3,781
19,948
19,864
724
10,226
9,432
11,213
0
L
Ravana
belselker
Ravana
15,648
3,711
0
9,180
24,039
17,259
0
5,175
18,666
0
56,919
W
Shiva
huriyecan
Shiva
25,829
3,673
188
6,006
25,236
32,817
694
5,477
19,482
0
79,520
W
Arachne
yunesdiaz
Arachne
18,408
13,789
40
11,645
30,565
13,165
1,203
8,436
21,678
0
150,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,101
Gold Earned
56,217
595
Minions Killed
551
0
Camps Cleared
0
2,375,246
Distance Traveled
2,033,180
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
14,744
614
197
8
0
492,063
0
L
Xbalanque
11,568
482
198
8
0
384,698
3
L
Ymir
9,691
404
27
1
0
422,701
9
W
Neith
13,487
562
110
5
0
422,926
0
L
Zeus
11,225
468
133
6
0
356,288
4
L
Camazotz
11,362
473
85
4
0
447,149
1
W
Yemoja
11,678
487
14
1
0
471,779
8
L
Ravana
12,371
515
108
5
0
422,344
0
W
Shiva
15,162
632
121
5
0
471,875
2
W
Arachne
16,030
668
153
6
0
516,603
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role