Player Matchup

Horus
Horus
 
Horus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
BigWill328
Persephone
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
108W - 103L
1,600 Elo+
Solo
Atlas
Atlas
MrPear9229
Atlas
Level 63
God Stats
11W - 7L
1,771 SR
Queue Stats
17W - 13L
1,653 Elo+
Solo
Charybdis
Charybdis
choccymilk3083
Charybdis
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
156W - 115L
1,535 Elo+
Solo
Da Ji
Da Ji
datF1YA
Da Ji
Level 107
God Stats
46W - 38L
1,677 SR
Queue Stats
149W - 175L
1,537 Elo+
Solo
Team Averages
Level 112
1,590 SR
1,565 Elo+

VS

Team Averages
Level 110
1,664 SR
1,568 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
CityFamous
Morgan Le Fay
Level 118
God Stats
2W - 0L
1,703 SR
Queue Stats
17W - 13L
1,607 Elo+
Solo
Chiron
Chiron
F3rdiLand
Chiron
Level 108
God Stats
5W - 1L
1,500 SR
Queue Stats
115W - 100L
1,500 Elo+
Solo
Ymir
Ymir
Stef7902
Ymir
Level 49
God Stats
25W - 43L
1,519 SR
Queue Stats
31W - 48L
1,467 Elo+
Solo
Guan Yu
Guan Yu
problaster9000
Guan Yu
Level 149
God Stats
27W - 7L
2,097 SR
Queue Stats
71W - 48L
1,766 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
1 / 2 / 3
7,849
714
6,251
12,353
6,138
Persephone
BigWill328
Persephone
15
1 / 5 / 2
8,614
783
8,631
10,597
3,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
13
0 / 4 / 3
7,817
711
7,922
15,393
11,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charybdis
choccymilk3083
Charybdis
14
2 / 2 / 0
7,790
708
8,469
10,170
3,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Da Ji
datF1YA
Da Ji
13
1 / 9 / 2
7,596
691
5,129
13,068
6,266
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
18
10 / 0 / 7
9,971
906
11,306
10,472
4,219
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
CityFamous
Morgan Le Fay
16
2 / 1 / 10
8,766
797
11,144
7,222
3,056
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
F3rdiLand
Chiron
14
4 / 1 / 9
8,435
767
11,485
7,290
2,515
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
16
2 / 1 / 7
8,490
772
5,617
9,746
9,240
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
4 / 2 / 7
8,602
782
10,076
14,088
14,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
62
5
Kills
22
22
Deaths
5
10
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
2
3
1.25
W
Ao Kuang
 
Ao Kuang
10
0
7
13.5
L
Persephone
BigWill328
Persephone
1
5
2
0.4
W
Morgan Le Fay
CityFamous
Morgan Le Fay
2
1
10
7
W
Chiron
F3rdiLand
Chiron
4
1
9
8.5
L
Atlas
0
4
3
0.38
W
Ymir
2
1
7
5.5
L
Charybdis
choccymilk3083
Charybdis
2
2
0
1
L
Da Ji
datF1YA
Da Ji
1
9
2
0.22
W
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,402
Damage
49,628
61,581
Taken
48,818
30,851
Mitigated
34,022
11,989
Healing
13,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
6,251
2,283
926
4,799
12,353
6,138
0
3,999
8,174
0
19,211
W
Ao Kuang
 
Ao Kuang
11,306
2,934
0
3,648
10,472
4,219
1,351
2,091
8,183
35,279
0
L
Persephone
BigWill328
Persephone
8,631
609
69
2,474
10,597
3,451
287
8,268
2,295
33,441
0
W
Morgan Le Fay
CityFamous
Morgan Le Fay
11,144
1,322
0
758
7,222
3,056
1,337
2,751
4,174
36,483
0
W
Chiron
F3rdiLand
Chiron
11,485
3,934
1,443
1,602
7,290
2,515
2,294
1,765
5,280
0
21,410
L
Atlas
7,922
2,895
0
1,430
15,393
11,855
0
6,491
8,600
21,307
0
W
Ymir
5,617
918
0
95
9,746
9,240
144
4,666
4,810
16,744
0
L
Charybdis
choccymilk3083
Charybdis
8,469
2,908
0
1,996
10,170
3,141
1,144
4,956
5,008
0
24,683
L
Da Ji
datF1YA
Da Ji
5,129
698
0
295
13,068
6,266
0
4,350
8,504
0
13,085
W
10,076
1,105
2,070
4,112
14,088
14,992
788
4,495
9,251
0
19,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,666
Gold Earned
44,264
176
Minions Killed
183
0
Camps Cleared
0
1,067,988
Distance Traveled
1,284,761
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,849
714
33
3
0
210,905
4
W
Ao Kuang
9,971
906
44
4
0
281,160
2
L
Persephone
8,614
783
66
6
0
195,080
1
W
Morgan Le Fay
8,766
797
61
6
0
224,969
1
W
Chiron
8,435
767
29
3
0
252,637
2
L
Atlas
7,817
711
28
3
0
225,216
1
W
Ymir
8,490
772
28
3
0
245,367
0
L
Charybdis
7,790
708
33
3
0
221,267
2
L
Da Ji
7,596
691
16
1
0
215,520
2
W
Guan Yu
8,602
782
21
2
0
280,628
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role