Player Matchup

Chang'e
Chang'e
Clovenbat5660
Chang'e
Level 115
God Stats
5W - 3L
1,319 SR
Queue Stats
185W - 163L
1,475 Elo+
Party 1
Heimdallr
Heimdallr
GoddNox
Heimdallr
Level 108
God Stats
3W - 1L
1,721 SR
Queue Stats
89W - 67L
1,366 Elo+
Party 1
Chaac
Chaac
WasForcedToPlay
Chaac
Level 17
God Stats
14W - 7L
1,621 SR
Queue Stats
62W - 36L
1,386 Elo+
Party 1
Team Averages
Level 80
1,554 SR
1,409 Elo+

VS

Team Averages
Level 36
1,338 SR
1,418 Elo+
Hachiman
Hachiman
Mavman98
Hachiman
Level 6
God Stats
1W - 5L
1,137 SR
Queue Stats
21W - 29L
1,266 Elo+
Party 2
Cerberus
Cerberus
Mythtimes
Cerberus
Level 16
God Stats
1W - 4L
1,376 SR
Queue Stats
7W - 13L
1,464 Elo+
Party 2
Hel
Hel
xChaotix69
Hel
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 47L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
14
4 / 1 / 11
9,857
758
9,555
11,841
5,002
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
GoddNox
Heimdallr
15
5 / 2 / 11
9,920
763
14,302
8,892
3,216
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
7 / 1 / 8
9,890
761
11,700
8,980
10,401
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Mavman98
Hachiman
12
2 / 5 / 0
8,677
667
4,330
10,090
4,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
Mythtimes
Cerberus
12
1 / 5 / 2
8,826
679
7,921
18,892
15,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 6 / 4
8,358
643
8,246
12,216
8,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
9
16
Kills
3
4
Deaths
16
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chang'e
4
1
11
9.5
W
Heimdallr
GoddNox
Heimdallr
5
2
11
5.25
L
Hachiman
Mavman98
Hachiman
2
5
0
0.4
L
Cerberus
Mythtimes
Cerberus
1
5
2
0.4
W
7
1
8
11
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,557
Damage
20,497
29,713
Taken
41,198
18,619
Mitigated
29,325
12,808
Healing
12,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
9,555
250
2,603
6,788
11,841
5,002
759
6,521
5,320
36,425
0
W
Heimdallr
GoddNox
Heimdallr
14,302
7,345
0
388
8,892
3,216
741
4,859
4,033
0
42,859
L
Hachiman
Mavman98
Hachiman
4,330
2,434
200
762
10,090
4,992
68
2,175
7,915
0
27,073
L
Cerberus
Mythtimes
Cerberus
7,921
721
333
4,632
18,892
15,665
0
4,622
14,270
23,160
0
W
11,700
1,928
308
2,721
8,980
10,401
970
5,171
3,809
0
25,648
L
8,246
1,471
2,623
4,012
12,216
8,668
0
3,090
9,126
31,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,667
Gold Earned
25,861
161
Minions Killed
128
10
Camps Cleared
1
709,539
Distance Traveled
630,696
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,857
758
53
4
6
240,177
0
W
Heimdallr
9,920
763
80
6
3
208,500
1
L
Hachiman
8,677
667
45
3
0
181,319
1
L
Cerberus
8,826
679
33
3
0
249,469
3
W
Chaac
9,890
761
28
2
1
260,862
0
L
Hel
8,358
643
50
4
1
199,908
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role