Player Matchup

Fenrir
Fenrir
ELScoober
Fenrir
Level 15
God Stats
36W - 15L
1,658 SR
Queue Stats
46W - 23L
1,649 Elo+
Party 1
Ymir
Ymir
KoiFishPC
Ymir
Level 24
God Stats
39W - 16L
1,584 SR
Queue Stats
115W - 50L
1,693 Elo+
Party 1
Scylla
Scylla
Tejima
Scylla
Level 129
God Stats
5W - 0L
1,828 SR
Queue Stats
156W - 84L
1,659 Elo+
Party 1
Team Averages
Level 56
1,690 SR
1,667 Elo+

VS

Team Averages
Level 98
1,504 SR
1,396 Elo+
Morgan Le Fay
Morgan Le Fay
Dawhnald
Morgan Le Fay
Level 63
God Stats
0W - 3L
1,500 SR
Queue Stats
579W - 593L
1,447 Elo+
Party 2
Mulan
Mulan
Manuel1325
Mulan
Level 85
God Stats
30W - 39L
1,319 SR
Queue Stats
138W - 218L
1,325 Elo+
Solo
Cliodhna
Cliodhna
theruleroftri
Cliodhna
Level 146
God Stats
4W - 3L
1,693 SR
Queue Stats
248W - 252L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ELScoober
Fenrir
11
3 / 6 / 8
9,460
676
4,755
12,616
9,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ymir
16
2 / 1 / 12
11,242
803
4,344
14,207
16,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Scylla
Tejima
Scylla
18
12 / 4 / 5
12,142
867
22,435
10,916
3,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Dawhnald
Morgan Le Fay
12
1 / 7 / 6
8,670
619
8,652
11,998
2,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
12
3 / 4 / 8
9,618
687
6,755
14,575
7,612
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cliodhna
theruleroftri
Cliodhna
14
7 / 6 / 4
10,214
730
15,428
11,691
4,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
29
17
Kills
11
11
Deaths
17
25
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Dawhnald
Morgan Le Fay
1
7
6
0.57
W
Fenrir
ELScoober
Fenrir
3
6
8
1.17
W
Ymir
2
1
12
8
L
Mulan
3
4
8
1.75
W
Scylla
Tejima
Scylla
12
4
5
3.63
L
Cliodhna
theruleroftri
Cliodhna
7
6
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,534
Damage
30,835
37,739
Taken
38,264
29,588
Mitigated
14,663
4,491
Healing
10,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Dawhnald
Morgan Le Fay
8,652
315
0
2,601
11,998
2,999
0
8,593
3,293
33,380
0
W
Fenrir
ELScoober
Fenrir
4,755
524
0
604
12,616
9,699
0
2,640
9,577
0
7,645
W
Ymir
4,344
699
0
1,565
14,207
16,286
396
5,431
8,365
11,111
0
L
Mulan
6,755
856
0
3,477
14,575
7,612
0
11,111
3,250
0
17,827
W
Scylla
Tejima
Scylla
22,435
1,740
153
2,169
10,916
3,603
1,754
1,213
9,232
71,188
0
L
Cliodhna
theruleroftri
Cliodhna
15,428
309
12
4,877
11,691
4,052
0
7,693
3,901
0
24,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,844
Gold Earned
28,502
122
Minions Killed
94
6
Camps Cleared
4
724,098
Distance Traveled
749,607
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,670
619
37
3
0
248,309
2
W
Fenrir
9,460
676
7
1
2
219,460
0
W
Ymir
11,242
803
6
0
0
257,678
1
L
Mulan
9,618
687
31
2
4
236,847
1
W
Scylla
12,142
867
109
8
4
246,960
1
L
Cliodhna
10,214
730
26
2
0
264,451
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role