Player Matchup

Izanami
Izanami
 
Izanami
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
JahDragon
Mulan
Level 150
God Stats
4W - 7L
1,491 SR
Queue Stats
343W - 333L
1,671 Elo+
Solo
Hel
Hel
JoeFromNewYork
Hel
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 70L
1,839 Elo+
Party 1
Shiva
Shiva
blunt
Shiva
Level 158
God Stats
13W - 7L
1,714 SR
Queue Stats
203W - 78L
1,881 Elo+
Party 1
Baron Samedi
Baron Samedi
boat
Baron Samedi
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 4L
1,968 Elo+
Party 1
Team Averages
Level 154
1,541 SR
1,772 Elo+

VS

Team Averages
Level 148
1,674 SR
1,731 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
CuteGamrBoi
Bakasura
Level 149
God Stats
1W - 2L
1,685 SR
Queue Stats
38W - 29L
1,761 Elo+
Solo
Bastet
Bastet
G0gsa
Bastet
Level 127
God Stats
3W - 3L
1,649 SR
Queue Stats
209W - 112L
1,817 Elo+
Party 2
Shiva
Shiva
TheBiddyMan
Shiva
Level 160
God Stats
11W - 4L
1,728 SR
Queue Stats
193W - 129L
1,759 Elo+
Party 2
Persephone
Persephone
sCharm
Persephone
Level 160
God Stats
5W - 6L
1,808 SR
Queue Stats
222W - 137L
1,816 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
8 / 1 / 12
14,497
659
23,211
22,275
10,262
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mulan
JahDragon
Mulan
17
3 / 7 / 9
12,175
553
17,034
27,420
18,807
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
4 / 6 / 9
13,324
606
7,445
18,269
10,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shiva
blunt
Shiva
20
11 / 2 / 12
14,490
659
18,298
24,887
17,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
boat
Baron Samedi
19
7 / 2 / 15
14,147
643
12,479
22,693
24,191
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
18
2 / 7 / 2
11,367
517
6,392
10,464
3,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
CuteGamrBoi
Bakasura
20
4 / 4 / 4
13,345
607
12,672
23,013
9,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
G0gsa
Bastet
18
4 / 7 / 6
11,549
525
19,003
25,773
12,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
2 / 5 / 8
11,971
544
10,669
27,219
26,069
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Persephone
sCharm
Persephone
17
6 / 10 / 4
11,602
527
18,454
18,200
5,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
42
33
Kills
18
18
Deaths
33
57
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
8
1
12
14
L
The Morrigan
 
The Morrigan
2
7
2
0.43
L
Bakasura
CuteGamrBoi
Bakasura
4
4
4
1.5
L
Bastet
G0gsa
Bastet
4
7
6
1
W
Mulan
JahDragon
Mulan
3
7
9
1.07
W
4
6
9
1.42
L
2
5
8
1.2
W
Shiva
blunt
Shiva
11
2
12
8.5
W
Baron Samedi
boat
Baron Samedi
7
2
15
7.25
L
Persephone
sCharm
Persephone
6
10
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,467
Damage
67,190
115,544
Taken
104,669
81,725
Mitigated
57,881
64,868
Healing
25,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
23,211
15,204
0
11,720
22,275
10,262
6,359
3,855
17,928
0
160,899
L
The Morrigan
 
The Morrigan
6,392
2,205
0
660
10,464
3,440
0
1,933
8,213
74,254
3,368
L
Bakasura
CuteGamrBoi
Bakasura
12,672
7,895
0
5,259
23,013
9,647
5,728
2,604
20,409
0
95,422
L
Bastet
G0gsa
Bastet
19,003
4,727
0
7,497
25,773
12,929
1,933
3,022
22,751
0
72,873
W
Mulan
JahDragon
Mulan
17,034
1,548
811
10,237
27,420
18,807
1,396
6,867
20,441
0
67,222
W
7,445
218
9,453
8,176
18,269
10,783
674
6,169
12,038
87,929
0
L
10,669
1,082
2,990
6,534
27,219
26,069
0
6,216
21,003
0
33,425
W
Shiva
blunt
Shiva
18,298
3,197
2,691
9,017
24,887
17,682
1,854
5,533
18,865
0
115,411
W
Baron Samedi
boat
Baron Samedi
12,479
1,080
5,166
7,597
22,693
24,191
1,027
6,973
15,571
46,071
3,988
L
Persephone
sCharm
Persephone
18,454
357
306
1,912
18,200
5,796
0
5,762
12,428
81,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,633
Gold Earned
59,834
684
Minions Killed
605
0
Camps Cleared
0
2,172,517
Distance Traveled
2,135,827
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,497
659
231
11
0
405,961
6
L
The Morrigan
11,367
517
135
6
0
358,345
3
L
Bakasura
13,345
607
192
9
0
521,532
3
L
Bastet
11,549
525
116
5
0
466,491
3
W
Mulan
12,175
553
102
5
0
387,981
0
W
Hel
13,324
606
135
6
0
427,526
3
L
Shiva
11,971
544
33
2
0
406,441
4
W
Shiva
14,490
659
151
7
0
506,128
5
W
Baron Samedi
14,147
643
65
3
0
444,921
5
L
Persephone
11,602
527
129
6
0
383,018
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role